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Chapter 20: Essence Meta CYOA Part 4-Section 3(Lack of Space)

Essence of Reincarnation Of The Strongest Sword God

Tastes a bit metallic

You may choose to be reborn into this setting with your current looks or simply arrive her some time before the launch of the game.

You can choose to be the sole Heir of the Green God Corp either way.

You gain the skills power and body of a Mental Grandmaster with full mastery of the Realms of Refinement and Realms of Truth

A large villa in the top layer of the UpperZone

50,000,000 regular gold, 5,000,000 Ancient Gold Coins and 90 trillion credits, 10,000 Green God Company's contribution points per month without collapsing the economy and lifetime top passes to Secret Pavilion internal, Dark Arena and Green God Auctions.

Fluid Dispenser This fluid dispenser limitlessly all Nutrients and game pod fluids at the correct temperatures and in the correct containers that it creates. In the future you can add any form of liquid to dispense endlessly as well. No one will question where you got this or the fluids you get from it.

Useful Bribery schematics These are for use in the Real World and comes backed up with all the research and testing you could want and who to call to get the most benefit from them. Included but not limited to Mind/Soul digital upload and download tech, life extension tech ordering on the length of 1,000 years, genetic engineering, zero point energy and artificial vacuum energy production, FTL and space ship design and creation, mega structure creation ad design, data to matter/matter to data tech, and space expansion/miniaturization, quantum entanglement vr tech so across the universe can play at same time, stasis/medical vr pod tech and VR tech that lets you bring the powers you have ingame to the real world. What you share is up to you and you will face no questions on how you have these and no one will come after you, nor can they find out you have these or shared them. This also includes a complete tech database of the RotSSG universe

Knowledge of ten years into the future

Ingame stuff

City Hero Legendary Title A hero that has transcended time and has blazed the path of power. Wielder enjoys the benefits of a World Noble Duke in every city. At the same time, Personal Guards can accept five Epic Quests and one Legendary per week. In addition, Personal Guards receive a 75% increase to quest success rate. Can have up to 7 personal Guards. Can transport yourself and up to 25 others to any city, Otherworld, special city or special map such as Ancient Battlefield. Gains 90% discount on all interactions with NPC's

Free [Omniscient Eyes] A pair of eyes that can see through everything and find out all information. Nothing is capable of hiding from the Omniscient Eyes. The Omniscient Eyes have a perception range of 100 yards.

[Spirit Slayer] (Advanced title) The proof of vanquishing the Immortal. When equipped, this title suppresses nearby Dark Creatures. All Dark Creatures within 200 yards will fear the holder, preventing weak Dark Creatures from approaching. Dark Creatures within 100 yards will suffer a 50% decrease to their Basic Attributes. Holder of the title will also enjoy four-star treatment when interacting with the Adventurer's Association.

Blueprint/recipe Creation Any blueprint/recipe you know you can create one others to use. This also gives you the ability to copy any other blueprint/recipe you get your hands on. This also gives you the ability that when you touch any item you gain the knowledge on how to make it. This can level the Magician subclass. As well any scroll or consumable item you use you now gain as a permanent spell.

Advanced legendary mana body and will be unlocked at 200% You will instinctively know your Mana Body's construction and be able to form it in under 10 min

Quadruple-speed-casting was a technique that many expert players found extremely difficult to accomplish, but once they could execute the technique, they'd undergo a qualitative transformation. Players would be able to enhance their offensive and defensive capabilities.

Grandmaster Craftsman You have the memories and skills of a Grandmaster Craftsman of all life style professions found here you also get a complete Moon God Secret Record , Moonlight Fruit Tree and Rainbow/Seven-colored-Fruit tree . As well as a tier 6 Mysterious Flame and sets of dark gold equipment for all of your professions

Personal City Your own personal main city 5x larger than a regular one with Advanced auction House connected to all NPC auction houses 5 Magic towers, Prison, Tower of summoning, 4 elements tower, Liberty Hotel, A full copy of the advanced Arena from stone forrest city. In a hidden section of the Lord's Manor you also have an advanced copy of the Tower of Realm of Truth from the Lost City that enables people to grasp the realms much much faster. As in noob to domain master in 2 weeks, also instills a major sense of loyalty to you in people trained here, it can also train NPC's. As well as being able to freely build/upgrade housing to 10 star. Same in any other places you own. A legion of 30,000 tier 3 knights, 5000 tier 4 knights, 250 Tier 5 knights and 3 Tier 6 Gods 1 Summoner, 1 AOE and 1 Melee all of which come complete with epic weapons and equipment. You never have to pay upkeep costs all that is paid by the system.This also makes you a City Lord. The teleportation array here is very special not only can it teleport between the east and west once they are opened you can teleport between planes, outer worlds and any city or town shown in gam, you may set any restriction on these functions as you desire.

A copy of every item, recipe and blueprint Shi Feng had by the end of story.

4 Legendary Guards

Growth Potential of 175 and automatically revives after 24 hours if killed.

Do you desire a premade companion or how about a customised version of a real life or fictional being this is the option for you. They would have all the memories their original would have had. As well as the ingame memories they would need as NPC's

Mana Material Generation Directly into your ingame warehouse every ingame day you will gain 300,000 magic crystals, 1,000 magic stones, 1,000 mana stones, 1000 magic and advanced magic cores. This will also grant all types of the elemental sources and crystals at 100 per day. And 1 random Eternal Crystal per day.

Legendary Private Warehouse This warehouse is accessible from every bank across the entirety of God's Domain. It has unlimited storage space and costs nothing. Anyone who gets access will never share any kind of knowledge with what it contains.

Book of Immortal Crafting Increase chance of new item creation, Increase the success rate of crafting and research of:

Common Equipment by 90%

Bronze Equipment by 80%

Mysterious-Iron Equipment by 70%

Secret-Silver Equipment by 60%

Fine-Gold Equipment by 30%

Dark-Gold Equipment by 30%

Epic Equipment by 25%

Fragmented Legendary 25%

Legendary 10%.

Ores and Herbs Collection This collection of mines and herb fields are located in a secret land that contains no monsters and that only you may grant access to and no one who gets access will ever share any kind of knowledge about it. It has bountiful mines and herb fields of every type and all mana source ores it also has; Seven Luminary Crystal mine that produces 1000 units per in game hour and a Sever-Color Fruit tree. This takes the form of a unique key that is unable to be dropped or traded that allows you to ope a portal to the secret land Flow of time: 10x of that of the outside world

Custom bloodline go wild

Custom Legendaries weapons/armor sets some ideas

Custom Legendries

Epic to Legendary Material collection Directly into your ingame warehouse every ingame day you will gain 1000 each of random Epic, Fragmentented Legendary and Legendary material from drops, harvested, and refined materials.

Bag of Tokens, God Crystals and Star Crystals Generates a random amount of epic random promotion/transfer tokens including town/city/shop and 1 God crystal per 24 in game hours, this does stack so you may use/sell or just let them build up. Generates 5 Star Crystals/Magic Stars per 12 in game hours

Box of crafting Generates a selection 10 random city blueprints/forging/alchemy and engineering. As well as 1 war equipment and 3 mana weapon/equipment blueprints, per 12 in game hours

Ship Blueprints A collection of ship blueprints all Dark-Gold 1 each Airship, Speedboat, Sailing Ship, Flying War Fortress and 1 of each at Epic rank. You will gain a replenishing stock of all materials needed to craft them that will last until you successfully create one of each, these materials can only be used for these blueprints.

Titan Core The Ten Great Saints of Titan's greatest masterpiece. The Titan Core is capable of supplying a near-infinite amount of energy 1 per ingame day

Subclass Upgrade Design This design can upgrade any design, recipe or blueprint up to legendary rank and you may choose which rank at time of use. The new design will be a player-creation. This has unlimited uses any you may create a temporary copy for other to use.

Mutated Rainbow Tree Seeds Survival rate increased by 400%. Amount of Rainbow Fruit produced during each maturity cycle increased by 50%. There is a chance to produce Mutated Rainbow Fruit

Divine Tome 1 per ingame day Usage of the Divine Tome allows players to enter the Divine Library and learn the recipes and designs left behind by the Ancient Gods. Each Divine Tome would only have limited amounts of entry slots and each slot is worth roughly one Fragmented Legendary Item. When players are teleported to the Divine Library, they will have to exhibit a certain level of combat power to obtain the recipes and designs, otherwise one would waste the opportunity.

[Book of Gold] (Consumable) 1 each day does stack Permanently increases the proficiency of a single player's Lifestyle Skill and their abilities by one rank to a maximum of Master rank. Can also be used to increase the proficiency of 100 players' Lifestyle Skills by one rank to a maximum of Advanced Master for one week.

Haunted Recipe Once consumed, the PVP drop-rate increases from 100% to 300%. Meanwhile, if the user is killed by another player, their drop-rate increases from 200% to 600%. It is actually able to force a Red Name to drop every single piece of equipment they are wearing. Can force those killed to drop things from their bag.

Teleportation Magic Array, Magic Tower and Four Towers of Elements Design As long as one paid a certain price and constructed a Teleportation Magic Array at a grinding spot, players could easily teleport to that location. Of course, unlike the teleportation arrays one would normally find in the Teleportation Halls, which allowed teleportation between various large cities, the teleportation arrays one could construct with this forging design were the simplest version—a one-to-one teleportation array. These teleportation arrays only allowed teleportation between two locations. Even so, it was something many Guilds dreamed of obtaining. Also Magic Tower and Four Towers of Elements design, both of these can be used any number of times. Can be use to travel between east and west.

