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Chapter 108: Fairy Tail Character Sheet

Name: Ambrosius Malphas

Gender: Male

Age: ~2000 (Looks 27)

Height: 6'2

Hair Color: White

Eye Color: Crimson Red

Status: King of the Sea, God of War, Storms, Sea, Earthquakes, Destruction, Intelligence, Poisons, Horses

Weapon of Power: Spear- previously a valyrian steel enchanted by the remnant of Odin's power to be as close to Gungnir as possible, the weapon is now Ambrosius' weapon of power similar to how Poseidon had his trident and Zeus' master bolt. Unlike theirs however, Ambrosius does not need the spear to amplify his powers. (Looks like Gungnir from Thor 2011 movie)

Cosmic Warehouse:

Belt O' Tools: Batman graciously seems to have loaned you a belt containing the tools that he'll be using for this adventure. This includes stuff like remotely applied explosives gel capable of bringing down walls (though never seems to kill when blown up near someone's feet), to a cryptographic sequencer able to track signals, hack terminals, and listen to live radio broadcasts. ...How did he know you'd be needing this stuff?

Animal Suit: A high tech set of body armor themed after an animal of your choice (DCAMU Damian Wayne Robin suit). The head piece contains advanced electronics equipment that scans the environment for information and clues relevant to the situation. It can pick up anything from gaseous alcohol molecules that'll lead you to a crooked guard, to traces of tobacco on the ground to lead you to a hostage. You may also import a set of armor you already own to gain these qualities.

Bat Wing: Hmm, seems like you've picked up one of Batman's spare vehicles. The Batwing is a supersonic aircraft faster than many jet fighters, possess advanced stealth systems that make it invisible to radar, and can be operated remotely, or operate autonomously.

Bat Cave: A series of platforms and bridges situated within a small cave. Contains a computer with immense analytical abilities, a landing platform for any aerial vehicles you have, and some workshops for working on gadgets and gizmos. After the jump this can either be attached to the warehouse, or will appear somewhere nearby.

Assistant VI: Top of the line assistant model Virtual Intelligence. Can be stored in an omni-tool and keep track of large amounts of data.

Weapon Locker: Cache of mid to high grade weapons of all types. Enough to outfit a battlelion.

Armor Locker: Cache of mid to high grade armor of all types. Enough to outfit a battlelion.

Conflict Minerals: Massive stash of various rare elements.

Fine Clothes: A very fine and ornate set of clothing. The equivalent of the finest you'd expect to get in your starting region.

Land Deed: A deed to an area of land close by in your chosen region. It will be accepted by all authorities as rightfully yours. This updates each jump but is generally not a particularly large plot of land elsewhere.

Dragonglass Cache: A black cloak with a few obsidian dagger, arrowheads, and spearheads.

Poison: A woman's weapon to be sure, but it can't be beaten for efficiency or for matters of subterfuge.You have a replenishing chest of poisons from around the known world. From vials of the Tears of Lys to Sweetsleep to crystals of the Stranger. There is bound to be one that suits your purpose.

Companions:

Custos - Black panther (can import for free and is now Mordred's pet)

Azula (must always import. In exchange can import for free)

Scáthach (must always import. In exchange can import for free)

Morgan Le Fay (must always import. In exchange can import for free)

Mordred Pendragon (must always import. In exchange can import for free)

Bahamut (can import in exchange for mp or for free. If imported for free must import as is; if imported for mp may buy perks and anything else mp can buy.)

Jason Malphas nee Todd (must always import. In exchange can import for free)

Cassandra Malphas nee Todd (must always import. In exchange can import for free)

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Drop-in: you simply appear there as you are right now. No extra memories to confuse you. (you can ignore the age and gender part above and appear as you are.)

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Magic talent and aptitude (-200 cp): your talent for learning magic is amazing, you can master many types of magic quite easily and your aptitude lets your magic power grow beyond the norm. with this perk you might one day become a Wizard Saint or an even greater wizard. You still have to train and practice to get there though.

Massive Magic Power (-300 cp): your magic container is abnormally large, it contains several times more magic than other wizards, this lets you have enormous magic reserves. This does not affect your magic power's growth but if you take this with the option above, you will become a Force to be reckoned with in no time. You start out with an A rank magic power.

Section 5: Items

100,000 Jewels: first purchase is free.

200,000 Jewels (-100 cp)

Mysterious book (-400 cp): A book about the origins of magic. You might even be able to figure out the so-called one-magic with this book. Unfortunately, it's written in a complex never before seen language. One must be a genius to decipher it.

