Yes, the ability to form bonds with monsters is quite unique.
One of the unique features is the ability to befriend monsters. Instead of just hunting them down, you can form bonds with different monsters in the game. This adds a whole new dimension to the gameplay experience.
It's a game that combines elements from the Monster Hunter series in a unique story - driven experience. You get to explore a world filled with various monsters, form bonds with them, and embark on adventures.
There could be special environmental features in the tower. For instance, different floors might have different climates or terrains, which would affect the behavior of monsters and the strategies hunters need to use. Also, the tower might have its own set of quests that are not available in other areas of the Monster Hunter Stories world. These quests could be centered around the tower's history or the secrets it holds.
Perhaps it has unique monster designs. Different from the regular Monster Hunter series, it could introduce new types of monsters with distinct behaviors.
I don't really know for sure, but if it's a special version or concept, it might have unique features. For example, if the lute is involved, there could be lute - based combat mechanics or music - influenced monster interactions that are not present in the regular Monster Hunter Stories.
Yes, perhaps the 'oeuf' aspect itself is a unique feature. If it's related to eggs as we guessed before, then the way eggs are used, like for hatching rare monsters, could be unique.
Perhaps the unique feature is that it emphasizes the 'gore' aspect more. So, when a monster is slain, there could be more realistic and detailed death animations, like blood spattering everywhere and more graphic wounds on the monster's body. Also, the equipment and weapons in this 'gore monster hunter stories' might be designed to look more menacing and blood - stained, giving a more hardcore feel to the hunting experience.
The crafting system is quite unique. You can gather materials from the monsters you hunt and the environment to create new weapons and armor. This adds a strategic element as you need to plan your hunts to get the right materials for the gear you want. Also, the co - op mode, if available, allows you to team up with other players which is really fun.
There might be. Since it has the 'black fiend', it could have a unique antagonist which is different from other Monster Hunter stories.
There might be unique monster designs that are related to the 'dark demise' theme. These could have special abilities or behaviors that you don't see in other Monster Hunter games. Also, the story - driven aspect could be more emphasized, with the 'dark demise' plotline leading to some really interesting quests and character developments.