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Mad Gamer in Harry Potter (DROPPED. Sorry) Mad Gamer in Harry Potter (DROPPED. Sorry) original

Mad Gamer in Harry Potter (DROPPED. Sorry)

Author: Shitty_Author

© WebNovel

Ruby Status

[Status]

Name: Ruby Potter ,

Title: Reincarnator (10% Increase in skill growth)

Class: Gambler (+1 Luck per level, Allows the stat points to be allocated to luck)

Lvl:76 / Next Level : 6%

HP: 1000/1000

MP: 1000/1000

STR:100

VIT: 100

DEX: 100

INT: 250

WIS: 250

LUK: 151

Stat Points: 0

Skills:

Gamer's Mind(MAX)-[Passive]

Allows the user to calmly and logically think things through. Allows a peaceful state of mind. Immunity to mental disorder and mental debuffs.

Gamer's Body(MAX)-[Passive]

Grants a body that allows for the user to live the real world like a game. Sleeping in a bed restores HP, MP and removes harmful effects.

Create ID(10/100)-[Active]

Allows the creation of instanced locations in reality, at a higher level can contain monsters, and even possess time dilation.

Available:

Empty

Zombies

Escape ID(10/100)-[Active]

Allows the escape from an instanced location in reality.

Push Your Luck(MAX)-[Class Skill]

Once a minute you can 'push your luck' to increase the odds of a favourable outcome in matters of chance, this has a limited affect of probability manipulation, and the magnitude and duration of the skills affects are entirely dependent on the luck stats.

*Added affect upon reaching 100 Luck, small chance this will automatically trigger to influence matters of chance related to you regardless of your awareness of them.

Omnilinguist(MAX)-[Passive]

Capable of speaking all languages, including those that do not exist. When encountering an unknown language it will be rapidly mentally translated until the user is fluent in the language. Certain languages can enhance the casting of specific, spoken word spells.

Regeneration(11/100)-[Passive]

Allows the rapid recovery from small wounds and broken bones. Provides Hitpoint regeneration equal to the level per second.

Breathless Lungs(Max)-[Passive]

The users' body no longer requires oxygen to function and muscles and organs can now function without the presence of oxygen.

Puppet's Physique(MAX)-[Passive]

Allow complete freedom of movement of the joints in the body and slight bending of bones. Any Situation where the body is positioned in a manner lethal to humans will cause damage to the user's HP before immediately recovering.

Eldritch Mind of Madness(20/100)-[UNIQUE]

Allows the manipulation and creation of instabilities, fractures and bends within the users mindscape. Allows the user to acquire skills unique to eldritch horrors. Restricts gaining of certain skills.

Eldritch Form[20/100]-[Passive/Active-SubSkill]

The users' form is in a constant state of flux between physical and eldritch. This allows for the shifting of physical features and the development of additional organs/body parts.

Eyes of The Spiral [20/100]-[Passive/Active-SubSkill]

Your Eyes are touched by the eldritch, looking into them causes discomfort, and stress in those that possess weaker minds. By Channelling mana into the eyes, this affect can be amplified and in those with exceptionally weak will can cause madness.

Occulmancy(50/100)-[Passive/Active]

Allows the user to spend mana to organise and store their memories within their mindscape, allowing quick recall, emotional control, and at high levels prevents mental invasions.

Eldritch Dark Vision(Max)-[Passive]

Enables perfect vision regardless of the presence of darkness magical or natural.

Wizardry(10/100)-[Passive]

Magic cast through the use of pre-made word and gestures to produce a wide range of effects. 1% increase in efficiency and power when casting wizard spells per skill level.

Wandless Casting[10/50]-[Passive]

Wizardry magic cast without the use of a wand in naturally inefficient through practise you can reduce that inefficiency. 1% increase in wandless casting efficiency per level.

Greater Poison resistance(12/50)-[Passive]

The User's ability to resist all manner of poisons, venoms and harmful substances. Currently immune to minor poisons and reduces the effects of standard poisons by a small amount, somewhat resistant t greater poisons.

Electrokinesis(72/100)-[Active]

Enables the generation and manipulation of electricity. At the cost of Mana.

Knife Mastery (53/100)-[Passive]

The ability to wield small blades effectively. Every level increases ability to wield small blades and the cutting ability of small blades by 1%.

*Added affect from Fusing with Knife Throwing Every Level increased accuracy of thrown blade by 1%

[Status End]


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