Shop Promotion Order 10 2star 8 3star 7 4star 6 5star 5 6star 4 7star 3 8star 2 9star 1 10star per in game week

Trial of God. Stone that activates it, you can send or go yourself up to 100 people cooldown 1 day

Golden Sands Exchange Shop Advanced membership Membership Benefits: The first benefit was that members were allowed to enter the second floor of the exchange shop and exchange for the items there. For the second benefit, members would receive a 70% discount on all items on the first floor. For the third benefit, members would receive a Teleportation Crystal. In the future, they could teleport directly to it. Though the crystal had a Cooldown of 12 hours, it would still provide great convenience. You'll receive a 50% discount on all purchases on the second-floor hall and a 70% discount on the first-floor hall. You'll also qualify to enter our exchange shop's main branch

[Book of Undying] (Item, Legendary Rank) Allows the player to resurrect both dead players and NPCs, up to Tier 6. Players will receive half the death penalty. Can be used indefinitely.

[Dark Ghost] (Tier 4 Skill)

Split yourself into four and attack simultaneously. Every doppelganger deals 150% of the main body's damage. Duration of 45 seconds. Cooldown: 2 minutes

Bag of Advanced Frost Grenades Generates 1 per ingame hour starts with 500 grenades. Stacks no limit

Flame Burst Tier 2, Level 5 Sure-kill Skill Skill book (Action-type) - When activated, fire-type mana gathers around the player's weapon and deals 16 attacks containing 1,400% damage to the target. Channeling time: 1 seconds. Attack Count: 16 times. Cooldown: 3 minutes

Ancient Document Ancient Documents held records of God's Domain. However, players that obtained an Ancient Document had only one chance to activate it. Upon activation, players could obtain one of God's Domain's secrets. They were so valued because an Ancient Document could unlock the whereabouts of a Legendary item, offering players a high chance of obtaining one for themselves. Of course, aside from Legendary items, one could also learn the whereabouts of powerful Super Skills or tools. However, with the goal of growing stronger, a Legendary item was undeniably the best choice. After using an Ancient Document, the information that flowed into the user's mind only offered a general summary, whereas the detailed information was recorded inside the Ancient Document. 1 Use per week.

A Legendary land and air mount of your own design..

Resuscitation Scroll, a treasure obtained in an ancient ruin. The scroll would automatically revive a player and restore their HP to full upon death. The Scroll also spared the player from the typical death penalty reusable once per hour

[High Demon's Soul] (Epic Rank Consumable) 1 per week Sacrifice Magic Crystals to create a new body for High Demon Baphomet. Spend 2,000 Magic Crystals to create a Tier 3 body that is 10 Levels higher than the user; 5,000 Magic Crystals to create a Tier 4 body that is 15 Levels higher than the user.

Full ancient Sacred Tree of Life hidden in your city. No one will find out about it.

Spatial Bag (Legendary Rank Item) Can be stored inside a player's bag space and be used to store 3,000,000 slots' worth of items. The Spatial Bag has an Built-in Warehouse which allows it to store 30,000 non-bag space items such as Diamond Wood and Seven Luminaries Crystals. Nothing can detect what you have in this bag nor will anything inside drop on death.

Holy Grail Legendary Item Activate Skill - [Power of Evolution] Sacrifice Life Force for 1 day to evolve an item of the player's choice. However, there is a small possibility that the evolution process will fail. An evolved item's quality cannot exceed the Legendary rank. Cooldown: 12 in game hours

Essence of Weaver Option & 40K Fanfiction (Fanfiction Plus)

Choose a parahuman power from Worm or Worm Fanfic though yours doesn't have a shard.

You may bring other parahumans not seen in fic with you. (Lisa, Amy, Miss Militia, Armsmaster, Uber, ect ect)

You may choose when to enter the timeline. And may travel to any other 40k canon or fanfic timeline at will. Everything in this Essence can if desired apply to those other universes/timelines as well.

You have become a Perpetual Sensei with an arch-mastery of all non chaos Psychic Disciplines.

None, save Magnus, can equal you in raw power over the Immaterium, and only the Emperor and the Ruinous Powers surpass you.

Your mastery of the Warp is such that you can use it to travel within the timeline you are in as in time travel.

If the Emperor of Man is a psychic god, you are a demigod. Your raw psychic power cannot be quantified into the Alpha-Omega psyker rating scale; it simply breaks any attempt at quantification. At this level of psychic power, there is very little you cannot do; you could shatter Titans, cloak moons away from all prying eyes with the Warp, scry on or project a psychic incarnation of yourself on planets at the other end of the galaxy through the Great Ocean, even power the Astronomicon all on your own without suffering the same fate as poor Malcador.

You are Completely incorruptible.

The Natural child of the Emperor and boosted you are the equal of any Primarch in any of their fields as well as being above any suspicion of being aligned with the Ruinous Powers.

You worked with the Emperor to create the Primarchs and Custodes so have knowledge of how to make them.

Perfect memory, with infinite storage, perfect indexing, protection from harmful memories and the ability to move memories into hidden storage, replacing them with a mental note that you have done so and can restore them at will.

You never tire of the joys of life and your emotions will never be dulled by the mere passage of time. Adapting to cultural change over the centuries will never be grating.

Your skill with blades and the warp could give Aenaria Eldanesh, AKA Lelith Hesperax, the Queen of Blades a work out.

Like the Emperor you areAnathema to Chaos.

Power Armor hand crafted by the Emperor himself.

Personalized Power Armour tough enough to mimic a Baneblade and containing every trick the Emperor has ever discovered . Highlights include advanced machine spirit augmentation, support systems capable of indefinite operation and repair, including surviving the abuse a Primarch can put them through. Additionally, the Power Armour has improved sensory functions so that it is capable of actually Augmenting even a Primarch. No Helmetless Heros here. This includes automatic defenses against anything from temporal effects, reality warping and even exposure to eldritch and memetic threats. Contains Gellar fields as well.

Your armour is fashioned from the same auric-adamantium alloy as the Emperor's Himself. This makes its construction material even more durable and resistant to damage than adamantium or ceramite,

Nemesis Force Weapon Excalibur, the Sword of Promised Victory. To call it beautiful would dirty it. For it was not a sword of steel, wood, and leather, but crystallized prayer known as Glory whose only purpose was to attain victory and protect humanity.

Chronophagic Alloys. Giving the weapon an edge sharper than almost anything else along with crackling energy along it's edge that give it the ability to cut through matter with ease beyond that of even a mastercrafted power sword. The true secret of this material however is in its life extension properties. Whenever a wielder of this weaponry cuts a life short the natural lifespan stolen from the victim is added to the wielder's own.

It burns and shines with golden light with every strike against the corrupt and unclean that gives it the same devastating anti-Chaos qualities. It has the ability to enlighten people it hits, and even partially cleanse a corrupted Traitor Primarch, and though bringing one completely back from Chaos may require beating them to within an inch of their life, even a single strike will rend their soul apart and see them wracked with crippling doubts about their loyalties.

Its destructive ability is almost without par; when wielded by you , it is one of the only weapons capable of permanently killing even a Ruinous Power.

A singular multi-tool crafted by THE EMPRAH in a fit of pique, after needing the other screwdriver for the thousandth time. Forged via the Darkest Techno-Sorcery and not-Divine Might, this tool is capable of replicating ANY tool or process as required by its user in minitriesed form. From nano swarms to the production of exotic forms of matter, it's only flaw is that it is bound by its users' knowledge and capacity. Although this does allow it to expand its abilities over time, even if it is nearly useless in the hands of a beginner.

You are the ultimate Perpetual and have records and the skill and knowledge of a being born before the Dark Age of Technology who fought side by side with the Emperor until his interment on the Golden Throne. The imperium will have records of your deeds.

This will not affect or overwrite your sense of self or personality.

It will be as if you yourself did all that based on your memories and personality.

You are basically venerated and/or idolized at the level of a Primarch or Living Saint.

You may optionally choose to have lived that life, just awakening after you take this essence.

You have a Warrant of Trade signed and given directly to you by the God-Emperor.

This Warrant was written and designed to make you immune even to the powers and authority of the Inquisitors and Lords of Terra. The only one who could command you would be the God-Emperor himself.

He designed you the twin of his own ship the Imperator Somnium for the purpose of should the Empire fall it could be reborn.

At a minimum 150km long and 25k abeam.

It is a marvel of the Dark Age of Technology needing only you and your Bonded Sanctiond Artificial Intelligence (which is a post singularity) to run the entire ship.

It was agreed that said A.I was allowed to exist during the Treaty of Olympus. As it was one of the very few to stay loyal to man.

Being Bonded to you means it shares your Completely incorruptible nature.

You may choose an A.I. from fiction for it to be based on and you can waifu it.

Should the worst happen and the ship is destroyed it can be rebuilt in a few years as your A.I. shares your nature as a Perpetual Sensei the Omnicopaeia is her core heart as well the size of a human heart though she can create lesser STC's as desired. Simply leave her above a star and the ship will be rebuilt through stellar lifting.

Her skill as Archmagi is beyond any and she can reconfigure her form for any number of mechadendrites

Armed with dozens of Nova, Annihilator and Bombardment Cannons. And 2 Singularity Cannons.

