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best feats for druid bg3

best feats for druid bg3

DRUID ASCENDING

DRUID ASCENDING

What if everything we know about our world… is a lie? What if the wildest conspiracy theories—those dismissed as madness—were actually warnings? The Earth is flat. The moon is not what we think it is. Demons and dark creatures exist, and we are all trapped beneath an invisible dome. A dome built not just to protect us—but to contain us. Long ago, Earth was home to an ancient, godlike civilization—powerful, advanced, and ultimately, self-destructive. In the aftermath, the last survivors raised the dome to shield the weakened remnants of humanity from external threats... and from themselves. But the cost was high: it severed our connection to higher evolution, suppressed our powers, and left us vulnerable. Now, after a thousand years, the dome is cracking. And with it, the seals that kept chaos at bay. As darkness begins to rise, the world spirals toward a new cataclysm. Alexandre Cortero never expected to become humanity’s hope. Once broken, now awakened, he inherits supernatural powers—guided by an advanced sentient force within. With a mysterious lineage and a chosen path as a Druid-class warrior, Alex is one of the few who can resist the coming storm. But will that be enough? As malevolent forces stir beneath the shadows and awakened beings emerge across the dome, Alex must master his growing powers, uncover the secrets of the ancient world, and face enemies that defy imagination. The final age has begun. The veil is lifting. The world must awaken—or perish. The first part of a series that will open our eyes to the real world.
Sci-fi
61 Chs
Path of Druid

Path of Druid

Long time ago, the world was ruled by the Primordials — an ancient and powerful race who mastered magic and shaped the land with runes and magic. They built bastions that stood as monuments to their greatness, cities protected by powerful enchantments. But their thirst for even greater power led to disaster. They opened gates to another realm… and unleashed demons. What followed was swift and brutal. The Primordials fought back, but they lost. Their civilization crumbled, their names were erased, and only the magical bastions remained — sealed places protected by forgotten runes that even demons could not cross. Now, demons rule the night. Humanity lives in fear, hiding behind rune-marked walls, unaware of their true origins or how close the world stands to its final collapse. Into this broken world falls Alex — a stranger from another reality. Upon his arrival, he awakens a forbidden power within himself: nature magic and the ability to shapeshift. A gift… and a curse. Magic is forbidden. Hunted. Destroyed. If anyone discovers what he is, he could be executed on the spot. But only through his power does Alex stand a chance of surviving… and fighting back. As he journeys across this dark and ruined land, he begins to unravel secrets long buried, truths about the demons’ origin, and the real reason the world fell. This is a dark fantasy tale of blood, survival, ancient knowledge, and inner transformation. Alex must choose what he will become: a monster, a savior… or something in between. Hello and welcome to everyone who decided to read my first writing attempts! The story you are reading is created in my free time, so new chapters will be released approximately 3-4 times a week. I run my own business, which sometimes makes it difficult to find a moment to sit down and fully focus on writing. I'm a fan of brutal, bloody scenes – the kind that stay in your mind long after you've finished reading. I have a vivid imagination, and when I write, I see each of these fights clearly, as if they were happening right in front of me: torn bodies, blood spraying, guts... none of that sugar-coated fighting. I try to transfer these images from my head to the page with as much intensity as possible, so you can feel the same tension and thrill that I do while writing. I also want to build a sense of horror – especially when it comes to monsters. I'm not interested in easy enemies. These are meant to be creatures you feel before you see them. The kind that stir fear and force the characters into desperate decisions. I hope you'll enjoy these scenes too – brutal, emotional, and full of darkness. As for the plot, I already have a general outline in my head, so there’s a lot of writing ahead of me. In the future, the story may include R18 scenes, but before that, I want to build a solid world and well-developed characters. If you have any ideas or suggestions, feel free to reach out—I’d love to discuss them, and maybe we can add something interesting to the story! Enjoy the read!
Fantasy
54 Chs
Draft for The Legacies - Way of the Druid

