Maybe Marjane Satrapi wrote Persepolis as a graphic novel because it allowed her to express complex ideas and experiences in a unique and engaging manner. The visual aspect could add depth and immediacy to the narrative that might have been harder to achieve through traditional prose alone.
Persepolis 2 is a continuation of the original Persepolis graphic novel, likely expanding on the themes and storylines from the first one.
Persepolis explores several themes, including the impact of war and political oppression on personal life, the struggle for self-expression and autonomy, and the importance of family and cultural roots. It gives a poignant account of a young girl's journey in such circumstances.
The six transitions could include Marjane's transition from childhood innocence to political awareness. Another might be the shift in her family's situation from relative normalcy to facing more and more restrictions. Also, her transition from living in Iran to living in exile could be one. There could be the change in her perception of different social classes as she grows up. Her transition from being influenced by her family's beliefs to forming her own independent ideas is another. And finally, the transition in the overall social and political climate of Iran as depicted in the graphic novel.
Persepolis is mainly about the author's childhood and coming-of-age experiences in Iran during and after the Islamic Revolution.