Also capable of building and using all Vortex and Exterminatus Class Weapons

A Pharos (Device) Operated by your A.I.

Hyper-deceleration Field to deploy as needed.

Plenty of holodecks and even the least of the quarters would make lords of terra envious.

Astronomican

The Omnicopaeia The legendary Ultimate STC. This contains STC templates for… everything. Every piece of technology mankind has developed over 30,000+ years of civilization. Is integrated into your ship.

Your ship can build everything in the STC.

It is exempt from the Treaty of Olympus and while they may bargain for printouts none will try and take the STC.

It can also convert anything into 40K non-chaos safe blueprints so you may safely use or sell them.

The complete knowledge on how he made the Primarchs. And Plenty of Gene-Seed vats in your ship.

While it can travel the warp it also has engines that can travel both FTL on the level of the Altrans from stargate as well as creating a method of traveling the Omniverse.

It can be staffed by any number of loyal imperials, from the Tech-Priests to Sisters of Battle any general type people, you can configure these personalities as you wish and as long as they remain loyal to you they will never be corrupted.

By dint of studying your Sensei nature the ship and everything contained within are immune to Chaos while inside.

Your ship never needs to refuel or resupply; it also has several Artificial Vacuum power sources being powered by artificial lifeless expanding universes.

Your shipe is not just a ship of war it is also capable of vast construction and terraforming in little time.

A barren lifeless rock to a pleasure planet or hellworld in days, a Gloriana class a week and a dyson ring or swarm around a star in a year.

It can also harvest worlds rendering them down to base materials in a week and storing all that material in a digital format.

Yes he knew this was because of the Essence He hopes that you will use what has been gifted to you to help bring back the Imperial Truth. Or at the very least help the imperium.

A large renewing supply of Noctilith and Aethergold 100 tons every month.

Sovereign Architect Whilst a Manifest Architect is capable of creating the perfect fortress according to mundane knowledge, a Sovereign Architect can do this whilst pushing the concept of a perfect fortress beyond normal limits. Cities laid out by a Sovereign will remain marvels of efficient and awe inspiring design long after the Sovereign has left for new projects. Monuments planned by them will resonate with people ten-thousand years removed from the events that inspired those honors and memorials. Given enough time and resources, a Sovereign could probably match the enigmatic Necrons in feats of architecture even with inferior human technology. Anything is structurally possible so long as the Architect's mind and situation permits it.

Manifest Virility When one is Virility Manifest, one does not merely have children. One has children destined for greatness, children destined to found empires of their own, children destined to carry on a part of your own greatness. The child of such an individual is likely to sire (or birth… or both) many children of their own, and the followers of such an individual are all but guaranteed to flourish and be both virile and fecund in the extreme. Your children and their children inherit all your health and defensive abilities to a degree (roughly 60%), and their generations are guaranteed to always increase baring total inaction or hostile action.

Not only are your future actions impossible to detect for those blessed with Divination or any other form of precog, but your past actions appear utterly insane, incomprehensible, or impossible to anyone with retrocognition. In the present, clairsentience will return incorrect data. But that's not the limit. If you personally possess any of those three abilities, and an artistic flare shall we say, you can repaint your past, present, and future to show whatever the hell you like them to show. Giant middle finger, constant tea-time, an unending series of failures. Intelligent foes might pick up on this trickery after the predictions don't prove reliable once or twice, but that first time is sure to be a doozy.

Knowledge on how to create a Webway one that can even travel the Omniverse.

Merely possessing forbidden knowledge will not harm you, nor will seeking it bring you censure. Using it, another matter altogether.

Nothing you build will surrender to the passage of time; bury it for ten thousand years and it will work just as well as on the day it was forged. Imperial technology was built to last, as yours will be too.

.You were able to study the secretive gene-crafting and biological manipulations of the Laer, a mysterious xenos who had such mastery over genetics and flesh-crafting they could biologically engineer each member of their species to be optimised for one role in life from birth. Curiously, this knowledge meshes extremely well with the gene-seed implantation of the Astartes, and you could easily take this knowledge to craft new organs, broaden your potential initiate pool, or reduce rejection rates.

You have the ability to miniaturise technology to such an extreme that it would seem that no living human could hand-craft at that scale, let alone a ten-foot tall one. Intricate clockwork on a scale that can scarcely be seen by your own eyes is possible for you. You can somehow use tools on a scale that measure mere microns in diameter; thinner than a single strand of human hair with nothing more than your bare eyes and natural dexterity.

You could easily create fantastic devices that will have the Mechanicus scratching their heads for millennia over replicating.

Gene-Tech Vault This vault is the birthplace of the Primarchs in ages past. Its door may only be opened by the psychic signature of the Emperor (or yourself, and potentially anyone who can accurately mimic the Emperor's psychic signature though of course it gives no indication that is what is required). Though the original incubation chambers are cracked and broken, it contains records of the genetics of every Primarch. From this knowledge you could, in time and with study, recreate the creation of the Primarchs, the Custodes and the Astartes from the genetic legacy kept within. You could even use this knowledge to create some kind of gene-seed production line to mass-produce Astartes, or potentially perhaps even begin vat-growing legionaries en-masse.

Necron Stuff

Full Necron database like the Omnicopaeia

Necron technology is beyond all contenders, comparable to the greatest sorceries of the organics. To change the molecular composition of objects with specific soundwaves, spread madness through the enemy ranks with swirling mists, and manipulate time itself are but a few examples. True heights reach into unbelievable levels, things that violate all laws of nature and logic. It would take a truly brilliant mind to master all this technology, to understand and improve it. A mind such as yours, for example. You have the skills and raw intelligence needed to unravel the greatest, most advanced technologies of the Necrons. Not only can you perfectly build and repair Necron technology, you can also adapt it to all sorts of purposes, come up with new tech on a similar level, and even improve the technology. This talent carries over to all forms of technology.

These schematics contain two things of note: the first is the Necrodermis shells of the Necrons and their constructs, from the lowliest Warriors and Scarabs to the greatest Tomb Sentinels. Secondly, they teach the method of biotransference itself, transitioning an organic mind into a body of metal. These are further expanded as they also transfer the soul and the full ability to feel emotions and physical sensations(That can be turned off). You can also upgrade existing Necrons in this manner.

Essence of Full Immersion Virtual Reality

Once drunk the essence lets you shift from your current age to 16 years old and slows your aging to for every 10 years you age a single day.

You gain a company that has mastered everything from basic VR goggles, to long term vr status pods, to mind and soul digitization and A.I. creation, and creation of world seeds.

You have all the medical and other sciences proofs to back this up having worked with government contracts for veterans and prisons for the proof.

You can get any laws passed even ones just tangentially related to your business.

This will never cause any kind of suspicion to fall on you.

This gives you a vast starting wealth of 5 trillion dollars.

You/they can take any piece of media and create a fully fleshed digital world out of it with npc that can run the gamut of regular video games ones to fully independent.

Even creating seed worlds and accelerating time inside until it evolves how you desire.

Time inside for gamers can run fast as well.

These NPC's can even have souls.

Creating everything from personal worlds made to order to vast ever expanding, evolving interconnected universes.

You don't have to have server infrastructure rather mastered the ability to encode the information into the background of the omniverse allowing the games and those uploaded to survive the destruction of multiple universes.

None beside those you decide to can alter these and they cannot be invaded or corrupted.

Can be used across the entire universe and other dimensions without lag

Allows you to create digital afterlives for souls.

These Cannot be altered against your wishes.

Your knowledge of this technology lets you travel the omniverse.

Perfect memory, with infinite storage, perfect indexing, protection from harmful memories and the ability to move memories into hidden storage, replacing them with a mental note that you have done so and can restore them at will.

You never tire of the joys of life and your emotions will never be dulled by the mere passage of time. Adapting to cultural change over the centuries will never be grating.

Essence of the Sword of Victory

This essence grants you a sword

Its destructive ability is almost without par; when wielded by you it can even kill concepts.

You may permanently kill any being, no matter how immortal. What's more, this death will in no way harm others or the world at large. If a demon's power is the only thing holding a castle erect, it will continue to stand even without the demon to hold it up, and if the universe is nothing but a mad god's dream, his dreams will survive even as he dies.

Furthermore, it takes care of any loose ends that would arise from such a situation. Anything that depended on them being alive to stand or function somehow continues to do so, barring further complications.

Whenever a wielder of this sword cuts a life short the natural lifespan stolen from the victim is added to the wielder's own.

Perfect memory, with infinite storage, perfect indexing, protection from harmful memories and the ability to move memories into hidden storage, replacing them with a mental note that you have done so and can restore them at will.

You never tire of the joys of life and your emotions will never be dulled by the mere passage of time. Adapting to cultural change over the centuries will never be grating.

You gain the ability to gain any power system of those you kill and use them as if born to them.

It's no mere blade but a vision of the stellar sky with stars and cosmic winds that move as you watch it.

It can absorb any other weapon and gain their abilities and form.

This sword counts as a perfect reagent in all rituals or events requiring something of the sort.

Boosts any power channeled through it several times over, proportionate to how much power there is in the first place. Let's call it an honest squaring.

Once drunk you become a sword grandmaster, and your skills and power can grow ever higher without limit and your learning in weapon skills is boosted 10,000 times. Learning other things receives a x1000 boost..

This cannot be stolen from you and you may mentally call it to you no matter what separates you.

StealthGorgon1

Essence of the Space Gem

By drinking this vial of glowing blue liquid you are infused with the power of the Space Gem from Marvel.

