The size could be due to multiple factors. It might have numerous levels, complex animations, and a large soundtrack. Also, additional features and updates could contribute to the large file size.
Maybe it's because of high-quality graphics, extensive gameplay content, and detailed audio files that take up a lot of space.
Maybe it's because of licensing issues or a lack of interest from dubbing companies.
The 50 GB size of BlazBlue Central Fiction might be a result of having a rich story mode, numerous levels, and high-resolution assets to provide an immersive gaming experience.
It could be due to its extensive world-building and complex storylines that require a lot of content to fully develop.
It could be because of its extensive character roster, detailed graphics, and a complex storyline.
Maybe it was a decision made by the developers for some specific reasons. They might have focused on other markets or faced difficulties in localization.
It's hard to say exactly. Maybe Mike had expectations that weren't met. It could be that he compared it unfavorably to other similar games. Or it could simply be a matter of personal preference and he just didn't connect with it for some unexplainable reason.
It could be that the game has balance issues, making it less enjoyable for some. Or perhaps the multiplayer experience isn't as smooth as they hoped. Different people have different reasons for disliking it.
Maybe Mikez had a bad gaming experience with it. Something like poor controls or glitches could have put him off.
It could be that the demand for a dub wasn't high enough. If there wasn't a significant audience asking for it, producers might not have seen it as a priority.
Well, it could be that the game developers designed Nine to be powerful to add a challenging element. Or perhaps there are specific strategies or combos associated with them that make them seem OP.