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john davis walker

john davis walker

Walker Of The Worlds

Walker Of The Worlds

Lin Mu was an orphan living in a country town. Having no knowledge of cultivation, he was a common peasant. This was until he discovered a mysterious ring stuck in a tree. Wearing it, a new world opened up to Lin Mu. The world of cultivation! The ring bestowed Lin Mu with the ability to cultivate while also giving him the ability to manipulate space. Snatching treasures, exploring unknown realms, looting secret grottos, everything was possible with the ring. Witness Lin Mu as he learns his purpose in life, finds his destiny, meets impeccable experts and beings. Watch him as he learns the truth of the cosmos, and becomes its saviour! P.S: Rise of the Worm Sovereign is a prequel to this book. Tags: #weak to strong #Beast taming #Beast companions #Monster Master #World Exploration #NO YOUNG MASTERS #NO HAREM ----- Old Synopsis: Lin Mu was a common boy living in a small town, ostracized by the townsmen because of a mistake he made during the harvest, his house seized to compensate for it. Forced to fend for himself in the outskirts, he finds a rusty ring embedded in the tree where he always used to play as a child. Witness his story as the mysterious rusty ring changes his destiny forever, opening him up to a world he would never have experienced, people he would have never met, and powers he would have never had. Instagram: grand_void_daoist -------------------------------------------- -------------------------------------------- Join the discord-https://discord.gg/VfJFxXnbAE
Eastern
3355 Chs
Walker Of The Blue Sky

Walker Of The Blue Sky

In a world called Infinite Soul Star, there is an extraordinary group that controls all kinds of incredible powers by mastering their Soul Force. They are called Soul Masters. Soul Masters awaken their Soul Mark which is essential to walk the path of Soul Cultivation, but they still need the Soul Orb to help them awaken. Emrys crossed over and carried a strange multicolored orb that could strengthen the Soul Orbs. The multicolored orb was simply too mysterious. It can not only strengthen the Soul Orbs and increase their quality, but it can also bring many benefits to Emrys in several ways that he could have never imagined. The Multicolored Orb also provided Emrys a SYSTEM which can help him understand the functions of the Multicolored Orb in an easy way. It changed his life completely. Not only did it grant Emrys the ability to level up the Soul Orbs to the Mythical level that no one in the world knew about, but it also provided him the "Soul Mark" that gave him the ability to manipulate space itself. But this Multicolored Orb seems to be more mysterious than Emrys originally thought. There was much more to it than just a SYSTEM and a few abilities. This Multicolored Orb was an inheritance item of a Supreme Being, one who had surpassed the constraints of a reality known as "Cultivation". In the universe, every creature engages in a relentless struggle, fighting, killing, betraying, and enduring countless hardships to advance along the path of cultivation. Yet, this Supreme Being had transcended beyond this reality. How? Let's walk on this journey together with Emrys to know the answer. At the same time, we can see how he becomes the Walker of Blue Sky. ______________________________ Readers might find grammatical errors so please ignore them and enjoy the story.
Fantasy
400 Chs
The Witch in the Woods: The Transmigration of Hazel-Anne Davis

The Witch in the Woods: The Transmigration of Hazel-Anne Davis

They say she’s a monster. A myth. A demon wrapped in human skin. They call her the Witch in the Woods. They should have called her a warning. Hazel-Anne Davis was raised in the Devil's Playground for the end of the world—part human, part demon, full survivalist, and absolutely done with it all. When she wakes up in the dying body of a child in a foreign world, she doesn’t cry or panic. She builds. She kills. She survives. The mountains become her home, and she becomes the nightmare whispered about in drunken taverns and frightened war councils. No army ever returns. No trespasser lives. Until she met them. Dragged from her mountain, drugged and bound in a trunk like some barbaric trophy, Hazel-Anne is forced into the glittering prison of the royal court—a place where daggers hide behind fans, poison is poured in porcelain cups, and obedience is expected from women who should know their place. Hazel does not know her place. And if she does, she refuses to stay in it. Five powerful men—each dangerous in their own right—are about to learn that the “witch” they stole is no savage. She’s smarter than they are. Deadlier than their worst enemies. And she’s done playing by anyone else’s rules. Now all of them—the scarred warrior prince, the genius Crown Prince, the demon-eyed general, the assassin in the shadows, and the merchant wrapped in silk and lies—will have to decide: Will they try to control her? Or will they kneel before the storm they’ve unleashed? Either way, at the end of the day, the Witch will have her revenge. Other Novels: Rebirth In the Apocalypse: Third Time's A Charm (Completed) Fight, Flight, or Freeze: The Healer's Story (Completed) Star's Ships (Completed) Part Of Your World (Completed) Dancing with Monsters (Completed) As Silent As A Mouse (Completed) Be Careful What You Wish For: A Zombie Apocalypse Novel (Completed) The Witch In The Woods: The Transmigration of Hazel-Anne Davis (Ongoing) Seraphina's Revenge (Ongoing)
Fantasy
391 Chs
Die Hexe im Wald: Die Seelenwanderung von Hazel-Anne Davis

