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Chapter 13: Scene 13

SA-1:

We'll have to find an employee that

we can bribe or someone to get to

their food and drinks.

MA-1:

That shouldn't be difficult. All we

have to do is find a die-hard Makers

fan.

SA-1:

The best way to find that fan are

in pubs where they watch the games.

Again they call the attention of Hill . . .

MA-1:

Hey, Dan! You know a place here

where can have a few bottles of

beer and we can watch some game

previews?

DAN HILL:

There should be many near the

stadium.

PAMELA:

(to the aliens)

Why the sudden thirst for beer?

MA-2:

That would be a nice way to pass

time, isn't it?

PAMELA:

(doubtfully twists her head)

Maybe… is there not some other way?

EXT./INT. – NEW JERSEY STREETS AND CAFÉ – MONTAGE

Hill waves for a cab. They pack themselves inside like sardines. Hill gives instructions to the driver to take them around the Bets' stadium. They get to the streets around the stadium, the cab slowly cruises while the driver points to cafes where he knows beer and basketball go together. Finally they point to one almost exactly behind the stadium and a parking lot. After getting out of the cab, MA-2 pays the fare. Hill and Pamela had gone in ahead. Following them inside, the trio immediately scout for a prospect. They find a table beside the bar where the TV is. Hill and Pamela are still lost on how they feel. They observe a lone man who seems not to have changed his gray suit for days, concentrated on the last games' preview. So often, shakes his head a little every time the Bets make a basket. The aliens elbow each other lightly.

MA-1 stands up, and sits beside the man.

MA-1:

(shows displeasure)

Yow, man! Can't believe the Bets

murdered the Makers in that game!

(pauses - - - then)

Ooops, you might be a Bets fan?

The man, thirty something and on the lean side, turns his head slowly towards MA-1, looks at him head to foot and back.

MAKERS FAN:

Can't believe it either . . . and

that makes me no Bets fan.

Offering a high five or handclasp . . .

MA-1:

Then that makes us both going for

the Makers, huh?

His offer for handclasp is accepted . . .

MAKERS FAN:

Yeah! You're right, my man!

Both exchange views about the game. Gesture uncalled fouls; called fouls with no contact; illegal body checks and defense; referee bias; ball handling fumbles; lousy shots. Then . . .

MAKERS FAN:

If there's only something I can do

for the Makers to win this series.

I lost a huge money on the last game!

MA-1:

What if I tell you that, if we help

each other, we can make the Makers

win?

MAKERS FAN:

(delighted)

That sounds good to me! What more

is in it for me?

MA-1:

Aside from the Makers win, you get

back all the money you lost on the

last game, fair enough?

MAKERS FAN:

It's a go!

In detail, MA-1 tells the man how to get the solution to the food or drinks of the Bets' hotel kitchen(?).

MA-1:

This solution will make the players

experience uncoordinated movements.

This must be in their system before

they sleep. Do you get it?

MAKERS FAN:

(showing excitement)

This is exciting! Like a movie plot!

MA-1:

Here's some money for whatever you

need. Just make sure you get to it

to their food or drinks before they sleep.

MAKERS FAN:

Wow! You must be in for some big

money! Are you the mafia?

MA-1:

Nothing for money and no mafia.

Only the Makers win.

Sliding off the bar stool, MA-1 goes back to their table. Dan Hill and Pamela were unmindful of what MA-1 did. Again MA-1's error of showing a dirty finger first, then thumbs up to the other two aliens.

SA-1:

Is that our man?

MA-1:

Definitely.

INT. – HOTEL OF BETS – AFTERNOON – MONTAGE

The Makers Fan is in the hotel coming from a basement parking, with a bagful of tetra pack juices. He has found the main kitchen but there are too many people. Hurries away to look for the Bellboys' locker room. Two doors away from the kitchen he finds it. Goes thru several lockers to find one suit that would fit him. He gets into one over his clothes. Pauses for a while to think; He gets out and looks for the chambermaids' station. Frantically, he searches for room key duplicates, or the chambermaid's keys, in case he might need it, and finds a set soon enough. Goes to the front desk and . . .

MAKERS FAN:

The Bets coach asked me to slip

these cards under the players room

door, what rooms are they in?

The front desk clerk goes to the key boxes and points.

FRONT DESK CLERK:

Rooms 601 to 608. Why don't you

just leave it in their key boxes?

MAKERS FAN:

Specific instructions of the coach.

Confidential game plans, maybe.

(then to make sure)

Are they in or out of their rooms?

FRONT DESK CLERK:

They should be in, their keys are

not in the boxes.

He pauses for a while from his walk to think. Checks the cards in his hands then pockets it.

SPEED SERIES OF SHOTS:

Before going up the sixth floor with a rolling tray from outside the kitchen, he prepares the juices. Knocks. All the players, two to a room, are delighted. Serves two full glasses each room with a small card printed on it, "Compliments of your Hotel". Before he leaves each room, he sees the players drink the juice with gusto. From the last room, he hurries to a far end of the corridors. Leaves the empty tray; finds a service room; takes off the bellboy uniform; casually goes to the elevator and exits the main lobby with a victory jump. The doorman scratches his head from under his cap.

The Makers Fan, walking away form the Bets' hotel, calls MA-1, who is already in a hotel room, from his celfone to MA-1's cellular phone. Nighttime is quickly taking over the day's light.

INTERCUT:

MAKERS FAN:

(sounding Mafioso)

The hit is done. They can't play

no more.

MA-1:

(excited)

You mean you have laced their food

and drinks?

MAKERS FAN:

(proudly)

Not only that, they drank it right

in front of me!

MA-1:

Okay, we will know in tomorrow's game

if they react. I'll double the money

you lost if the Bets lose the game.

MAKERS FAN:

I have to watch the game alongside

with you . . . just to make sure.


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