Draft for The Legacies - Way of the Druid

1000 years after the Fallout, the Earth slowly regain its ecosytems as the Druids terraforms the Nuclear Wastelands into habitable dominions. Fallout Shelters gained advantage from the legacies of the old world they inherited and used to terraform the nuclear wasteland. But Legacies are everywhere and any Legacy Hunter may find their fortune, hidden beneath the ruins of the old world. This story begins when a young elf, dreaming to be a druid and terraform a piece of Wasteland into his own land tried to sell the artifact he found to gain the money and the connections he needed so he can study in the cherished University of SimCity. Only those who have gained a doctoral title may enter the Druid Academy and learned the knowledges the Circles of Druid needed to terraform the Wasteland, and the Universities only allows those with proficient knowledge to further their study there... Don't forget to check these druidic theories: Theory of Everything: Atomos theory: from energy -> quantum -> particles -> atoms -> molecules -> ... -> universe. In this theory quantum jump is a condition where a particle goes from notable matter or wave into the unnotable dark matter before going back into matter/wave. It's similar to where notable ice/water turned into unnotable gas before turning back into ice/water. The reason for the relativity of time is because there are quantities of time and space in the expanding space and flowing time and when matter going through different amount of space or time, the difference of the amount of time they going through shows. Quantum entanglement shows that when two matter going through the same thing they achieved the same result. So it was a matter of looking for what laws govern them, not awed by the fact that there are matters that achieved the same result. It is the Law. And it is certain, so probing the certainty of the "quantum entanglement" will get you the law that govern such matters. Self Awareness: The naming of things as humanity's version of Pavlov's dog resulted in database of names. Collected database of the names of things accumulates that human collected every names they needed to know to simulate the world in their mind: the worldview. As human acted with the objects in the real world and the simulated worldview they're naming their actions - verbs, predicate, etc. As human simulate many actions, they were able to simulate themselves carrying out actions in the simulated worldview. Awareness is simulating the world in worldview, and Self Awareness is simulating self in action in the simulated worldview. The creation of Ego (simulated Self, Self Awareness) and what actions it should take in the simulated worldview make way for Id and Super Id. Ecosystem of Harmony and the Interaction of Everything: To simulate the Earth and all its creatures and all its activities in one whole ecosystem that accounts for everything so that every creature's needs are fulfilled and every consequences of every actions are accounted into a single closed ecosystem, all part of harmony. Humanity administrate the Earth so that every creature needs are fulfilled and every actions and interactions integrated in a way that all creatures lives in harmony. All waste return to ecosystem without disturbing the way the earth works, but contributing to the needs of other creatures. All the needs and all the waste of all the creatures accounted in a whole circle of harmony.
Sci-fi
24 Chs
What are the best lifting feats in comics?
Superman's ability to lift entire buildings is one of the most impressive feats. His strength is often shown as near-limitless in comics.
2 answers
2025-06-22 08:39
What are Thor's best feats in comics?
Thor has some amazing feats like lifting incredibly heavy objects and defeating powerful villains with his mighty hammer.
3 answers
2025-10-04 01:45
What are some of the best druid fictions?
One of the best druid fictions is 'The Druid Chronicles' which beautifully depicts the druid way of life, their magic and connection to nature. It has a richly detailed world and engaging characters.
3 answers
2024-12-11 20:10
Werewolf Druid and Night Druid
Werewolf Druids and Night Druids had some differences in World of Warcraft. Werewolf Druids had Shadow and Nature Resistance, while Night Druids only had Nature Resistance. Werewolf Druids were suitable for PVE damage and healing, while Night Druids were suitable for tanking and did not have much of a damage bonus. In addition, Night Druids were outstanding in PvP in the wild and could use skills such as Shadowmeld and Bird Transformation. However, which one was more powerful depended on the player's gaming style and preferences.
1 answer
2025-01-11 01:15
Werewolf Druid and Night Druid
Werewolf Druids and Night Druids had some differences in World of Warcraft. Werewolf Druids had Shadow and Nature Resistance, while Night Druids only had Nature Resistance. Werewolf Druids were suitable for PVE damage and healing, while Night Druids were suitable for tanking and did not have much of a damage bonus. In addition, Night Druids were outstanding in PvP in the wild and could use skills such as Shadowmeld and Bird Transformation. However, which one was more powerful depended on the player's gaming style and preferences.
1 answer
2024-12-28 13:42
Best Companions in BG3 Story
In the BG3 story, some of the best companions are Shadowheart. She has a mysterious past and her own beliefs that add depth to the story. Another great one is Gale. His knowledge of magic and his personal quest for power and redemption make him an interesting character to have around.
1 answer
2024-12-02 02:38
Bg3: Best Companions for Story
Gale is another excellent choice. His pursuit of magic and the mystery surrounding his condition with the Netherese orb. His relationship with Mystra and his attempts to regain his former status contribute to the story in many ways. He also has a lot of knowledge about the lore, which enriches the story as you progress.
2 answers
2024-12-07 06:14
What are the best feats in For Honor? Share some stories related to them.
Well, one of the best feats in For Honor could be the 'Revenge' feat. It gives a player a significant boost in combat when they are outnumbered. In a story related to it, I once saw a player in a 3 - on - 1 situation. They activated Revenge and turned the tables, managing to defeat all three opponents. It was really a spectacular display of using the feat effectively.
2 answers
2024-12-08 00:42
Tell me about the best feats in For Honor's story mode.
The 'Stealth Stance' feat is also important. It enables the player to move quietly and surprise enemies. There was a part in the story where the hero had to infiltrate an enemy camp. Using the Stealth Stance, they were able to get close to the enemy leader without being detected and complete their mission successfully.
1 answer
2024-12-06 20:47
What are the best BG3 companion stories?
One of the great companion stories is that of Astarion. His journey from being a vampire spawn under Cazador's control to seeking freedom and redemption is really engaging. His past of abuse and his attempts to break free while also dealing with his newfound feelings towards the player character make for a complex and interesting story.
3 answers
2024-11-23 11:24
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