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Conceptual (Time)(-3mp)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Azula

Gender: Female

Age: ~2000 (Looks 27)

Height: 6'0

Hair Color: Black

Eye Color: Gold

Status: Queen of the Sky, Goddess of Lightning and Thunder, Fire, Deceit, Choices, Revenge, Illusions

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Drop-in: you simply appear there as you are right now. No extra memories to confuse you. (you can ignore the age and gender part above and appear as you are.)

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Massive Magic Power (-300 cp): your magic container is abnormally large, it contains several times more magic than other wizards, this lets you have enormous magic reserves. This does not affect your magic power's growth but if you take this with the option above, you will become a Force to be reckoned with in no time. You start out with an A rank magic power.

Royal (-600 cp): you are a king amongst your kind. With this you will be an extremely powerful member of your race. Taking this as a Dragon will make you equal to Igneel in power. Taking this as a Demon makes you the equal of Mard Geer in power. Taking this as a human makes you as strong as 1st ranked wizard saint.

Section 5: Items

100,000 Jewels: first purchase is free.

200,000 Jewels (-100 cp)

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Mental (Illusion)(-3mp)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Scáthach

Gender: Female

Age: ~2000 (Looks 27)

Height: 6'0

Hair Color: Magenta with Icy blue streaks

Eye Color: Crimson Red

Status: Queen of the Dead, Goddess of Death, the Hunt, Winter, Ice, Mountains, Wilderness, War, Fate

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Drop-in: you simply appear there as you are right now. No extra memories to confuse you. (you can ignore the age and gender part above and appear as you are.)

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Massive Magic Power (-300 cp): your magic container is abnormally large, it contains several times more magic than other wizards, this lets you have enormous magic reserves. This does not affect your magic power's growth but if you take this with the option above, you will become a Force to be reckoned with in no time. You start out with an A rank magic power.

Royal (-600 cp): you are a king amongst your kind. With this you will be an extremely powerful member of your race. Taking this as a Dragon will make you equal to Igneel in power. Taking this as a Demon makes you the equal of Mard Geer in power. Taking this as a human makes you as strong as 1st ranked wizard saint.

Section 5: Items

100,000 Jewels: first purchase is free.

200,000 Jewels (-100 cp)

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Conceptual (Space)(-3mp)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Morgan

Gender: Female

Age: ~2000 (Looks 27)

Height: 6'2

Hair Color: Black

Eye Color: Emerald

Status: Queen of the Earth, Goddess of Magic, Life, Crossroads, Luck, Beauty, Prophecy

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Drop-in: you simply appear there as you are right now. No extra memories to confuse you. (you can ignore the age and gender part above and appear as you are.)

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Massive Magic Power (-300 cp): your magic container is abnormally large, it contains several times more magic than other wizards, this lets you have enormous magic reserves. This does not affect your magic power's growth but if you take this with the option above, you will become a Force to be reckoned with in no time. You start out with an A rank magic power.

Royal (-600 cp): you are a king amongst your kind. With this you will be an extremely powerful member of your race. Taking this as a Dragon will make you equal to Igneel in power. Taking this as a Demon makes you the equal of Mard Geer in power. Taking this as a human makes you as strong as 1st ranked wizard saint.

Section 5: Items

100,000 Jewels: first purchase is free.

200,000 Jewels (-100 cp)

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Mental (Enchantments)(-3mp)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Modred

Gender: Female

Age: 16

Height: 5'2

Hair Color: Blond

Eye Color: Emerald

Status: Goddess of Justice, Victory, Battle, Fortune

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Wizard: You have some history being a wizard with a small reputation. Grants above average skill in performing magic and B rank magic power. You can make a backstory for yourself as long as it doesn't involve more than 2 characters of the plot and is believable.

Rune knight: You are a part of the magic council as a rune knight.

Backstory: Raised in a small cottage in the woods by her parents before joining the rune knights at age 15.

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Massive Magic Power (-300 cp): your magic container is abnormally large, it contains several times more magic than other wizards, this lets you have enormous magic reserves. This does not affect your magic power's growth but if you take this with the option above, you will become a Force to be reckoned with in no time. You start out with an A rank magic power.

Royal (-600 cp): you are a king amongst your kind. With this you will be an extremely powerful member of your race. Taking this as a Dragon will make you equal to Igneel in power. Taking this as a Demon makes you the equal of Mard Geer in power. Taking this as a human makes you as strong as 1st ranked wizard saint.

Section 5: Items

100,000 Jewels: first purchase is free.

