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Chapter 22: The Headache 2

Welp, its between Barbarian and Warrior...the other ones just arent my style, brawler sounded cool for a second but not good enough gains.

Ah hell, I gotta pick a sub class after this aswell so lets make a decision then go to Talent points, skill points after that. So lets weight my options, on one hand moderate buff to power and vitality, aswell as I'll level up mastery skills with 'crude weapons' do lets assume shit like clubs and...I dont know, what counts a crude weapons? I don't think I'll go with it based on that alone. Also, here comes another kicker, I'm supposed to gain stats directly when I level up?If this stat gain starts at whatever level I get classes at, how come my stats only get higher when I actually spend points?

I have a bad feeling, that you aren' meant to skip through so many levels at once, and instead grind through them one at a time in order to effectively manage the gains from stuff like classes and the stat gains. But instead, I jumped right to level 45 and missed out on a ton of potential stat gain...

Well hell, doesn't that mean I'm considerably weaker than I should be? I mean, I feel like I'm at a serious disadvantage here. I might be over leveled but whats the point if the stat gain is neglected? From what I've seen the actual 4 main stats are the big stuff, the important cogs in the shitty wheel I've been forced to roll.

This is making me stressed out even more, lets just move on to the skills and not think about it too much.

[Skill Store]

Thrust Attack cost 1 sp

Blunt Attack cost 1 sp

Pain Resistance cost 1 sp

Fear Resistance cost 1 sp

Counter cost 3 sp

Terror Breath cost 2 sp

Fire Mana Breath cost 2 sp

Pure Mana Breath cost 5 sp

Heavy Blow cost 2 sp

Damage Resistance cost 5 sp

I mean, not much of an increase again. Sooo, I already know what the old ones do so how about the new ones?

Blip!

[Fire Mana Breath]

Breathe concetrated fire type mana, intensity of flames and concentration of mana depend upon skill level. Fire mana skills are considered to be the most common and useful of magic type skills.

[Pure Mana Breath]

Breathe pure, concentrated mana. Intensity and concentration of mana depend upon skill level. Pure mana skills are considered to be useless as it's low level but highly feared for its potential destructive power at a higher level.

[Heavy Blow]

When activated, strikes will have the weight of 3× your power stat. Drains stamina.

[Damage Resistance]

Reduce all physical damage by 5%


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