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Mythus

Mythus

Mythus Setting Earth, 21st century — but fully intertwined with gods, myths, biblical figures, and supernatural creatures. The Harbingers (11 corrupt gods) rule the planet through fear and manipulation. Supernatural Matter — the essence of creation itself, divided into Earthly, Celestial, and Abyssal forms. Humans research and weaponize it at great cost to body and mind. The central conflict: humanity’s rebellion against divine tyrants. Main Character: Knowledge Daedalion Inspiration: Yoriichi Tsugikuni (Demon Slayer). Weapon: A simple katana forged by his adoptive grandfather (Daedalus-inspired), the legendary artificer-god. Unique Trait: Unlike most humans, Knowledge cannot wield Supernatural Matter at all. Instead, he has: Impeccable vision and reflexes, Unmatched agility and A pet bird. Personality Outside combat: Loving, kind, teasing, funny, compassionate, curious, but short-tempered. In combat: Quiet, merciless, monstrous — a warrior of pure focus. Conflict: Dislikes the deuteragonist Praevisio but avoids fights with him (though tension erupts at times). Core flaw: His rage can overwhelm his rational side. Deuteragonist: Praevisio Norren (“Foresight”) Appearance: White-blond hair, pale blue eyes, tall and stoic. Always looks like he’s "watching something else." Weapon: Blade of the Sentinel — forged from crystallized starlight, etched with runes that distort probability. Abilities: Foresight: Can anticipate attacks seconds to minutes ahead. Mind-reading and instinctive counters. Near-perfect reflexes, though foresight overload often causes migraines and emotional instability. Personality: Calm and analytical outside of combat. Inside, his foresight overwhelms him — bitter, tragic, and angry. Seethes at Knowledge’s presence — jealous of his unshakable will and deadly skill. Despises Knowledge’s skill, spirit, and willpower. Antagonists: The Harbingers (11) 1. Dominus Aeternum (Odin/Zeus/Set) — Harbinger of Dominion Supreme tyrant, manipulates storm & chaos matter. Views mortals as insects, controls their fates. 2. Mortem Tenebris (Hades/Hel/Yama) — Harbinger of Death Ruler of underworld matter, cold and fascinated by rebellion. 3. Ignis Fatum (Ra/Apollo/Amaterasu) — Harbinger of Flame Master of solar matter, hoards divine light. 4. Aqua Abyssum (Poseidon/Enki/Varuna) — Harbinger of Seas Controls abyssal oceans, manipulative and cruel. 5. Bestia Primus (Fenrir/Anubis/Nemean Lion) — Harbinger of Beasts Commands monsters. Pure carnage. Knowledge’s most hated enemy. 6. Bellum Rex (Ares/Kartikeya/Huitzilopochtli) — Harbinger of War Creates weapons from condensed Supernatural Matter. 7. Mens Mentis (Thoth/Hermes/Omoikane) — Harbinger of Wisdom Hoards divine secrets, controls knowledge itself. 8. Tempus Raptor (Chronos/Kali) — Harbinger of Time Bends causality, mocks Knowledge by replaying his traumas. 9. Umbra Maledicta (Tezcatlipoca/Loki) — Harbinger of Shadows Trickster, master of curses and illusions. 10. Gladius Iustitia (Tyr/Shango) — Harbinger of Judgment Carries divine blade of balance, hypocritically judges mortals. 11. Spiritus Caelum (Quetzalcoatl/Perun) — Harbinger of Storms Childlike yet destructive, embodiment of chaotic winds Core principle: All creation is woven from Matter. Types: 1. Earthly Matter — controls 7 elements (fire, water, wind, earth, lightning, ice, nature). 2. Celestial Matter — divine, tied to light, fire, cosmic energy. 3. Abyssal Matter — darkness, time, death, chaos. Rules: Humans can wield it, but strain damages body and mind. Gods wield it naturally. Knowledge Daedalion alone cannot use it — his rebellion is pure skill and willpower.
Action
9 Chs
What are the main features of the Thule long boat in the Thule long boat story?
In the Thule long boat story, the long boat had several key features. It was often made of materials like driftwood and animal skins, which were well - adapted to the local environment. The boat's design was sleek, which helped it cut through the water easily. It had a relatively shallow draft, allowing it to navigate in shallower waters near the shore as well as in deeper ocean areas. The long boat also had space for storing fishing gear or other necessities for the Thule people's activities.
2 answers
2024-11-03 08:53
What are the features of motorhome cartoons?
Motorhome cartoons often showcase the adventure and freedom of traveling in a motorhome. They might have colorful illustrations and fun characters.
2 answers
2025-04-23 21:00
Tell me about the Thule long boat story.
The Thule long boat story is fascinating. Thule long boats were typically made from local materials available in the Arctic regions. These boats were long and narrow, which made them quite fast in the water. In the story, they were not only means of survival but also symbols of the Thule's connection to the sea. For example, a common story might be about a group of Thule people in their long boat who had to brave a terrible storm. Their skills and the strength of the long boat were put to the test, and through their courage and knowledge, they managed to survive.
2 answers
2024-11-03 06:50
What makes a funny motorhome comic?
It's usually the combination of quirky characters and unexpected situations. Maybe a group of friends having hilarious adventures in a motorhome or funny mishaps during a road trip.
2 answers
2025-04-03 07:16
What are the distinctive features of a caricature motorhome?
A caricature motorhome often has exaggerated proportions and unique, colorful designs. It might have oversized wheels or strangely shaped windows.
3 answers
2025-04-13 23:58
What are the features of a big cartoon motorhome?
A big cartoon motorhome usually has colorful and exaggerated designs. It might have big wheels and unique windows to make it look fun and eye-catching.
3 answers
2025-05-28 12:56
What are the features of a big motorhome in a truck cartoon?
Well, usually in a truck cartoon, a big motorhome could have spacious interiors with comfortable beds and a compact kitchen. It might also have a unique roof design for better aerodynamics and a big logo on the side to make it stand out.
1 answer
2025-05-15 20:17
What kind of services are available for big motorhome in cartoons?
In cartoons, services for big motorhomes might include maintenance and repair, refueling, and interior decoration upgrades.
2 answers
2025-04-08 07:51
What are some funny motorhome cartoons and why are they funny?
Well, there's a cartoon where the motorhome keeps breaking down in the most inconvenient places. The funny part is seeing the passengers' frustration and the crazy solutions they come up with to fix it. Also, the expressions of the characters are just too funny!
1 answer
2025-09-21 09:29
Where can I find washing motorhome cartoon clipart?
One option is to search on specialized clipart platforms such as Freepik or ClipartMax. These sites usually have a good collection of various types of clipart, including those for washing motorhomes. Also, don't forget to check out Pinterest, as users often share unique and hard-to-find clipart there.
1 answer
2025-05-06 10:52
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