200,000 Jewels (-100 cp)

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Conceptual (Space)(-3mp)=(Requip)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Cassandra

Gender: Female

Age: 5

Height: 3'3

Hair Color: Black

Eye Color: Brown

Stats: All Peak Human

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Drop-in: you simply appear there as you are right now. No extra memories to confuse you. (you can ignore the age and gender part above and appear as you are.)

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Magic Control (-100 cp): this perk gives you absolute control over your magic power. You can cast spells perfectly in the most efficient manner possible. With this perk you might be able to master several types of caster magic.

Physical power (-200 cp): This grants the peak of physical fitness. Your strength, agility, flexibility senses, endurance, balance, dexterity, etc. will all be top tier even for a guild wizard. You might be able to beat a wizard with your body alone. This condition lasts without you working out, overeating and such will still make you fat.

High-speed healing (-200 cp): with this perk your body heals insanely fast in a perfect way. Lost limbs will grow back, no scar will ever remain on your form unless you want it to remain. You can still be killed though.

Genius (-600 cp): your brain power is increased dramatically; you are now at the top 0.00001% of the world when IQ is involved. You can create new magic and spells as easy as drinking water. You can master holder magic and spells at a frighteningly fast pace. You might even be able to figure out the truth behind everything with a little bit of research. Want to become a dragon, easy. Want to make a super magical weapon, easy. A great mind can overcome all obstacles was a phrase created to describe you.

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Conceptual (Time)(-3mp)

Strong Points: Unique (-1mp): There is a trait to you and because of that you can cast this magic. This makes it so that no one can copy or disable your magic easily.

External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

----------------------------------------------------------------------------------------------------------------------

Name: Jason

Gender: Male

Age: 5

Height: 3'5

Hair Color: Red

Eye Color: Blue

Stats: All Peak Human

Fairy Tail

https://drive.google.com/file/d/1SAK6tNgjhfV8kMvR4UbP3I8U7nfMtc_T/view

1000 cp to spend

Section 1: When?

X776, you will begin your adventure a month before a certain slave revolt happens in the Tower of heaven. (skip the next section, you will appear inside the tower of heaven.) (+100cp)

Section 3: Origin

Dragon (300 -cp): you are one of the most powerful beings in the land, A mighty dragon. You are above average in the dragon hierarchy. Your power is slightly higher than an average dragon in every aspect. (Take Hunted by Acnologia for no points.) Dragons start with SS class magic power and taking the massive magic power perk upgrades it to SSS class.

Section 4: Perks

Magic (Free): this gives the ability to use magic. Your magical power will begin at C rank and you have above average aptitude and potential in magic. With this perk alone you will never get stronger than an S class wizard.

Transformation (Free): this is a rare unique ability amongst dragons, with this you will be able to transform into a human form. If you are a human with this perk you will get shapeshifting abilities. A dragon transformed into human will at first only possess 5% of his/her power and can increase it with training.

Great mobility and flight (-200 cp): you can fly at extreme speeds and possess impossibly high maneuvering skills midair. The moment you take off the ground is the moment that no one will be able to catch or hurt you.

Royal (-600 cp): you are a king amongst your kind. With this you will be an extremely powerful member of your race. Taking this as a Dragon will make you equal to Igneel in power. Taking this as a Demon makes you the equal of Mard Geer in power. Taking this as a human makes you as strong as 1st ranked wizard saint.

Section 6: Magic creation. +6 MP (magic points) you can choose to create your own magic here for 200cp. You can create canon magic here as well. Every 100cp=1MP for more points. Can only convert CP into MP.

Magic Type: Caster (-1mp): magic that the user can directly cast with slight focus.

Magic Base: Enhancement (Strength, Endurance, Senses), Elemental (Ice)(-3mp)

Strong Points: External source (-1mp): This allows the magic user to absorb external power and replenish his own or cast extra powerful spells. Like eating flames etc.

Slayer (-1mp): This allows the magic to do several times more damage to its special enemy, like dragons and etc.

----------------------------------------------------------------------------------------------------------------------

AN: Vacation world #1 is Fairy Tail. I was planning on doing Harry Potter but the rules would require all of them, even the adults, to turn into 11 year olds to attend Hogwarts. Besides, Fairy Tail is the perfect place to raise Cass and Jason in before going to more dangerous places. Also if you guys noticed I had a hard time deciding what perks and stuff to give Ambrosius, Azula, Morgan and Scáthach because anything they could buy with mp is pretty weak and redundant compared to what they can do by themselves. Fair warning the vacation jumps will focus more on character interactions so the quality of the story might drop a few levels until I get good enough.

Also, do you guys get a notification when I update the Auxiliary chapters?


CREATORS' THOUGHTS
Servant_Ambrosius Servant_Ambrosius

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