You can now open portals to anywhere in the universe.

You can now see any location you wish in the universe without needing to be there (useful for avoiding instantaneous death)

You gain the ability to fire energy blasts

You no longer require air to breathe.

Become extremely durable, only able to be damaged by beings with similar powers.

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Time Gem

You may now abuse time as you wish without worry about repercussions.

You can rewind, stop, speed up, or loop time at will.

Your own timeline cannot be changed or damaged against your will.

You instinctively know when someone is trying to change the timeline and can decide to stop them at will.

Become extremely durable, only able to be damaged by beings with similar powers

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Reality Gem

You may now alter reality in a relatively small area of about 100 miles.

You can always tell if someone is trying to change, warp, or damage reality no matter how far away you are from the source.

You can fix damaged sections of reality.

Reality and causality affecting attacks no longer work on you.

You may change your shape to suit your whims.

You can create illusions so real that no one can tell the difference. With enough power you can even make them real.

Become extremely durable, only able to be damaged by beings with similar powers

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Mind Gem

You now have perfect memory, infinite storage, and instant recall of memories.

Your mind can now connect to the internet. Don't worry, They cannot track your search history and no computer virus can affect you.

You can become intangible at will (for some reason).

Exposure to your powers can cause people to gain powers of their own. Or it could kill them.

You can brainwash people and are immune to the affects of mind attacks yourself.

If you find extra bodies then you can control all of them at once with no problems in focus.

You gain number crunching abilities better than a super computer.

Become extremely durable, only able to be damaged by beings with similar powers

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Power Gem

All powers, abilities, and Essences are supercharged.

Your physical abilities are unmatched to all but a very select few.

The main benefit of this Essence is that it will greatly empower the other Infinity Essences.

Unless you wish, you will never get tired.

Become extremely durable, only able to be damaged by beings with similar powers

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Soul Gem

You can read, change, manipulate, destroy, and return the souls of anyone. Even an immortal will die if you destroy their soul. (Soulless beings will need killing the old fashioned way to get rid of them)

Your attacks can target the souls of your enemies, making it so that they never miss.

Your own soul cannot be used as a vector of attack.

You become unaging and near immortal (near as in you can still be killed).

You gain access to your own afterlife, and can visit any others at will.

Become extremely durable, only able to be damaged by beings with similar powers

If you travel to another universe you require a day to connect with the energy there to use these powers

Essence of the Ego Gem

You can now access the sum knowledge of all that is, has been, and could be.

You gain perfect memory, infinite storage, and instant recall.

Exponential learning speed.

Become extremely durable, only able to be damaged by beings with similar powers

Essence of the Infinity Gems

By consuming all six of the standard Infinity Essences you have gained overwhelming cosmic might.

Union effect: if you consume the six standard Essences then you gain new Essence unique to your new abilities. This is the only method to gain this Essence.

All effects from Infinity Essences are increased to their maximum possibility.

You could do the whole Snapping thing if you want, but the sheer amount of power required will severely weaken you for anywhere from one week to two years depending on the scale and other Essence interactions.

You are immortal. Your durability beyond what anyone but a handful of people can bypass.

You do not need to eat, sleep, drink, produce waste, or breath.

You no longer need sleep.

The time to reconnect with the Infinity Power when traveling universes is now 1 hour instead of 1 day.

Essence of Nemesis

By consuming all Seven Infinity Essences you gain the unmatched cosmic power of Nemesis, Ashe who created the multiverse in the Marvel-verse, the daughter of the One-Above-All.

You are truly immortal, incapable of aging, invincible to all but Creator Gods such as the One-Above-All.

You can create anything, including new universes with your power.

As an added bonus you will never feel lonely again.

Eldritch horrors might try and eat and/or mate with you.

You can change the laws of physics at will.

You may gain new responsibilities to keep the universe running. You don't have to do this, but most beings will appreciate it.

Esper

Essence of the Healer

Tastes like Pepto Bismol

By consuming the essence of the Healer, you are granted several boons:

An aura over several miles in radius that cleans and restores the environment from pollution and curses, lessens the frequency of natural disasters, and causes both plants and creatures to repopulate decimated areas at three times their numbers in a few months and in general repopulate at twice the rate in all other areas in the same time frame without any problems from inbreeding. This will not affect invasive species of plants and creatures, imported are fine just not actively destructive varieties.

You may place permanent fields down anywhere, to persist after you leave, that allows you to control what aspect you wish to target, such as if you just want to affect pollution and curses or just animals. You can remove any fields you place at any time if necessary as in the case of people finding it difficult to manage forests and keep plants off their houses due to the overgrowth boost.

Your presence becomes soothing to others, such that it aids in the recovery, lessening, and overcoming of crippling injuries, infections, disease, spiritual maladies and wounds, and psychological problems such as addiction, PTSD, etc. as well as chronic conditions and their magical, sci-fi, or memetic equivalents. Your presence ensures that the people around you improve to become their best possible selves physically, mentally, and spiritually within less than a year (this varies based on their condition but always within a year) even if they barely interact with you and you will never have to worry about them self sabotaging themselves. You yourself benefit, becoming a well adjusted person with an inviolable soul which ensures you'll be able to recover from anything that doesn't straight up kill you within a year.

Your presence extends over an entire household or large room (such as in large factory floor spaces, warehouses, or any open floor etc.) and can even affect people over the internet by just being on the website or other live communications.

You gain immunity to blindness, deafness, muteness, madness, addiction, overdosing, disease, toxins, poisons, harmful radiation, mutations, or warping effects, infections, parasites, pests, and their magical, sci-fi, or memetic equivalents; your body will also be brought to peak condition, will always be clean, with genetic defects or malformations cured. Your offspring are also immune to genetic defects and malformations.

The ability to thrive on quarter rations without suffering negative effects. Only by starving could you be affected and even then these changes can be cured in just a month by resuming eating.

Gain an increased lifespan that can last for millennia with the effects of age being gentler on you even in your advanced years. You also gain immunity to the ennui of time and any effects that would make living longer difficult. No matter how old you are, you won't have any trouble keeping up with advancements or connecting with other people.

Regenerate perfectly in half the time of a normal human, you can recover from even crippling injuries and lost limbs given time or you can speed up this process by healing yourself.

A complete mental archive of medicinal plants and how to prepare them, the ability to identify and tell them apart from their impostors, and how to harvest them as well as when; just in case. This archive will update with any new samples you acquire.

Beyond Genius level intellect with perfect memory, archiving, indexing, instant recall, cross referencing, fully retroactive with protection from harmful memories, tamper proofing, and protection against mental devouring or other death of personality type effects. This will not prevent you from learning and growing as a person, but is a defence against any power or being that would force you to change including sudden ascension due to increased intellect or becoming a god.

The ability to scan the health of others' flesh with a touch, check the state of their mind and soul, and see mystical effects such as curses and demons.

An incomparable skill at the mundane medical profession in all techniques from established medicine, to esoteric acupuncture or sound resonance treatments, and up to natural herbal or other remedies from nature's bounty; you know all things related to germ prevention, surgery, etc. and how to practice them; just in case. This knowledge encompasses all of history to the level of the modern world and automatically updates with current information if you should find a way into other universes. It is also flawless, giving you only techniques and knowledge that really work so you need not worry about prescribing pig's blood and crow feathers unless real magic is involved.

The ability to cleanse and heal creatures and beings mentally, physically, and spiritually; banish evil spirits, exorcise demons, purify malignant energies or effects, reverse monsterfication, lift curses, even cure creatures such as vampires or werewolves, time related effects, restore whole limbs and organs, cure genetic mutations and defects, restore the mind, undo brainwashing, etc. and speed up the process of your passive aura or presence by concentrating on them. These can be done at a distance, on single or multiple targets, or by laying hands on the recipient the latter of which is more potent.

You can start as low in skill as you desire then work your way up and with practice you can even learn to revive and restore the dead to full life and expand your active healing to encompass entire cities and beyond.

You also heal yourself and others 'cleanly' wounds close without obstructions like bullets remaining in them, splintered bones realign without issue, shattered minds recover with the core personality and memories intact, even harmful cybernetics can be removed if needed.

You may toggle any of these gifts on or off, control their intensity, or specify what they affect. The intensity cannot be raised beyond your current healing strength.

Essence of the Unraveler

Tastes like yarn.

By drinking this Essence, you gain the ability to unravel anything even the effects from other Essences.

You may control and switch how your ability manifests whether as a passive aura, through a look, as a targeted blast, or through some other means.

You cannot be killed or unmade by your own power even if someone were to hijack it or hypnotize you, but you can use it to change yourself such as by discarding powers, beauty, even skills. You can reverse any unraveling you do.

In its aura state you can increase the range to just your personal space up to an entire planet.

Concentrated blasts also have incredible range, able to traverse lightyears in seconds.

A look is limited to what you can see and how far your vision reaches.

You can specify in detail what your power targets or even direct it to affect multiple things. You can affect several dozen things at once and make your power stop at any time.

Your power will not unravel life, the spiritual, the conceptual, the universe, the world, living beings or things, or mundane things by default unless you will it so while being of sound mind, but it will begin unraveling anything that currently threatens you or your loved ones whether you're aware of them or not. You will not will away what you would later regret just because you blew your top that one time.

