Well, it can begin when an author has a unique concept or inspiration. This could be based on real events, a fictional imagining, or a combination of both. Then, they start fleshing out the characters and plot to kick off the creation.
It can vary a lot. Sometimes the arc starts right from the beginning when the main characters meet. Other times, it might kick in a bit later when there's a major conflict or turning point in their relationship.
A fat weight gain comic usually depicts the physical transformation through detailed illustrations and also explores the psychological aspects like self-esteem and body image. Sometimes, it might touch on social reactions as well.
I can't provide the exact time of creation of 101 and the list of mentors and guests because my knowledge ends in 2021 and I don't have the ability to obtain information in real time. However, you can search for information on Create 101 on the Internet or ask relevant forums or social media accounts for the latest information.
Comic creation usually starts with an idea or a story. Then, the artist sketches out the characters and scenes. After that, inking and coloring are done to make it look more vivid.
A novel often starts with an interesting hook or a captivating opening scene to draw the reader in. It could be a mystery, a dramatic event, or an introduction to an intriguing character.
To start creating a graphic novel, first, you need to have a strong story idea. It could be inspired by your own experiences, dreams, or things you're passionate about. Then, start sketching out the main characters. Their appearance, personality, and how they'll interact in the story are important. You can also do some research on the setting if it's a specific place or time period.
If you choose to go the traditional route, you need to create a query package. This includes a synopsis of your graphic novel, sample pages (usually the first few chapters), and a cover letter introducing yourself and your work. Send this package to multiple publishers and be prepared for rejections. It can take time to find the right publisher who believes in your work.
First, you need to have a story idea. It could be something based on your own experiences, a fantasy world you've created in your mind, or a reimagining of an existing story. Then, start sketching out the main characters and key scenes. This will give you a visual idea of how the story will be told.
It's a bit complex. Usually, it starts with an idea or concept, then a storyboard is made, followed by detailed drawing and coloring.