Die Hexe im Wald: Die Seelenwanderung von Hazel-Anne Davis

Sie sagen, sie ist ein Monster. Ein Mythos. Ein Dämon in menschlicher Haut. Sie nennen sie die Hexe im Wald. Sie hätten sie eine Warnung nennen sollen. Hazel-Anne Davis wurde im Spielplatz des Teufels für das Ende der Welt aufgezogen—teils Mensch, teils Dämon, vollständige Überlebenskünstlerin und absolut fertig mit allem. Als sie im sterbenden Körper eines Kindes in einer fremden Welt aufwacht, weint oder panikt sie nicht. Sie baut. Sie tötet. Sie überlebt. Die Berge werden ihr Zuhause, und sie wird zum Albtraum, über den in betrunkenen Tavernen und verängstigten Kriegsräten geflüstert wird. Keine Armee kehrt jemals zurück. Kein Eindringling überlebt. Bis sie ihnen begegnete. Von ihrem Berg verschleppt, betäubt und in einem Koffer wie eine barbarische Trophäe gefesselt, wird Hazel-Anne in das glitzernde Gefängnis des königlichen Hofes gezwungen—ein Ort, an dem sich Dolche hinter Fächern verbergen, Gift in Porzellanschalen gegossen wird und von Frauen Gehorsam erwartet wird, die ihren Platz kennen sollten. Hazel kennt ihren Platz nicht. Und wenn doch, weigert sie sich, dort zu bleiben. Fünf mächtige Männer—jeder auf seine Art gefährlich—sind dabei zu lernen, dass die "Hexe", die sie gestohlen haben, keine Wilde ist. Sie ist klüger als sie. Tödlicher als ihre schlimmsten Feinde. Und sie hat keine Lust mehr, nach den Regeln anderer zu spielen. Jetzt müssen sie alle—der vernarbte Kriegerprinz, der geniale Kronprinz, der dämonenäugige General, der Assassine im Schatten und der in Seide und Lügen gehüllte Händler—entscheiden: Werden sie versuchen, sie zu kontrollieren? Oder werden sie vor dem Sturm knien, den sie entfesselt haben? So oder so, am Ende des Tages wird die Hexe ihre Rache bekommen.
Fantasy
390 Chs
La Bruja del Bosque: La Transmigración de Hazel-Anne Davis

La Bruja del Bosque: La Transmigración de Hazel-Anne Davis

Dicen que es un monstruo. Un mito. Un demonio envuelto en piel humana. La llaman la Bruja del Bosque. Deberían haberla llamado una advertencia. Hazel-Anne Davis fue criada en El Patio del Diablo para el fin del mundo—parte humana, parte demonio, completa superviviente, y absolutamente harta de todo. Cuando despierta en el cuerpo moribundo de una niña en un mundo extraño, no llora ni entra en pánico. Construye. Mata. Sobrevive. Las montañas se convierten en su hogar, y ella se convierte en la pesadilla susurrada en tabernas ebrias y consejos de guerra atemorizados. Ningún ejército jamás regresa. Ningún intruso vive. Hasta que los conoció a ellos. Arrastrada de su montaña, drogada y atada en un baúl como algún trofeo bárbaro, Hazel-Anne es forzada a entrar en la resplandeciente prisión de la corte real—un lugar donde las dagas se esconden detrás de abanicos, el veneno se vierte en tazas de porcelana, y se espera obediencia de mujeres que deberían conocer su lugar. Hazel no conoce su lugar. Y si lo conoce, se niega a quedarse en él. Cinco hombres poderosos—cada uno peligroso a su manera—están a punto de aprender que la "bruja" que robaron no es ninguna salvaje. Es más inteligente que ellos. Más letal que sus peores enemigos. Y ha terminado de jugar según las reglas de cualquiera. Ahora todos ellos—el príncipe guerrero con cicatrices, el genio Príncipe Heredero, el general de ojos demoníacos, el asesino en las sombras, y el mercader envuelto en seda y mentiras—tendrán que decidir: ¿Intentarán controlarla? ¿O se arrodillarán ante la tormenta que han desatado? De cualquier manera, al final del día, la Bruja tendrá su venganza.
Fantasía
384 Chs
La Sorcière des Bois : La Transmigration de Hazel-Anne Davis