There is nothing in creation, barring the Archdiety, that you cannot unravel. Superpowers, divine weapons, fiat backed blessings, enforced immunity to consequences, conceptual Domains, Omega Beams, beings both sentient and sapient, Laws, dimensional barriers, excuses from whiny brats...all comes undone before you either being unraveled like a spool of wool in a gradual manner or simply instantly ceasing to be. When you condemn The Joker to non existence, he stays gone. When you rip apart a person's arguments they cannot defend themselves with a counterargument big enough to cover their own folly, this only works if you are right though and if you should both be right your power will chip away at what bars you both from agreeing.

Things that are unraveled gradually will do so in a timely manner so that the overall outcome is a net positive in the least detrimental way possible unless you wish otherwise. Things that instantly cease to be cause the world to act as though it already happened unless you wish otherwise, such as having the world notice the sudden change. Things might still be a bit messy in either case but the fallout will be much more gentle than it would turn out otherwise.

For example: If you begin unraveling the national debt gradually it will cause only those who can afford it, including the government, to begin paying the debt without causing the economy to crash. Instantly, it will be as though the debt had just been paid off unless you specify otherwise, such as having the debt be paid off earlier.

Similarly, drug and human trafficking and child sex rings will be uncovered swiftly and shut down with all the involved parties arrested with overwhelming evidence against them. Keep in mind these things happen according to a nation's particular laws and ability to enforce it. A world of complete anarchy must first be unraveled into a stable system before laws can be enforced.

You may speed up the pace at which things unravel, pause them, or slow it down if the default 'timely manner' doesn't suit your plans but the messiness of the fallout may increase depending on the complexity of the problem. For gradual workings you'll get a timer to how long they take to unravel.

As a consequence of imbibing this Essence, you have intuitive knowledge of the outcome for any situation where you consider using it, how removing something will affect the future or even the loved ones of the person you erased, to whether your actions will do untold damage or if abstaining will cause even more.

You may turn this power on or off at any time.

Note: In cases where you're being immediately threatened, such as the aforementioned Omega Beams being shot at you, the unraveling will be instant and obvious. You can control this if you are aware enough to do so.

Essence of the Street Tier

(Personalized Essences: Esper Edition)

Tastes like blood and tears

By drinking this Essence, you gain several boons:

There will be a complete reformatting of your soul structure, making it totally independent from the metaphysical system of your multiverse, universe, planet etc.

A partial rewriting of your existence such that you can continue to exist in places that would normally render it impossible, and basically still act as normal. You can enter a cartoon universe without yourself becoming a cartoon, travel through the ethereal realm without shedding your corporeal form and so on.

A capacity to automatically adapt to non-maliciously hostile environments such that you can exist comfortably in them indefinitely, be it the depths of space or the elemental plane of fire.

You gain an enhanced ability to navigate the multiverse, landing precisely where you desire within a universe and within the multiverse if you don't have interference, and always knowing the exact risks of attempting to navigate dimensional disturbances before attempting.

You have the same potential as any of the Fallout protagonists going from a no name wastelander to a feared and respected legend wherever you may roam.

You will get an instinctive and fundamental understanding of who you truly are.

You become aware of every function in your body and state of health, while gaining independence from them. IE, you no longer need your brain to think.

Your intellectual faculties (mental capacity, mental focus, calculation, computation, cognition, competence, memory, wit, ingenuity, creativity, mental perception, learning capacity, deductive reasoning, inductive reasoning, visualization, analysis, instinct, intuition, self-awareness, composure, mentality, multi-tasking, etc.) are increased to the absolute maximum possible for your species, and perhaps slightly beyond even that.

Every iota of every quality and characteristic that you possess, every scrap of knowledge that you have ever acquired or ever will acquire, is at your instantaneous, effortless command. This grants you, among other things, a perfect memory with unlimited storage, tamper-proofing, archiving, instant and total recall, and perfect indexing that is retroactive across your entire life to a significant degree of post-cognition with protection from harmful memories.

You gain an arbitrarily fast speed of thought and infinite multitasking abilities. Your computational abilities increase to the point where you can effortlessly solve any algorithm in a single unit of Planck time, or less. You learn extremely quickly, taking in months of experience in days, years of experience in weeks and decades if not a century of experience in years, no teacher is required, and everything that develops will unconsciously be self-correcting to perfection and beyond. This will even work on your Essences and even similar abilities that help other abilities grow. Your intellectual baseline will likewise be increased so that you are a truly multifaceted genius and at least as smart and talented as any human that has ever lived. You will be a true Renaissance man, able to apply the full force of your intellect to any or all fields of endeavor that might strike your fancy with equal ease.

Gain practically infinite trains of thought.

Gain knowledge of any data storage device or book just by touching it, no reading necessary.

You gain absolute immunity to cognito-hazards, info-hazards, and all forms of Malign Hyper-cognition Disorder.

You will instantly be aware of anyone attempting to read your mind or sense your emotions and can immediately create false thoughts, feelings and even memories that will show any mental scan exactly what you want them to see.

You gain absolute patience and immunity to boredom. At the speeds you can think, these are a necessity.

Your intellectual expansion will not materially alter your personality against your will, although you may of course apply your newly heightened capacities for self-awareness and introspection towards the goal of personal growth and change if you want to. Otherwise you will still remain "yourself" as much as possible despite your new level of sapience, without risking the death of personality that can sometimes accompany transcendence. Regardless of whatever happens, you will always remain as "human" - in whatever sense of the word that means to you - as you desire to be.

All limitations are lifted from your body, mind, and soul. No matter which quality of yours you are trying to improve, you will always find new ways to advance yourself a reasonable amount in a reasonable timeframe. Ultimately all it takes is you being willing to put in the effort, and you will always be able to muster sufficient willpower to be able to push yourself to improve or encourage others to do likewise.

Skills, stats, and abilities never degrade due to lack of training or the passage of time, [neither your body even if you were to languish for eons, old age is far gentler on you].

Your body is completely rid of minor aches and pains and minor wounds heal near Instantaneously while recovering cut limbs in a matter of days. You also tend to heal *cleanly*, getting even shredded flesh and intensely shattered bones back into their natural shape with minimal assistance and leaving only minor scars that will fade quickly [unless you want to keep them].

As a physical baseline, you will receive a perfectly healthy human body [cosmetically sculpted in] what you would consider your ideal appearance and you may change your gender at will. This includes gaining physical traits such as strength or agility. You start out at roughly fifty percent above peak human strength, above peak human toughness and speed, and with peak human senses. Your reflexes, awareness, balance, flexibility, and hand-eye coordination are similarly enhanced. You will recover at least several times more rapidly than normal from any injury or illness that does not kill you outright.

You gain ideal harmony of thought and action. You simply do not fail at anything you attempt so long as you had a non-zero probability of success in the first place. Your talents, skills, abilities, instincts, and luck will all come together in a perfectly subtle and harmonious whole to guarantee absolute peak performance every time. Note that this is not omnipotence - if you had simply no possibility of succeeding, then you will still fail. To use a tabletop RPG analogy, any time you would normally roll dice then you would auto-crit or max-damage instead but you're still capped by what would otherwise be your stats and abilities.

Any of your powers, skills, and abilities [or internal energies] can never be drained, controlled, reduced, sealed, altered, stolen, destroyed, or otherwise limited or manipulated in any form or fashion against your will. They will also work anywhere, in any universe or dimension you visit, no matter their nature.

You also have the ability to turn any of your powers, perks, skills, etc. from fully off to fully on, or anywhere in between, and you cannot be forced to use this metaphorical dimmer-switch against your will.

You can learn any magic or Ki or Chakra or similar such abilities even if you don't have the circuits or nerves or bloodlines or cores or gender etc. you also can gain potentially any and all superpowers, skills, forms, magic, psychic power, etc.

For any power or ability you acquire you will have the necessary secondary powers that allow them to function this includes the often implied but never stated ability to have your powers work in ways that won't hurt or adversely affect you, the environment in some cases, or things you use your powers on.

You gain the power to harmonize any conflicting power or abilities. Using light magic won't stop you from using dark magic, even at the same time. Being evil won't stop you from using good only abilities. This applies to everything you can do from magic, to super science, to simple training...you always find a way no matter how impossible.

You become perfectly capable of using powers, abilities, techniques, etc. without any adverse effects. This ranges from not suffering from Taint-buildup as an Aberrant Nova, able to swim as a Devil Fruit user, or being immune to the Great Curse as a regular Exalt. This includes usage of mutually contradictory abilities, so you can also eat multiple Devil Fruits, or drink more than one Cauldron Vial, without dying or horribly mutating.

Any adverse drawbacks from using relevant abilities are instead long-lasting for you; if you are required to sacrifice an eye, it will regain functionality a month later. You are also made aware of any mental illness, disorders, disabilities or other conditions you may be suffering from and may have any or all of them cured at your discretion.

Although your powers cannot be altered or taken from you, sometimes to defeat the bad guy you have to sacrifice your power to do it. Now you can do this too and no amount of resurrection or plot armor can save your enemies from a permanent death. However, unlike other protagonists you don't lose your powers permanently if you sacrifice them to take down an enemy. Instead you will regain the power that you sacrificed after 2 years and when your powers return they will be at least an order of magnitude stronger. This even works if you sacrifice your power to save a loved one or bring someone back to life etc.

Similar powers stack together to increase to beyond what they would be individually. Should you wish you can combine any similar abilities together instead of keeping them separate and this combined power will work the same as it would have if you stacked the similar powers. This will help you keep track of the different abilities you have.

