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early 2000s computer games

early 2000s computer games

Defy The Alpha(s)

Defy The Alpha(s)

Two centuries after the Great War, peace between humans and werewolves was finally achieved, or so everyone believes. Werewolves reign like gods, and humans remain blissfully unaware of their true place in the new world order. To maintain this fragile balance, each year, a handful of "lucky" humans are selected from various districts to attend Lunaris Academy, a prestigious institution that promises glory, status, and a chance to mingle with the elite. Those chosen are hailed as the lucky few, destined to marry powerful alphas and rise as luna. This year, Violet Purple is among the chosen, much to everyone's surprise. For an orphaned girl adopted by a disgraced prostitute, this is a golden ticket to a better life or so she's told. But Lunaris Academy isn’t the paradise it’s painted to be. Everything Violet and her fellow humans have been taught is a lie. Humans are far from equal; they're pawns in a much larger game. The academy is nothing but a gilded cage, and the students are lambs led to slaughter, playthings for the alphas to toy with in their ruthless games. To make matters worse, Violet catches the attention of the most dangerous players in this game, the Terror Four: the Alpha of the North, Alpha of the South, Alpha of the East, and Alpha of the West. Each one is more dangerous, more twisted, and more powerful than the last. But even among themselves, the alphas are divided, each with their own deadly ambitions. Yet, they all have their eyes on her. They expect Violet to play along, to fall in line like the others who worship at their feet, to break under their games. But Violet isn’t like the others. She refuses to bow. She’ll defy them all.
Fantasy
710 Chs
Desafie o(s) Alfa(s)

Desafie o(s) Alfa(s)

Dois séculos após a Grande Guerra, a paz entre humanos e lobisomens finalmente foi alcançada, ou assim todos acreditam. Lobisomens reinam como deuses, e os humanos permanecem blissfully inconscientes de seu verdadeiro lugar na nova ordem mundial. Para manter esse frágil equilíbrio, a cada ano, um punhado de humanos "sortudos" é selecionado de vários distritos para frequentar a Lunaris Academy, uma instituição prestigiosa que promete glória, status e uma chance de se misturar com a elite. Os escolhidos são celebrados como os poucos sortudos, destinados a casar-se com poderosos alfas e ascender como luna. Este ano, Violet Purple está entre os escolhidos, para surpresa de todos. Para uma garota órfã adotada por uma prostituta desonrada, este é um bilhete dourado para uma vida melhor, ou pelo menos é o que dizem a ela. Mas a Lunaris Academy não é o paraíso que aparenta ser. Tudo o que Violet e seus companheiros humanos foram ensinados é uma mentira. Os humanos estão longe de serem iguais; são peões em um jogo muito maior. A academia é nada mais do que uma gaiola dourada, e os alunos são cordeiros levados ao abate, brinquedos para os alfas se divertirem em seus jogos impiedosos. Para piorar as coisas, Violet chama a atenção dos jogadores mais perigosos deste jogo, os Quatro do Terror: o Alfa do Norte, Alfa do Sul, Alfa do Leste e Alfa do Oeste. Cada um é mais perigoso, mais perverso e mais poderoso que o anterior. Mas mesmo entre si, os alfas estão divididos, cada um com suas próprias ambições mortais. Ainda assim, todos têm os olhos sobre ela. Eles esperam que Violet siga o fluxo, caia na linha como os outros que adoram aos seus pés, se quebre sob seus jogos. Mas Violet não é como os outros. Ela se recusa a se curvar. Ela vai desafiá-los a todos.
Fantasia
709 Chs
Défier Les Alpha(s)

Défier Les Alpha(s)

Deux siècles après la Grande Guerre, la paix entre les humains et les loups-garous a finalement été atteinte, du moins tout le monde le croit. Les loups-garous règnent comme des dieux, et les humains restent dans une ignorance bienheureuse de leur véritable place dans le nouvel ordre mondial. Pour maintenir cet équilibre fragile, chaque année, une poignée d'humains "chanceux" sont sélectionnés dans divers districts pour assister à l'Académie Lunaris, une institution prestigieuse qui promet gloire, statut et une chance de côtoyer l'élite. Ceux qui sont choisis sont acclamés comme les quelques chanceux, destinés à épouser de puissants alphas et à s'élever en tant que luna. Cette année, Violet Purple est parmi les élus, à la surprise de tous. Pour une fille orpheline adoptée par une prostituée déshonorée, c'est un ticket en or pour une vie meilleure ou du moins c'est ce qu'on lui dit. Mais l'Académie Lunaris n'est pas le paradis qu'on décrit. Tout ce que Violet et ses camarades humains ont appris est un mensonge. Les humains sont loin d'être égaux ; ils sont des pions dans un jeu bien plus vaste. L'académie n'est rien de plus qu'une cage dorée, et les étudiants sont des agneaux menés à l'abattoir, des jouets pour les alphas dans leurs jeux impitoyables. Pour aggraver les choses, Violet attire l'attention des joueurs les plus dangereux dans ce jeu, les Quatre Terreurs : l'Alpha du Nord, l'Alpha du Sud, l'Alpha de l'Est et l'Alpha de l'Ouest. Chacun est plus dangereux, plus tordu et plus puissant que le précédent. Mais même entre eux, les alphas sont divisés, chacun poursuivant ses propres ambitions mortelles. Pourtant, ils ont tous les yeux rivés sur elle. Ils s'attendent à ce que Violet suive le mouvement, tombe dans les rangs comme les autres qui vénèrent à leurs pieds, qu'elle casse sous leurs jeux. Mais Violet n'est pas comme les autres. Elle refuse de s'incliner. Elle va tous les défier.
Fantastique
709 Chs
Desafía al Alfa(s)