La Sorcière des Bois : La Transmigration de Hazel-Anne Davis

Ils disent qu'elle est un monstre. Un mythe. Un démon enveloppé dans une peau humaine. Ils l'appellent la Sorcière des Bois. Ils auraient dû l'appeler un avertissement. Hazel-Anne Davis a été élevée dans le Terrain de Jeu du Diable pour la fin du monde—mi-humaine, mi-démon, survivante accomplie, et absolument lasse de tout. Quand elle se réveille dans le corps mourant d'un enfant dans un monde étranger, elle ne pleure pas et ne panique pas. Elle construit. Elle tue. Elle survit. Les montagnes deviennent sa maison, et elle devient le cauchemar dont on chuchote dans les tavernes ivres et les conseils de guerre effrayés. Aucune armée ne revient jamais. Aucun intrus ne survit. Jusqu'à ce qu'elle les rencontre. Arrachée de sa montagne, droguée et ligotée dans un coffre comme un trophée barbare, Hazel-Anne est forcée d'entrer dans la prison étincelante de la cour royale—un lieu où les poignards se cachent derrière les éventails, où le poison est versé dans des tasses en porcelaine, et où l'obéissance est attendue des femmes qui devraient connaître leur place. Hazel ne connaît pas sa place. Et si elle la connaît, elle refuse d'y rester. Cinq hommes puissants—chacun dangereux à sa manière—sont sur le point d'apprendre que la "sorcière" qu'ils ont volée n'est pas une sauvage. Elle est plus intelligente qu'eux. Plus mortelle que leurs pires ennemis. Et elle en a fini de jouer selon les règles de quiconque. Maintenant, ils devront tous—le prince guerrier balafré, le Prince Héritier génie, le général aux yeux de démon, l'assassin dans l'ombre, et le marchand enveloppé de soie et de mensonges—décider : Vont-ils essayer de la contrôler ? Ou s'agenouilleront-ils devant la tempête qu'ils ont déchaînée ? Quoi qu'il en soit, à la fin de la journée, la Sorcière aura sa vengeance.
Fantastique
387 Chs
The Walker Of Voids

The Walker Of Voids

In the year 2093, mysterious energy known as mana descended upon Earth for the very first time in millions of years. People began to spontaneously awaken, allowing them to gain supernatural abilities, classifications, and affinities. Simultaneously, dungeons with immaculate treasures and horrid monsters began to appear all over the world, forcing humanity to stand together in order to survive. Lloyd Elrod was a simple boy at first. He was a boy with no power and little to no social standing, yet that all changed on the day before his awakening ceremony. The day he became what the humans and the other races saw as a monster. [Welcome to the Void] It was the day he became a Void Walker. A race capable of growing faster than any other. A race with individuals capable of putting an entire civilization created by a multitude of races on the brink of collapse and walking into the Void itself. Having become a part of the most wanted race in the universe, Lloyd is forced to hide and fight to keep his freedom. In order to not be restrained by those he once saw as his brethren, he must become strongest. Will Lloyd be found out? Will he finally earn his freedom and have control of his own fate? Join Lloyd in his journey of joy, sorrow, grief, and pain as he climbs to the top and becomes the most powerful creature in existence. Socials: Discord: https://discord.gg/2SpSXw2jDM Twitter: https://twitter.com/An1mosity_?s=09 --------------------Rewards-------------------- Golden Tickets (Per Month): -Top 150 = 1 Extra Chapter -Top 100 = 5 Extra Chapters -Top 50 = 10 Extra Chapters ------------------------------------------------- Power Stones (Per Week): -1000 PS = 1 Extra Chapter -1500 PS = 2 Extra Chapter -2000 PS = 3 Extra Chapter ------------------------------------------------- Gifts: -Castle = 1 Extra Chapter -Spacecraft = 3 Extra Chapters -Golden Gachapon = 5 Extra Chapters {Do take note that if you do give a spacecraft or a golden gachapon, I might not be capable of giving you the chapters on the same day. However, a castle will be doable} -------------------------------------------------
Urban
153 Chs
The Best of J.D. Walker Box Set

