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Chapter 36: Info (new skill, new item, new cultivation or new firebender)

1. Spells, that include:

-> Come [insert item name]: pulling whatever item you want into your hand.

-> Open: Unlock any locked door or chest.

-> Water: Creating water out of thin air.

-> Fix: restructure any broken stuff, even bones.

-> Confuse: causing any creature with a mind to be out of their mind for a while.

-> Chair: Assemble the air around you to turn into a comfortable chair.

-> Big: Increase the size of something expect a person's age.

-> Holy: Summon a ball of light that keeps the darkness and its creature away, it also very harmful to them.

-> Disarm: Flick the weapons or stuff from someone's hands.

-> Negate: counter enemy's magic, making it disappeared.

-> Boil: to cause water immediately boil.

-> Detect: detecting the life force from your surrounding area.

-> Lit: turn on any lamp or light source in your surrounding area.

-> Deaf: cause a person to unable to hear anything, not permanent.

-> Forget: erase a person's memory.

-> Petrify: turn a person into a statue, or full-paralyzes.

-> Barrier: Summon a magical defense.

-> Small: Reduce the size of something, except a person's age.

-> Laugh: cause a person to laugh unstoppably.

-> Life: animated all the non-living creatures, not working on a dead body.

-> Faint: shoot a magical missile that enough to knock out someone with lesser mental.

-> Move: moving an object without touching.

-> Age-Wall: Create a barrier with an age restriction.

-> Up: causing a target to bounce high into the air.

-> Breath: to unchoke someone either something stuck in their throat or after drowning.

-> No Stranger: A barrier where prevent someone unrecognize from entering.

-> Show me: reveal any hidden or secret writing, passage, or something that visually disappears.

-> Travel: to move from one place to another, must know the location.

-> Slow: to slow a target or multiple targets at once.

-> Where: using someone's stuff to know their location.

-> Tracker: turning an object into a tracker and slip it into someone's pocket.

-> Silence: cause a target to unable to talk, not permanent.

-> Explode: shoot a magical missile that explodes upon hitting a target, may kill if it is strong enough.

-> Expand: Increase the large space without affecting the external dimensions, enhancing its capacity, and rendering its contents lighter.

-> Lock: automatically lock any door and other stuff that has the locking mechanism.

-> Glue: Stuck a part of a person's body onto any surface or other person.

-> Paint: to give a surface or any item different color, doesn't work on the magical items.

-> Ignite: shoot a magical missile that lit a flame upon touch, may burn someone.

-> Shut: cause a person to shut their eyes, not permanent.

-> Dig: instantly dug a ground or cave.

-> Down: to make someone or something drop onto the ground.

-> Tired: shoot a magical missile that causes fatigue upon hit.

-> Cut: magic to cut something tearable, like rope or cloth.

-> Cover: closing up any open wounds, including healing the internal damage.

-> Hide: cause a person or object to visually disappear, they would reappear once someone or something hit them.

-> Go: shoot a magic missile that pushes a person or something forward.

-> Feather: to cause something to be as light as a feather.

-> Restore: fix a fragment object into a complete whole again.

-> Awake: to rouse a person from their comatose state.

-> Cure: remove a poison from a person or animal.

-> Grow: to make something that has been cut to grow to its original state.

-> Clone (imperfect): Create an illusion of your duplicate self.

-> Transformation (imperfect): change your skin color, hairstyle, and color, and reshape your nose and mouth.

-> Switch (imperfect): trade place with an object around, the object must motionless.

2. Firebender: the ability to conjure, control, and makeshift a fire. Current Flame: Blue fire, effect: Double heat

3. Cultivation: Xiantian level. Martial Technique: Sword Art

4. Skilled in Alchemy and poison making.

5. Skilled in managerial, human resource, and accountancy.

6. Skilled in singing, poetry, and drawing.

7. Weapon Mastery: Dagger, Sword, Bow, and Guns.

8. Proficiency martial arts: Free Style

9. Driving Skill, Hacking Skill, and Cooking Skill at max.

10. Soccer, Volley, and Swimming skill at max.

11. The weapon in hand: Samehada and Zabuza's sword (the name is weirdly long)


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