Sekiro Novels & Books - WebNovel

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  • Game Design: Who Rated My Games as Very Easy?

    Game Design: Who Rated My Games as Very Easy?

    4.24

    Ye Feng transmigrated into a parallel world where there were few games and obtained the game production system. As long as the players gave a "super difficult" rating, he could improve his game production ability, However, seeing the "very easy" comments on the game forum, Ye Feng was shocked, and he descended to the alternate world with the ninth art. "Getting Over It With Bennett Ford", "Undead Cells", "Bleedborne", "Sekiro"... A series of games was born. He would like to see who dared to say that these games were very simple! Admit it, rookies. It's all because you suck! However, players whose confidence was shattered by these games still firmly moved the cursor to that option! "Very easy!"

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  • Fate of the Fallen Stars

    Fate of the Fallen Stars

    Thousands of years ago, the creators of the universe, the Elder Things, were overthrown by the seven new gods. The Elder Things were thrown into the Void and the seven gods reshaped the universe into their own. One day, the Elder Things reawakened and terrorized the reshaped universe. When one of the seven pondered upon a way to combat these deities, he noticed that the souls of deceased warriors were resonating within the stars. These warriors were gathering strength and would possibly be exalted into godhood. He devised a plan: to brainwash these warriors and turn them into heroes who could fight the Elder Things.

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  • Shadowborn

    Shadowborn

    Fantasy ADVENTURE ANTIHERO ANGST NINJA

    It takes courage to stand on your own two feet. The path of the lone wolf is not an easy one, fraught with suffering and danger, but for a young shinobi, it was the only one he had. Thinking he has nobody else to depend on, as fate would have it, he ends up meeting someone who'll change his life forever, and they go on an action-packed quest to end something that's much bigger than both of them.Edgelord fantasy with a side of kick-ass. Heavily inspired by Sekiro: Shadows Die Twice.

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  • Game Design: It's Easy, Right?

    Game Design: It's Easy, Right?

    Urban TRANSMIGRATION SLICEOFLIFE URBAN ADVANCEDTECHNOLOGY ORDINARY

    Ye Feng traverses to a barren gaming world, unlocking a system that enhances his game production skills. Despite creating intricate masterpieces like "Digging for Ascension" and "Sekiro," he's shocked by dismissive "very simple" comments from players even as they endure mental torment, some still clicking the option to try again.

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