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Astra Militarum Report about the former Black's Devils(Info dump)

Black's Devils

Troops : 7500 Types: 1 Capitan ,2000 Guardsmen,200 Medics ,1000 Support roles(combat ready),400 Corporals 100 Sergents,50 Lieutenants , 3049 Conscripts,50 Bone'ead(Ogryns),100 Gun Lugger(Ogryns) ,350 Ogryns and 200 ratlings

Ships: Viper-class Sloop

Vehicles(ground): 5 Chimeras and Tauros,1 Leman Russ Battle Tank,10 Sentinels,50 bikes

Vehicles(air):3 Valkyries

Vehicles(Support):7 Atlases,2 Hades Breaching Drills

The meaning behind Astra Militarum's Organisation.

The Imperial Guard are ultimately controlled by the masters of the Departmento Munitorum, who themselves are members of the High Lords of Terra. The relevant High Lords in this case are the Chancellor of the Estate Imperium, the Master of the Administratum and perhaps most importantly, the Lord Commander Militant of the Imperial Guard. Subordinate to him are the Lord Commanders of each of the five Segmentae of the Imperium, ultimately in charge of all military operations in his own Segmentum. Accordingly there are five Lords Commander: Solar, Pacificus, Tempestus, Obscurus and Ultimat.

An unusual command rank outside the normal promotions ladder is that of Warmaster, the commander of Crusades. This rank is not reachable by any conventional means and is only bestowed by agreement of the High Lords themselves. It is unlikely that more than one Warmaster would exist at any one time in the entire Imperium and many centuries may pass without anyone holding this exalted position.

The highest 'conventional' rank reachable in the Guard is that of Lord General Militant (or equivalent), the highest rank above the General Staff corps and one which brings with it command of armies of almost limitless number. The General Staff itself is a highly striated and decentralized formation, with its officers present in every major (and many minor) battle theatre in the Imperium. There are many variations of General Officer rank, but by nature an Imperial Guard General is likely to command battlegroups of multi-regiment force. Regimental Officers are normally holders of the rank of Colonel, with each regiment's officer corps split into various senior, junior and non-commissioned positions.

Operating in parallel to this command tree is that of the other Imperial organizations the Guard comes into contact with, principally that of the Commissariat. Commissars are integral parts of the Imperial Guard command echelons, with every regiment having at least one Commissar attached to it, and likely more. Commissars are also normally included in any General Staff grouping.

High Command

At its highest level the Imperial Guard is commanded by the Lord Commander Militant of the Imperial Guard, a member of the High Lords of Terra. The wishes of the High Lords are passed from the Lord Commander Militant to his subordinates, the Lord Commanders Segmentum, who notionally control the actions of the Imperial Guard within their Segmentae. In practice, however, the immense difficulties involved in exercising command-and-control over such distances means that actual direction of Guard forces is orchestrated by officers lower down the command tree.

Lord Commander Militant of the Imperial Guard: This is the highest rank of the strategic staff of the Departmento Munitorum. A powerful official, he is often appointed to a position on the High Lords of Terra, the governing body of the Imperium.

Lord Commander: A subordinate strategic rank, five Lord Commanders are each responsible for the Guard forces in each of the Imperium's segmentums.

Warmaster: Warmasters are created when a Crusade is being planned and resources from multiple sectors are needed. The rank is not available unless granted by the High Lords of Terra.

Lord General Militant: the highest conventional field rank in the Imperial Guard. They are in charge of whole battlegroups of Imperial Guard regiments and are assigned to their combat theatres by the Departmento Munitorum.

General Staff

The General Staff of the Imperial Guard is not a coherent organization; the term is principally used to describe all officers who serve in the command echelons above those of regimental level. Most commanding officers in the staff category carry some form of General's rank, but more junior officers can also be found in the General Staff; they are drawn from regiments to act as aides and administrative assistants. They do not exercise individual authority and merely act as conduits between their superiors and other officers. A position common in the General Staff is that of Imperial Tactician, a non-command rank that nevertheless is vital. Trained staff officers, Tacticians help to devise and organize battle plans and strategy. The Lord General is the highest rank available inside the General Staff, and one with a multitude of official designations. Below him are various ranks of General.

General Staff-level ranks thus include:

Lord General

General

Marshal

Lieutenant General

Major General

Regimental Officers

According to the Tactica Imperium, regimental leaders range in rank from Colonel to Lieutenant. In practice however, the individual regiments making up the vast Imperial Guard are drawn from so many different human worlds, and in turn, many different cultures, that between different regiments the actual name given to an officer rank can vary heavily.

Regimental officers hail from the same world as the troops they command, assuming officer rank at the initial formation of the regiment. Prior to this, they may have held positions of leadership within the Planetary Defense Force from which members of the regiment may have been drawn. In some cases, such as when a regiment is formed from a hive world gang, officers are the former leaders of the gang. A guardsman's loyalty is naturally to the colonel of his regiment and the other regimental officers, who all have a common world of origin. Regimental officers are advised not to throw the lives of their men away with impunity; those who needlessly sacrifice the men under their command are likely to end up in the Penal Legions.

Colonel: Typically the commanding officer of a regiment.