The Best of J.D. Walker Box Set

Finding love isn’t easy, and holding onto it can be even harder. In this anthology, harsh words and miscommunication between men aren’t helpful, and jealous lovers with well-meaning best friends always make things worse, except when they don’t.<br><br>It could be a desperate cowboy seeking a home or a dorky associate with questionable fashion sense and self-esteem; a manager who sticks to his principles despite ridicule, or a cheating fiancé and a broken wedding. Can a jaded grocery store worker find satisfaction, or a bouncer forgive the bassist who tricked him into sex? Perhaps it’s the things we do that make our wishes and demands come true.<br><br>Contains the stories:<br><br><strong>A Cowboy For Keeps</strong>: Slim Montagne stumbles over a bruised cowboy on his way out of town. Daniel "Danny" Crane is a world-weary drifter who has stopped believing in humanity. When Slim offers Danny a place to stay, he figures there’s nothing left to lose. Back at the ranch, Slim introduces Dan...hey end up arguing constantly at work, despite the sexual tension between them. Georgie decides it’s time for a change. Will Ry tag along for the ride?<br><br><strong>Romancing the Bouncer</strong>: Ben Pachowski is a bouncer at Throwbacks. Monty Mabuse, bass player for a popular band that performs there, wants Ben, but he won’t do anything but flirt. Monty plays dirty to get in Ben’s pants, and it backfires. Having alienated Ben, Monty has to figure out how to make amends. He has his work cut out for him, but a little romance could go a long way.<br><br><strong>The Best Man for Me</strong>: Royce Lummis' fiancé is a no-show at the rehearsal; worst of all, he sees him kissing another man. Heartbroken, Royce accepts the offer of a couch from Rodney Fanning—his best man and ex-boyfriend. Though they have history between them, Rodney is a good friend and Royce's heart slowly heals. It's almost too late when Royce finally realizes that Rodney is the best man for him. Will he get his man?
LGBT+
126 Chs
Is John Walker evil in the comics?
Yes, he can be seen as evil in some storylines. His actions and motives often conflict with the heroic ideals.
3 answers
2024-10-02 11:45
Is John Walker present in the comics?
Yes, John Walker is in the comics. He's a notable character with a specific role and storyline.
2 answers
2024-10-09 01:04
Is John Walker a villain in the comics?
In some comic storylines, John Walker is definitely a villain. His actions and motives go against the values of the main heroic characters.
1 answer
2024-10-09 21:24
Was John Walker evil in the comics?
Well, it's a bit complicated. John Walker's character in the comics had moments of going against the moral code, but it depends on how you define 'evil'. Sometimes his actions were driven by circumstances or personal beliefs that weren't necessarily purely evil.
2 answers
2024-10-10 18:23
Was John Walker present in the comics?
John Walker was indeed part of the comics. His role and actions were crafted to add depth and complexity to the comic universe. He had his own unique set of challenges and achievements within the comic storylines.
1 answer
2024-10-15 02:27
Is John Walker bad in the comics?
Yes, John Walker can be seen as bad in the comics. He often makes morally questionable decisions and acts out of self-interest.
2 answers
2024-10-04 07:52
Is John Walker from the comics?
Sure is. John Walker has his origin in comic books and has made his mark there before transitioning to other mediums.
1 answer
2024-09-28 05:34
Is John Walker a villain in comics?
Yes, John Walker can be considered a villain in some comic storylines. His actions and motives often put him in opposition to the heroes.
2 answers
2024-12-16 12:18
Is John Walker evil in the comics?
Well, it depends on the specific comic arc. Sometimes he shows evil traits, like being overly aggressive or driven by personal gain. But other times, his actions can be more ambiguous.
1 answer
2025-05-27 07:55
Who is John Walker in comics?
John Walker is a character in comics who often takes on significant roles and storylines depending on the specific comic universe.
2 answers
2025-11-27 21:29
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