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Chapter 8: | Planning and Mana |

Pov: Ráel

After I woke up this morning, at first I was afraid that someone might have found out or noticed that I was not there last night, but it seems that I worried for nothing, they just went on with their day as if nothing had happened .

As usual, Eda came in and brought me something to eat. This time she also had a children's book with her, showing different pictures of animals in this world.

After I ate and put the book aside, I thought about what I can do until I reach an acceptable age and run away from here.

I decided that for the first two to three years I would focus mainly on physical training and meditation.

Most believe that training at a young age can stunt growth and lead to hidden injuries, but I do not believe that as long as you train in moderation and the child is mature enough to follow instructions and is able to practise proper technique and form. This would then not lead to hidden injuries

i also believe that as a demon and with regeneration it is not a problem for me to do strength training and aerobics for balance and body control

Finally, working out has a lot of benefits

Regular physical activity can help children improve cardiorespiratory fitness, or more simply, improve oxygen intake and breathing, and it also helps on build stronger bones and muscles

I will also meditate most of the time to increase the stages of my mana core and try to level up from absorbing the life force of the earth in small amounts.

Also, last night while l was changing clothesh and throwing them away l managed to find a really interesting book that describes what mana is and how it is used

The book is called "Beginner's Guide for the Privileged Mage"

So the question comes in our mind what is Mana or a Mage?

Mana is essential to use Magic, it exists in the atmosphere and is divided into particles of each element. According to arthur the mc of the story, the Ki in his previous world is pretty similar to Mana.

The power to control mana is largely genetic. A census showed that roughly 1 in 100 children are able to sense mana, which can only be tested when one's mana core is completely developed — anywhere from early adolescence to late teen years. Once a mana core manifests, a translucent barrier forms around the awakened, which lasts a couple of minutes.

Mages or Mana Manipulators, are Mana Users who have developed something inside of their bodies called a "Mana Core" which enables them to use Mana.

There are two types of Mages:

Augmenters-

Users who enhance their bodies using mana, allowing them to possess incredible strength, defense, and agility. However, their weakness lies in their limited range. An augmenter's talent is measured by the strength of the mana channels in their body. This measures their speed and efficiency to relocate their mana from their mana core into various parts of their bodies.When Augmenters awaken, they form a pushing force around the barrier, signifying that they have dominant mana channels in their body; the degree of the force depends on their innate talent.

Fundamentals of Augmenting: Augmenters utilize speed and precision in the use of one's mana core to properly distribute mana into different parts of the body. Being able to utilize the mana channels efficiently requires years of both mental and physical practice. Since augmenting involves extracting mana in its purest form, there are no highly notable signs or distinctions of an elemental sense at an early stage. However, augmenters are able to control their mana more freely, allowing them to fight through various different forms of augmentation.

Augmentation Backlash: The phenomenon backlash occurs from depletion of the mana core, resulting in extreme physical pain for augmenters. Depending on how strenuous the damage to the mana core is, the heavier and more intense the pain is.

Conjurersusers

Users who emit mana to the outside world allowing them to bend their surroundings to their will, possessing unfathomable powers. However, their weakness is that they must supplement their own mana core with mana from the outside world, to exert mana into their surroundings in the form of spells. A conjurer's talent is measured by the power of their mana veins. This measures their speed and effectiveness to absorb mana from the outside world into their own mana core. When Conjurers awaken, they form a vacuum of mana around them, signifying their dominance in their mana veins; the degree of the force depends on their innate talent.

Fundamentals of Conjuring: Conjurers gather the surrounding mana in the area and draw it inwards. Once the mana is inside the body, one must circulate the mana into one's mana core to stabilize and purify the atmosphere's diluted mana. Conjurers use appropriate conductors such as a staff, wand, or ring to channel the mana using the proper incantations. The more powerful the spell, the longer it will take to draw in the surrounding mana, store it inside the mana core, and release it. Since conjuring involves exerting focused mana into a particular spell, conjurers will have a special aptitude and typical lean towards a certain element at first. However, with proper training, conjurers can become adequate in the basics of all elements.

Conjuring Backlash: The phenomenon backlash occurs from the overfilling of the mana core for conjurers. This is caused by the overuse of spells beyond the conjurer's capacity, or using a spell too powerful for the mana core to handle.

The difference between the two types of Mages becomes less apparent the lighter the mana core, thus allowing augmenters to will mana outside their body, and conjurers to reinforce their bodies, albeit far less effectively. Apparently, upon reaching white core, the difference in ability is completely eliminated, but most mages choose to stick with the style of fighting they are most familiar with.

There are also four main types of Elements for mages to use :

•Fire

•Water

•Earth

•Wind

Each of those elements has a higher version of itself, Mages capable of using those are referred to as "Deviants".

Water - Ice (Humans only)

Plant (Elves only)

Earth - Gravity (Humans & Dwarves)

Magma and Metal (Dwarves only)

Fire - Lightning (Humans only)

Wind - Sound (Humans & Elve)

Some type of deviants can only be used from specific type of races like plant magic can only be used from the Elven race.

Apart from the elemental deviantations, there are special forms of deviants:

Emitter or Healer (Humans only)

Being able to heal people

Diviner (Elves only)

Seing someones futur at the cost of your lifespan.

These are all the known element.

At Least for this continent l thought to my self as l went on to meditate.


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