Desafía al Alfa(s)

Dos siglos después de la Gran Guerra, la paz entre humanos y hombres lobo finalmente se logró, o eso creen todos. Los hombres lobo reinan como dioses, y los humanos permanecen alegremente inconscientes de su verdadero lugar en el nuevo orden mundial. Para mantener este frágil equilibrio, cada año, un puñado de humanos "afortunados" son seleccionados de varios distritos para asistir a la Academia Lunaris, una institución prestigiosa que promete gloria, estatus y una oportunidad de mezclarse con la élite. Los elegidos son considerados como los pocos afortunados, destinados a casarse con poderosos alfa y ascender como luna. Este año, Violet Purple está entre las elegidas, para sorpresa de todos. Para una niña huérfana adoptada por una prostituta deshonrada, esto es un boleto dorado para una vida mejor o eso le dicen. Pero la Academia Lunaris no es el paraíso que pintan ser. Todo lo que Violet y sus compañeros humanos han aprendido es una mentira. Los humanos están lejos de ser iguales; son peones en un juego mucho más grande. La academia no es más que una jaula dorada, y los estudiantes son corderos llevados al matadero, juguetes para que los alfas jueguen en sus despiadados juegos. Para empeorar las cosas, Violet atrae la atención de los jugadores más peligrosos de este juego, los Cuatro del Terror: el Alfa del Norte, Alfa del Sur, Alfa del Este y Alfa del Oeste. Cada uno es más peligroso, más retorcido y más poderoso que el anterior. Pero incluso entre ellos, los alfas están divididos, cada uno con sus propias ambiciones mortales. Sin embargo, todos tienen los ojos puestos en ella. Esperan que Violet se sume al juego, que siga la línea como los otros que adoran a sus pies, que se rompa bajo sus juegos. Pero Violet no es como los demás. Ella se niega a inclinarse. Ella los desafiará a todos.
Fantasía
709 Chs
1990s computer games
In the 90s, there were many classic single-player games. Some of the more popular games include the Assassin's Creed series, the Trinity series, the Leymann series, Cell Division 6, Tomb Raider 9, DmC: Devil May Cry, Killer 5: Absolution, Shame, and other action-adventure games. In addition, there were also some classic games such as Legend of Wuxia Hero 3, StarCraft, the Legend of Sword and Fairy, Counter Strike, Red Alert 2, and so on. These games were very popular at that time and became childhood memories for many people.
1 answer
2025-01-11 01:01
1990s computer games
In the 1990s, there were many classic single-player games. Among them, the Legend of Sword and Fairy was a Chinese role-playing game produced by Daewoo Information and released in 1995. The game told the story of Li Xiaoyao, an ordinary inn clerk, and Zhao Ling 'er, a descendant of the Nuwa Clan. In addition, Legend of Wuxia 3 was an RPG game from the 90s, and StarCraft 1 was also one of the most popular games at that time. In addition, games such as Mysterious Island and Fury: Eternal Ruins were also classics of the 90s. However, the information provided did not mention more 90s PC games.
1 answer
2025-01-14 19:49
Apple's very early games
Happy Disguise was an early game from Apple.
1 answer
2025-01-13 10:41
fictions of computer games
Online game novels were stories that unfolded through the characters in the game on the Internet. Usually, online novels would involve the setting of the game world, the growth of the characters, the battles in the game, missions, social interactions, and so on. One of the characteristics of online novels was that there were a large number of game elements such as skills, equipment, props, dungeons, and so on. These elements would be integrated into the novel to make the novel more game-like. Online novels often involved human nature, such as friendship, love, kinship, interests, and so on. The readers could feel the changes in these emotions through the experiences of the characters in the novel. Online gaming novels were also works that reflected social reality. The characters in the novels often represented people of different social classes. Their performance in the game reflected their living conditions and values. Famous online games novels included " Full Time Expert,"" Battle Through the Heavens," and " Sword Comes."
1 answer
2024-09-21 07:01
fictions of computer games
Online novels referred to literary works that were spread through the computer network, usually in the form of electronic texts, which could be read on various Internet platforms. Online novels had a variety of forms, including fantasy, romance, urban, history, science fiction, and so on. The content was also very rich and could cover a variety of topics and styles. The creation of web novels was usually done by web novelists. They would use their imagination and literary talent to create a series of stories and characters and spread them through the Internet for more people to see. Online novels spread very quickly. Once a work was published, it could quickly spread and gain attention on the Internet. This had also led to the increasing popularity of online novels and made them a favorite read for many readers.
1 answer
2024-09-22 08:27
fictions of computer games