Major: The second-in-command of a regiment. This rank (or equivalent) does not appear particularly universal.

Captain: Combat Unit (typically Company-strength) commander, they are the most common regimental senior officers.

Tank Commander: Lead squadrons of Battle Tanks and accompanying infantry.

Lieutenant: The most junior officer on the battlefield commanding Imperial Guard forces. They are generally thought as platoon leaders

Non-Commissioned Officers

Sergeants, Corporals and other NCO ranks act as small unit commanders, as well as providing almost constant oversight of the main body of Guardsmen within a regiment. They carry out any tasks assigned to them by their officers and are essential to the running of the regiment.

Guardsman

The standard soldier of the Imperial Guard is the Guardsman, also known as a Trooper. (see also Conscript).

Conscripts/Probators

While in some regiments Conscripts are on the same level as a standard Guardsman, in others they must "earn" their right to be fully inducted into the regiment. This is particularly prominent with Whiteshields.

Vehicles Description and Specifications :

Bikes are fast-moving ground vehicles capable of carrying up to one rider and usually mounting a light weapon. Bikes are used by several forces of the Imperium, Chaos Space Marines, Eldar, Orks and Squats, among others, often for reconnaissance and rapid support roles. Other species, such as the Kroot, Exodite Eldar, and Feral Orks, do not possess the technology needed for such vehicles, and usually employ living animals as mounts instead.

A Sentinel is a bipedal, all-terrain walker used by the Imperial Guard for a number of missions including reconnaissance and search-and-destroy.

The Tauros Rapid Assault Vehicle is a sturdy all-terrain vehicle used mainly on the frontier worlds of the Imperium. They used by the Explorators team and even various brigands and renegades. Some have been adapted to serve in specialised Imperial Guard Regiments, notably the Elysian Drop Troops.

The Chimera is the primary armoured infantry transport for the Imperial Guard. Highly durable and practical it has been used as a chassis for many other vehicles and has been in service for many thousands of years, typifying the fast moving warfare favoured by the Imperial Guard.

The Leman Russ is the main Battle Tank of the Imperial Guard. This rugged and dependable tank has been used to equip the Guard for many centuries and while fundamental changes in construction and appearance have occurred its capabilities have changed very little, able to operate in a variety of environments and withstand enemy fire while delivering powerful tank-killing blows. It was named after Leman Russ, the Primarch of the Space Wolves.

The Atlas Recovery Tank is an Imperial Guard armoured recovery tank based on the Leman Russ Battle Tank chassis. It is designed to recover disabled or destroyed vehicles and tow them back to friendly lines for repairs.

The Hades Breaching Drill is a specialized vehicle utilized by Imperial Guard Engineers, including Death Korps Engineers.

Barring a few exceptions the Valkyrie, like most of the Imperium's aircraft, is piloted and operated by the Imperial Navy, with a pilot, co-pilot and two door gunners. Valkyries are provided in joint operations for use to the Imperial Guard on an as needed basis, with pilots reporting directly to the regiment's senior officer. However, in cases where a Valkyrie squadron can expect to be attached to Imperial Guard units for a long duration, modifications are made to the Valkyrie to enhance its role of close air support. The most common modifications are Extra armour and a Searchlight. This extra weight reduces the Valkyrie's maximum flight altitude and speed, but allows the crew to use its VTOL capabilities to the maximum potential with improved survivability.

With advanced flight control and sensor gear, the Valkyrie contains technology comparable to those found in Space Marine Vehicles, limiting their construction to sufficiently-advanced planets such as Forge Worlds. In flight, the aircraft utilizes twin vectored engines in order to not only vertically take off and land, but also hover in mid-air, allowing for greater accuracy in deploying its twelve passengers. These engines can be sealed, and an onboard oxygen supply employed, for when operating in hostile environments. Common methods for deploying from a Valkyrie range from simply jumping off (if the height from the ground is low enough) to fast-roping and rappelling.When unable to operate that low to the ground, deploying via high-altitude jumps using grav-chutes are possible, though highly dangerous.In addition, when mounting extra fuel tanks the Valkyrie is capable of carrying a modified Drop Sentinel, Cyclops Demolition Vehicle or Sentry Gun.

Its primary armament is a Multi-laser, which can be replaced with a Lascannon, and two door-mounted Heavy Bolters. This combination of weapons allows Valkyrie pilots to stay on station once their cargo has been dropped and provide limited air-support to the troops on the ground. In place of the craft's two external fuel tanks the Valkyrie can instead take either two Hellstrike missiles or two Rocket pods, and can receive additional upgrades.

The Viper Class Scout Sloop is a model of small reconnaissance and escort ship used by the Imperial Navy and are among the smallest Imperial starships capable of carrying a Warp Drive. They are used mainly for short-term spy missions aimed at specific hostile regions, unlike the Dauntless Class Light Cruiser which conducts broad patrols over wide areas.

A Viper Scout Sloop is equipped with powerful asupex and augur scanners to collect as much information in a hostile region as possible before quickly retreating to Warp Space in order to avoid enemy pursuit. It is, however, not a heavily armed class, as extensive weaponry would draw vital power from its sensor arrays and engines.


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