You are at zero risk of ever becoming overspecialized or trapped in an evolutionary dead end. No matter what you learn you can always choose to learn new things if you wish, even if people could not normally learn both. Likewise, you will always be capable of approaching new concepts without being unconsciously biased or constrained by what you already know and instead judging it fairly upon its merits.

You have impressive endurance, stamina, are mostly tireless, and possess incredible pain tolerance.

Your diligence is boosted, making you more driven and motivated, as it purges excessive indolence and procrastination. That is to say, while you still value relaxing and chilling out, you wouldn't put something off if it's important.

Additionally, this essence will always fill you with a sense of purpose. While this can be to be a hero, it can be something similar like wanting to teach people or to help those less fortunate without a cape at your back like a police officer or nurse. Whatever it is, it acts as a foundation and centre for your sense of self and a wellspring of drive and motivation.

With this purpose, you can use it to ignite the fuel that is your existence and dump all your power, all your stamina, all your magic, everything that makes up you that won't outright kill or maim you if it is used for fuel, into a single moment. This moment becomes an action or an attack that when unleashed can break even the most powerful of foes, even when you are at death's door and you are beginning to weaken, this purpose-filled action will be greater than anything that you could do even at your best.

If you use your purpose initially before your body is nearly broken by the obstacle(s) you are about to face, while you are still strong in body, mind and soul, the action or attack would be greater than ever possible naturally. But afterwards, no matter how you were before using your purpose to fuel your abilities, it will be a miracle if you could stand. No matter what abilities, powers or miracles you have, you will be exhausted and out for a significant amount of time. And even if you should fall, your memory will drive the people you meet, the people you inspired and given hope to, to be heroes and to do much greatness that is not even thought possible.

You now no longer need to produce human waste, [though you can if you want to] and are immune to the harmful effects of radiation alongside extreme environments ranging from the bottom of the ocean to the vacuum of space.

Total immunity to all forms of poison, venom, sickness, or disease, mundane or otherwise. Any existing ailments of physical, mental, or spiritual nature that plagues you will be completely cured upon drinking this essence. You also gain a blanket immunity to all viruses, no matter how hazardous they are. Ebola? Might as well not exist! Black Plague? Don't even notice it. T-Virus? You'll be eating it's brains! You may, of course, turn this off for some viruses.

Infinite willpower to keep going through any amount of hardship; even bloody and broken you will not stop, and you will, forevermore, be protected from the effects of despair, boredom, ennui, etc. that will make living forever a pain in the ass. You can shrug off any influence and remain unchanging in the face of all opposition, this does not affect your ability to learn from your mistakes or grow as a person. You have the will of a warrior and could face down an entire bandit lair using sub-par equipment without letting fear or pain affect you. You are still able to tell when something is dangerous though.

Your freedom is also inviolate, protecting you from being imprisoned, incapacitated, trapped, bound, owned, sealed, etc. against your will, automatically freeing you from such situations and teleporting you to the nearest safe location. [You may toggle this on and off if you need to.] If you choose, you may allow somebody to seal you away and suppress your power but you will be able to escape the seal by breaking them or simply escape without even touching the seals if you don't want anyone to know you have escaped. This has the advantage of making the seals act like training wheels. The longer you have been sealed away the stronger your power becomes. Merely spending a year sealed away would double your power and it will keep doubling the longer you are sealed.

You are completely immune to any attempt to forcefully change, control, or manipulate your body, mind, and soul against your will in any fashion no matter what method is attempted or used and you will never be permanently lost inside your own head. You are immune to fear, manipulation, or otherwise subversion of your indomitable spirit with an indestructible mind, that is highly resistant to insanity and which will eventually recover from any amount of mental trauma or destruction even if crushed or obliterated by overwhelming force. The temptations of the most vile beings and the evils of man are but a ticklish wind onto your shining existence. Those that use supernaturally boosted persuasion are equally stymied, being forced to rely on simple mundane arguments against you as anything beyond that flatly fails to work. You are also rendered immune to memetic hazards, infohazards, psychic assaults, being devoured by a hivemind, loss of identity/individuality, brainwashing, mental deterioration, mind control, insanity, lobotomy, split personality takeover, mind viruses, lotus eater machines, thought weapons, mind traps, self-aware ideas, basilisk hacks, having your mind sealed, interfered with, or tampered with at all. Your mind is your own.

This immunity also extends to supernatural influence that such beings would employ. This includes curses, hexes, possession, and other forms of dark magic used against you.

Your soul cannot be targeted as a vector of attack - the only thing you are still vulnerable to will be actual physical violence, if such things can cause damage to you.

No Oracles or any other form of precognition can account for you, ever. Any predictions that are made will be made without taking you into account, and if seeking you out directly, all they get is static. In addition, you are not bound by fate anymore; your destiny is only what you make of it with a subtle anti-fate effect that derails the plans of anything you wish, often in humorous or bizarre ways. This extends to the point that people and events that are deemed unstoppable or even unkillable, just because they are destined to, can be killed by you permanently.

You are also immune to reality warping shenanigans, such as being caught in time paradoxes, time stops, not existing due to someone killing your mother when she's pregnant with you, etc. - your very existence is inviolate. In addition, you will remember both versions of the timeline if it is changed.

Anything that attempts to bypass your immunities, even other Essences, fails outright.

Note: You can still be injured or killed through direct physical damage, if such things are capable of damaging you; all this Essence does is preventing your body, mind, and soul from being affected by other forces without your consent.

If you are somehow destroyed, you will respawn in a safe location within 24 hours in your physical prime.

You have enhanced durability, particularly relating to impacts. This allows you to survive severe car crashes with no injuries and only the mildest and most fleeting disorientation, explosions merely bruise and singe instead of liquefying and/or incinerating, and you can even jump from the top of multi-story buildings and land with no damage to yourself (though damage to the sidewalk is another issue).

You can endure extreme heat & flame without being harmed.

You possess the ability to somehow always get out of problems or crimes you committed despite all odds and cover will always protect you from projectiles until it's blown away, even from explosions like rockets.

You're always clean [shaved, and groomed] as if you just got out of a shower and B.O is eliminated with the mess sliding right off you. (Individual parts may be toggled off, like for example you want some mess to stay on you. Also this works internally so you no longer need to brush your teeth or worry about bad breath, clogged arteries, chemical buildup in your organs, etc.)

You always have enough money to get by.

An independent bank account is opened in your name for your funds which will collect interest depending on how much you have. A credit card appears in your hand that is connected to this bank account. This account is hacker proof and only you can withdraw, deposit, or give permission to deposit money from this account and use this card. You can use this to withdraw or deposit money from any banks and ATM without any charges. The ATM and bank clerks will not question or wonder about the bank account or credit card. This bank account is available to you in all worlds and universes where banks exist. The credit card will appear next to you if it's ever stolen or lost.

You can create valid currency from your account funds out of thin air if you can't find a bank, ATM, or use your credit card. You can also deposit funds directly into the account for similar reasons.

You can magically exchange one form of currency you wish into another, you cannot magically exchange sapient beings with other currency no matter what that may be, sentient beings, or other sapient beings. You can summon paperwork and other forms of ID you might need in a new world. Your paperwork will be of convincing quality and can change local sources of information to fit itself.

You can spend as much as you like without worrying about the economy crashing with how much money is being circulated into it. It will actually help it and no one will question where the extra money is coming from. The extra money will sort itself out after a couple of weeks and disappear without it affecting anyone or hurting the economy.

No one will question or investigate where you are getting your money or how you are buying your things. You could buy entire companies and no one will care or investigate it.

You won't have to worry about the IRS or other government agencies that deal with money and taxes. They will never investigate you about your money and will never tax you. No one will ever question you about this.

You become able to speak and understand any language, whether spoken, written or containing non-verbal components such as telepathy.

You will always know where you are, where you've been and how to navigate/orient yourself by any means.

Other living beings do not see you as a threat and will ignore you. Creatures of human intellect like Sphinxes or dragons capable of human speech can make the conscious choice to attack you, but will instinctively have a positive impression of you.

Unlike other people, you will never be hated and feared based solely on the fact that you are different. You will be judged for your attitude and actions.

You can communicate with creatures possessing animal intellect.

Monsters and animals in general will leave you alone or even help you if they like you enough.

You gain an instinctive knowledge of the characteristics of every beast you encounter, including their requirements for habitat and food, how to best approach them, and how to treat any injuries or illnesses they might have.

You can eat as much as you want without having to worry about your weight. In fact, the more you eat, the more your attributes increase, [you have an infinite capacity for the things you consume]. Your entire body now becomes very stretchy and flexible, this allows you to do things like easily unhinge your jaw and eat things even bigger than your head but not your body.

You can eat anything. Your teeth will bite through any substance, and it will soften inside your mouth. Anything you eat will also nourish you like if you were eating a healthy meal.

All things necessary for eating will also become invulnerable to harm, teeth, mouth, throat, stomach and so on, so don't worry about eating fire or something. You can control how long it takes for you to fully digest something, from several hours to instantly.

You are able to assess the value of anything you see. Any object, living being, or even a concept such as a person's emotions. This value can be equated to any other kind of value, whether it be physical currency, energy, mana, etc. You can at will, get a general sense of the potential of someone as well as individuals destined to be great or terrible.