Online game novels were stories that unfolded through games on the Internet. It usually involved the character's adventures, battles, friends, and other content in the game. Online gaming novels often involved various game elements such as equipment, skills, missions, guilds, and so on. Sometimes, they also involved philosophy, psychology, history, and other knowledge.
1 answer
2024-09-22 08:36
fictions of computer games
Online game novels were a type of literary work that used games as the theme to describe the adventures, battles, and friendships of the players in the game. In online gaming novels, there would usually be a powerful game world made up of various NPCs, monsters, missions, and activities. Players could gradually master the various skills and secrets of the game world by completing missions, leveling up, equipping, and improving their strength. The plots of online games novels were usually very rich and involved various aspects of the game world, such as guilds, sects, competitions, equipment, interpersonal relationships, etc. At the same time, online novels often had mysterious props, artifacts, plots, and worldviews. Online games novels were loved by readers because they could bring readers a kind of adventure and excitement in the virtual world. At the same time, they could also trigger readers to think about interpersonal relationships, career choices, life attitudes, and other issues.
1 answer
2024-09-22 01:12
fictions of computer games
Online game novels referred to novels that used online games as the background to develop the storyline and character development. This type of novel usually involved game elements, virtual worlds, role-playing, combat skills, and many other aspects. It was extremely entertaining and imaginative. The representative works of online novels were Battle Through the Heavens, The Pinnacle of Martial Arts, Covering the Heavens, and so on. Battle Through the Heavens and The Pinnacle of Martial Arts had already become the classics of online literature. In online novels, there would usually be a group of players who entered a virtual world to complete missions, challenge monsters, level up, and other ways to improve their strength and skills and eventually become the strongest in the game. At the same time, various stories and conflicts would occur between the characters in the game to form a huge virtual world. Online games novels often involved various magical game props and equipment. These props and equipment could increase the character's combat power and attributes, and at the same time, it could also trigger various interesting stories and plots. In addition to the storyline and character development, online games novels also involved some combat skills and knowledge of game skills, such as weapons, skill matching, and the use of various rules and techniques in the game. These were also one of the important elements in online games novels.
1 answer
2024-09-22 03:12
fictions of computer games
Online gaming novels usually described players in a virtual world through in-game missions, battles, and social interactions to gradually grow and achieve their goals. Online novels often involved game settings, character creation, plot development, and worldview construction. They also often incorporated sci-fi, fantasy, or martial arts elements. In online novels, players usually formed different teams to complete missions and challenges to improve their levels and skills to obtain more game resources and equipment. In different games, players may encounter various characters with different personalities and backgrounds, and there will be various stories and conflicts between them. The plots of online games novels were usually very complicated, including a lot of plot twists, character relationships, and conflicts. There might also be some dramatic climaxes and endings. When reading online novels, readers were usually attracted by the growth experience, combat skills, and interpersonal relationships of the characters. At the same time, they were also shocked by the depth and complexity of the story.
1 answer
2024-09-20 19:21
fictions of computer games
Online novels were a form of novel that was spread through computers, mobile phones, and other devices on the Internet. The characteristics of web novels were that they spread quickly, had a wide range of topics, and had a variety of styles. The audience of web novels included young people, professionals, housewives, and so on. There were many types of web novels, including fantasy, science fiction, martial arts, romance, urban, historical, fantasy, and so on. Among them, fantasy novels usually described the mysterious world and magic elements, science fiction novels mainly described the technology and civilization of mankind in the future, martial arts novels mainly described the grudges and chivalrous spirit of the Jianghu, romance novels mainly described love stories and life experiences, and urban novels mainly described urban life and emotional stories. The plots of web novels were usually full of imagination, vivid characters, and ups and downs. Many online novels involved game elements such as online games, virtual reality, etc. Therefore, online games novels had become an important type of online novels. Online novels had become an important part of Chinese online literature and had received widespread attention and recognition around the world.
1 answer
2024-09-23 12:14
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