Hunting Disorder
When the moon bleeds and the world fractures, monstrous entities known as Ruin Beasts pour from the earth’s wounds—beasts born from corrupted instincts, living nightmares, and crystallized hunger. Cities fall. Governments collapse. Humanity survives only in scattered enclaves, hunted by creatures that evolve faster than they can be killed.
In the ruined city of Valehaven, Kairen Vale, a quiet, overlooked young man with a tragic past, awakens a mysterious mark on his arm—the Hunting Disorder, an ancient, parasitic sigil that devours the instincts of beasts and turns them into power. It should have killed him. Instead, it makes him something new:
a human with the instincts of predators, the clarity of hunters, and the potential to become stronger than the monsters hunting the world.
But power comes at a cost.
Each fragment he absorbs pulls him closer to losing his humanity. Each ability he gains carries a memory of the beast it came from. Each evolution risks turning him into the very thing he’s trying to destroy.
Under the guidance of Liora Thane, a rogue hunter with secrets of her own, Kairen begins to train—learning to integrate multiple fragments, control the instincts tearing at his mind, and survive battles that only get deadlier as the beasts evolve.
Yet the Ruin Beasts are not mindless monsters.
They are organized. Territorial. Intelligent.
And something ancient—something crowned and forgotten—has stirred beneath the city.
As Kairen grows stronger, so do the Beasts.
As he hunts them, they begin to hunt him back.
Whispers spread among the Ruin:
a human evolving faster than any monster should…
a predator with the scent of a king…
a threat that must be removed before he ascends.
To save his city, protect the few people left, and keep himself from unraveling, Kairen must walk a razor-thin path between human and monster, between control and instinct, between hunter and hunted.
Because the Hunting Disorder is not a gift.
It is not a blessing.
It is a sickness that grows… or consumes.
And for Kairen, there is no cure—only the hunt.