You can negotiate any sort of transaction with ease, with knowledge of loopholes and clauses. You become a master of contracts and legalize. You may easily compose long, intricate and ironclad contracts as easily as breathing, containing or closing any loophole you wish. You can establish contracts for favors with other living beings in order to waive or reduce the value paid for the desired effect. This can include supernatural beings such as demons. You instantly become aware of any loophole or wording which may have positive or negative repercussions in any deal you are aware of. You also have immense skill in making the most of a potential contract.

You may also act as a mediator between two parties, creating similar contracts and overseeing their execution impartially. While the subjects of trades must do so of their own free will, doing so under coercion is not considered free will.

If you so desire, you may conjure these contracts out of nothingness and dismiss them to a pocket dimension only you have access to. You may choose to store anything obtained as a result of a contract, in said contract without it being dispersed to anyone.

Once a contract is signed and sealed, you are linked to the other party or parties, and will know when they are fulfilling their end of the bargain. This link lasts until the contract is fulfilled or all sides agree to break it off (should you include such a capability in the contract).

No entity can double cross, betray, force their will, or otherwise try and cheat you in a contract, deal, or empowerment like a CYOA. Those that try implode into nothingness, or suffer some other punishment you might fancy. Nothing happens if you cheat them.

You gain several Edges; minor powers that grant an edge against the supernatural. These powers range from potent attacks, to minor healing, to minor future sight.

You may, over time, develop more Edges. These powers are generally street level, but more powerful abilities can develop as you grow in strength. More powerful abilities can take their toll on your body in painful ways, so be careful when using them.

You have a power that can stun or knock out a target.

You gain an intuitive sense of the environment & can view the Earth as weather patterns, are able to detect the gravitational stress on the tides by the Moon & Sun as well as the distortion of a planet's magnetosphere.

Are capable of casting any spell, as long as you have the energy, not requiring any extra element like a focus or materials. The time required to cast, if any, remains however. Your energy refills at an incredible rate and can go from empty to full in an hour and this rate improves further with training.

Manipulate entire magic systems or combine them with experimentation.

You gain the ability to project Light Wings. They're primarily used as a defensive shield capable of repelling many attacks. You can shape how your wings appear when you manifest them. These wings will scale to you in power as you grow.

You're initially limited to one, but with training, you should be able to wield three wings by the end of ten years. You'll gain ten such wings total, eventually. A single wing can defend against a number of minor attacks from any direction, like bullets, blades or anti-personnel energy weapons. Attacks from vehicle or ship-mounted sources can break the wing under sustained fire, forcing you to concentrate for several seconds to restore it. The wings have edges measured in Planck Lengths, though they will never cut anything you don't want them to.

Your wings will activate automatically to any threat coming at you whether you perceive it or not. You also are capable of flight with your wings, flying as fast as 350mph.

You have insane aim to the point where you could no scope headshot a guy while spinning 360 degrees miles away.

Your bullet's trajectory isn't affected by gravity or air resistance or even water.

You get a weapon wheel to put weapons and guns in with around 12 slots that you can switch between near instantaneously at will.

You have a separate demolitions slot that fits in things that go boom. Like frag grenades.

Your weapons will never jam and don't need cleaning.

You automatically have the skills to drive, pilot or ride any form of vehicle or mount. You gain the ability to race with a vehicle really well.

The first time you get into or onto a vehicle, you may choose to boost the vehicle's power plant and propulsion systems. Yes. This also applies to animal drawn vehicles and wind blown boats as well. These changes are permanent.

Any vehicle you get into will be reinforced to appropriate safety levels.

You will never run out of fuel or power for your vehicle while you are operating it.

Mastery of many weapons and unarmed styles, even just plain old brawling. You know the perfect ways to train all your powers and improve them or remove limitations/weaknesses. You have complete finesse when using your abilities.

Immense skill conducting war on a strategic and tactical level. You are very good at subtlety and misdirection.

You are also skilled at improvising and thinking on your feet and have the ability to be able to hide in public with the flimsiest of disguises. You are exceptionally skilled at stealth and can sneak successfully through the toughest mortal security.

Good handle of logistics and how to raise and train a force from a small band of soldiers to entire armies.

Mastery of many sciences, even ones man has not discovered yet.

Master craftsman, able to design, build, and maintain anything from machines to a simple shovel. The ability to swiftly craft your creations.

Flawless work, anything created will never rot or rust only able to be destroyed through violence. These creations are extremely durable as well. Creations work better than one made by someone else.

Can reverse engineer anything with enough time with the ability to learn new crafting methodologies and a preternatural ability to improve and refine past, present and future technologies once the principles they operate on are understood.

You are granted the skill set necessary to survive in any environment, with your body/clothes adapting as needed, you are at home just as much in the heart of a jungle as a regular city. Can survive and thrive in desperate situations and adapt accordingly even if logically you would most likely die an ignoble death. You will adapt to any reality or place you enter as easily and with as little harm to the world itself as any native.

You become an excellent (though not perfect) judge of character.

You gain the knowledge and ability that made All Might, Superman and Captain America the greats of their time. You do not gain their powers, but rather, you will naturally begin to understand how they inspire hope, teamwork and positivity, your mind becoming a weapon that will pierce all evil and bring back even the most broken of people. And thus, know how to change people for the better.

With your charisma comes great oratorical skills. You can rally a crowd, hold your own in a debate, and persuade people that you are an individual of talent and character. You have a talent for tricking & fooling people through wordplay as well as able to calm all those around you. You are excellent at negotiating and very good at building consensus.

You possess a mastery of economics, logistics, politics, and other things needed to run a functional power. You intuitively understand the ins and outs of politicking. You become more farsighted and better able to see the big picture and focusing on details. While you're not outright psychic, you have a better idea of the overall situation and possible consequences of actions (both yours and others') than most people.

You will be generally respected, even by your opponents. Career-wise, you will be better at weathering storms and bouncing back than the average person. There are no guarantees of your survival or return, but you will be more skilled in doing so, and circumstances will generally be in your favor after a period of hardship.

You gain all the prerequisite skills needed to run an interstellar power whether it be in war and peace, and bring that state into a golden age of prosperity.

Receive the skills and ability of an expert captain, able to command and wield your flagship like a fine instrument of death.

Last but not least, you have an intuitive understanding of how to capitalize on victories and recover from defeats.

With your presence, you will instil awe and fear to all enemies you face, even if they are a galaxy-spanning hive mind of bugs, a cold machine, or anything else inhuman. They will know fear.

You have a charisma that is unrivalled, knowing exactly what to say and when to say it. Instil teamwork and cooperation where even the worst of rivals can work together. Your very presence makes people have hope and makes them never give up, even in the most desperate of times against the foes that they know cannot be defeated.

Your determination/hot-bloodedness can now be dialed up and down at will, without compromising your thought processes.

You can alter your clothes and items to local equivalents at will and can switch them back as you wish.

You may change your clothing into any design at will and mentally save several of them to be stage costumes for easy access.

You are instantly aware of where any given portal leads, the conditions on the other side of it, who created it, how it was created, how to recreate it and how to collapse it, both safely and maliciously.

You gain an intuitive knowledge of the surrounding multiverse, you also gain awareness of all alternate variants of you across the multiverse.

You have a 'sixth sense' that is attuned to the larger multiverse; this sense will tell you where you are needed the most.

You can 'mark' any world that you've been to in order to more easily find it again and always know the way back to your original reality.

You may also once a day summon a purity seal which will protect a target against corruption or mental intrusion.

You can also cure and render people immune to radiation poisoning, brainwashing effects, and other negative mental status effects.

You may manifest your soul.

You are granted encyclopedic knowledge of all the ingredients in the multiverse.

You can receive ideas on how to create new dishes.

Making good food and fine drink comes easily to you. Given some understanding of the recipe, you could cook the fanciest meal in a single pan over a campfire, or distill fine liquor from raw produce with nothing but a single unlidded pot. The speed at which you can cook is tied to your needs- should you find it necessary, you could prepare a veritable feast for dozens of friends in the space of an hour. You find it easy to replace one ingredient with another, to the extent of flawlessly recreating meaty dishes with nothing but vegetables, and can stretch supplies to feed many times as many people as should be possible, at the cost of producing slightly simpler meals.

Immense knowledge on both occult and alchemical lore that updates itself should you find a way to travel to different worlds.

You have a complete genetic archive of all life on earth through its entire history to the present or one other setting you choose with perfect understanding of its contents. This archive grows and updates the more species you encounter and take samples of.

The intuitive ability to break down and understand complicated subjects, principles and objects through observation.

You can sense any and all forces/energy, including time and space, or supernatural energy in general. Can sense any corruption or infernal power within something or someone even if they are suppressing it. Can sense any purity or divine power within something or someone even if they are suppressing it.

You may sense all supernatural creatures, and pierce through things like illusions and invisibility automatically. This sense is perfect and infallible.

You gain the power to see souls and spirits in a manner you decide. Whether its information on a game screen, a glowing ball inside their chests, or another.

You will quickly discover that a large amount of unseen spiritual beings exists, although their exact nature and abilities are for you to discover.

You can uplift more primitive groups of humans to the standard of science and technology that you understand.

You can teach others magic systems even if they previously lacked the capacity, and they in turn can teach others, and they others, ad infinitum. You can even share your Essences and any other abilities you have via blood to your specifications if you desire. Essences and abilities shared in this manner can be passed on through the family lines of those you share them with.

Anyone you train will be able to grow in ability extremely quickly than they would be able to otherwise.

You may with sufficient effort and example eventually help anyone for whom you had the responsibility of ruling, raising, training, or engineering to become Unchained themselves. Likewise, all of your genetic descendants will also be Unchained, and their descendants in turn, ad infinitum.

You have perfect control over your fertility/virility [and menstrual/breeding cycles], your line will never suffer from any issues of inbreeding or unwelcome mutation.

Your offspring can inherit your abilities, either at full power or weaker. This can only happen through your consent, and if you desire it. Offspring created by cloning or by other means will not have your power.

You also have minor porn logic.

You have excellent parenting skills, allowing you to handle 18 (19?) children without neglecting anyone of them, and can shower them with parental love and affection without showing any favoritism.

Even with limited resources such as money and food, you will and can properly take care of the 18 (19?) children without straining yourself.

You can properly convey what your intentions and feelings towards your children are without any miscommunication or blunder. Accepting your reasoning is up to them, though you are incredible at convincing your children as long as you take your time.

Fate, Destiny, and coincidence will bend, twist, warp, and maneuver to keep your friends and family yours. That doesn't mean they are bound to you forever if they honestly want to move on, just that things like individuals with mind control abilities, infernal lust powers, or a dirty monster tries to claim them these attempts at taking them will fail quite spectacularly. You can sense any who try to claim what is yours and who they are.

You are able to sense the mood of those around you.

Your voice is always the perfect pitch [encompassing the full human range with your vocal cords always ready for a speech or singing without problems regarding built up phlegm].

You do all the right things, no matter what group you happen to be in at the moment making you the perfect guest or member of whatever crowd you're associated with.

You have no problem keeping on your feet, no matter the circumstance, possessing perfect balance.

You can differentiate between dozens of sounds amidst a cacophony.

You gain a musical sense that would allow you to write songs that would make all the great song composers green with envy.

You have a very enhanced learning rate when it comes to anything related to song and dance and music.

Increased lung capacity and a menacing/inspiring/imposing/mad laugh that can trigger localized thunderclaps and short lived, harmless lightning storms for dramatic effect even on a perfectly clear, sunny day at your discretion.

Perfect drawing skills including CGI.

You will never end up worse off than when you started, as this Elixir will protect you from the negative aspects of your own subconsciousness.

You receive a cloak or set of robes that makes you immune to the essences of those you have granted to others. The cloak is nearly indestructible and regenerates if damaged It can also sustain you indefinitely as long as it is worn, you can summon it to your side in an instant. The cloak can shapeshift into other clothes on demand.

Essence of Therapy

Tastes like grandma baked cookies.

By drinking this Essence you gain several boons.

Become an absolutely top quality professional therapist. One of the top 5% anywhere.

Gain the abilities of your profession such as how to approach patients, manage them, understand their psychology, what activities will help them, etc.

You are certified and licensed, with both the skills and papers to prove it, to give therapy to groups, individuals, adults, children, and even the mentally ill or infirm. Your license and papers will be accepted as if you studied at the best college or under the best master and were issued your credentials by accredited authorities. When investigated there will be a paper trail to back up your qualifications, but that is all.

Gain a perfect memory that is retroactive, with infinite storage, indexing, instant recall, cross referencing, capable of nigh infinite multitasking, tamper proof, and a mental state that is always sound, able to process any trauma in the manner that is healthiest for you, no matter what your mind is your own and your personality can never be destroyed by outside entities nor by possession or physical tampering of the brain of any sort.

You are gifted with excellent social skills, the ability to read body language and facial expressions like a trained investigator, and the patience of a saint. You'll need it.

On top of that you gain empathy and the ability to know at a glance whether the anger your patient/s feels is just frustration from their day to day living or a deep seeded problem related to something in their past as well as whether any medication they're on might be interfering.

You also gain the ability to summon a space that is comfortable to your patient/s in every way from sight, smell, sound, taste, and touch. It comes with an aura that makes them feel that they can open up about their troubles, even normally difficult cases such as those suffering extreme autism will feel soothed in your summoned space. Yes, you can use it for yourself.

Any food that appears in the space is as real and nourishing as any meal found outside of it but won't cause problems due to allergies or specific intolerances. In fact exposing patients to such foods in your space can cure them of their bodies' negative reactions in just three sessions.

No one can die in your summoned space, even if they were held underwater or set on fire, making it the perfect meeting area for negotiations, a portable field hospital, or other.

While in your space you can project yourself to multiple people within it and carry on multiple private conversations at once.

You yourself have an aura that makes you seem more approachable and people will view you with less suspicion than they would others even if you watched a bunch of kids playing in the park like a creep. This aura won't help you if you prove yourself to be a threat or try to attack or abscond with someone.

As you work to help your patients with their problems you'll find them recovering far faster than it would normally take and you don't have to worry about them backsliding into old habits or self sabotaging themselves due to any stressors in their lives. With you it won't be uncommon for stories of abuse victims becoming confident enough to leave or deal with their abusers in ways that won't cause them to be killed nor end up in jail.

If you should find your way into other worlds your knowledge and certifications will update allowing you to give therapy to a wide number of beings. Even the most dim witted or alien being could benefit from a few sessions with you.

Essence of the Pocket Simulator Universe

Looks like it holds liquid ones and zeros inside but tilting it changes the image, revealing the illusion it is.

By drinking this Essence you gain several boons:

You have the ability to create your own fully interactive simulation of a universe in any way you want.

You can be as specific and detailed as you want or give a general outline, anything you miss in the design will be filled in without affecting you negatively, such as if you forget to specify a breathable atmosphere on your main planet or all the little things that make an ecosystem work, the simulation will fill in the blanks and handle the world building for you.

You can run any type of simulation you could dream up from CYOAs, to Jumpchain, to a one off adventure.

You have a full breath of features that allow you to set any type of scenario you desire from rules and win conditions to how fast you want your universe to fill in or how vast it is, even set conditions like all worlds that you haven't visited aren't filled in until you come to design them or creating a library with every scrap of knowledge you know. Whatever you want.

Any simulations you run that is based on a work of fiction will be as accurate to the source material as possible but with actual internal consistency, stronger villains won't just come out of nowhere unless there's a reason for it, that piece of tech characters used last week doesn't just disappear, and characterizations are all on point. Because of that last one your simulation may even play out better than the canon material as long as you don't add those bits of canon like the Force Awakens movie or the second Prototype game and so on.

You can even introduce your own headcanons or devize crossovers, run through ideas like different altered Earths meeting across dimensions, or playing with real world history to view different outcomes.

Any tech you simulate will be perfect right down to the trial and error process, even if it blows up in your face, as though you were testing it in real life.

You may enter your simulation pocket and view it in whatever mode you like, as a movie, tv show, anime, videogame, comic, virtual world as an observer, or read it as an illustrated book. You can participate with full immersion as either an existent character, an extra, or even as a classic outside context problem.

Like a Dungeon Master you can also introduce any event or thing you want to at any time. Are the Sci-fi characters having another boring meeting? Suddenly, Doomguy! And the characters will react dynamically as their personalities allow, no more static two dimensional cutouts who ignore the things around them!

You may undo any changes you make or start over, pausing things to make adjustments and other time controls. You can also save any instances of your simulation you liked and keep them stored in an infinite digital storage that has tamper proofing on it to prevent degradation of the files and replay them to experience it from a different perspective (this could be a personal perspective or a meta one like switching from watching to reading) or even use them as templates for 'what if' scenarios.

Any superpowers, magic, or other abilities you give yourself do not come with you when you leave, however you can learn real world skills or train any powers you actually have, your simulation will even provide information and teachers on all real world skills or for powers you possess that are completely accurate and objective regardless of what your personal knowledge or what your world thinks is true of the subjects might be.

If you do not have powers you must be running a real world simulation in order for these skills to be learned and practiced correctly as any strange metaphysics could interfere with your perception and understanding of your personal and skill limits.

Any simulated people or things in your Pocket Universe also do not come with you when you leave, you can only take knowledge, fitness that is within your limits, and gains in skills or abilities that you are actually capable of doing with you.

Due to the nature of the pocket simulation universe, you will not age, require sustenance nor hygiene, or die except as part of the immersive experience. Any effects you place on yourself such as aging, death, amnesia are mere temporary effects. As a word of warning any mental or emotional trauma you put yourself through will likely follow you home but with time and effort you can recover from any of that at three times the rate than you otherwise would and process your trauma in the best possible way for you.

That said, there are built-in safety features to deal automatically with any corners you write yourself into when it comes to these temporary simulated experiences. If you die you obviously revive unless you simulate some sort of afterlife, amnesiacs will have their memories restored, etc. In most cases there is a timer which will end your session automatically when it counts down, alternatively you can have things unveiled to you after certain thresholds and turning points in the narrative unfold, or you can call off the session yourself any time unless you temporarily disable your admin access.

You are able to bring people into a simulation with you and they too gain all the protective and learning features. To that end you can create a doorway which you can anchor in place, or even divide your pocket space into separate simulation areas and give any of your guests admin access to those places to have fun with and create multiple doors outside or internally to each division for ease of entry and exit. You can of course run multiple simulations at once this way for your own use.

No one can take over or wrest control of your Pocket Simulation Universe from you in full, unless that too is a simulation you're running, at the end of the day you're in charge.

And lastly, time outside your simulation does not pass unless you desire to sync your pocket space with it, you can even set a timer to automatically kick you out and not let you back in for a while. You can stay kicked out of your simulated universe for up to a month without any changes occurring to the world within unless you want it to.


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