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Chapter 2: Entering the World of Chronicles

As I opened my eyes, I found myself in a breathtakingly realistic virtual world, standing alone in a vast prairie. The vibrant colors, intricate details, and awe-inspiring landscapes left me speechless. Eager to explore, I wandered through my surroundings, taking in the scenery and getting used to the game's mechanics.

Suddenly, a holographic screen appeared before me, explaining the initial game mechanics in clear text.

[In the Game World of Chronicles you have the same appearance as your real self, There's a Nobility system for lords: Squire, Knight, Baronet, Baron, Viscount, Earl, Marquis, Duke, Grand Duke, Archduke, King, Emperor. Each player will start as a Squire and upgrade with reputation points. In your inventory there will be an initial flag to claim the land and build you village head house]

Following the screen's guidance, I navigated the menus to customize my character's attributes.

[SYSTEM]: Please select your character's attributes:

Strength: [10] - Influences physical power and ability to carry heavy loads

Dexterity: [10] - Affects agility, evasion, and crafting skills

Intelligence: [10] - Determines efficiency in resource management and strategy

Charisma: [10] - Influences the player's ability to lead and negotiate with NPCs

Free Stats points: [10]

After selecting and adjusting my character's attributes, I finalized my decisions, feeling a sense of accomplishment and excitement for the journey ahead.

Strength: [12]

Dexterity: [11]

Intelligence: [13]

Charisma: [14]

As I looked around, I realized that the place where I had first appeared was perfect for establishing my village. I opened the game menu and discovered the world chat, where I found other lords discussing their own experiences.

[World Chat]: Heavenly Emperor: Just started building my village, any tips?

Newbie Hunter: Focus on resource production first. You'll need it for upgrades.

Fire King: Don't forget to recruit troops for defense.

Reading through their conversations, I began to learn about various systems and mechanics governing the game world, such as building, resource gathering, building upgrades, and trades.

Feeling ready to start building, I planted my flag.

[Choose a Name For the Village]

'It will be Emerald Haven'

[Start Building]

[Building Menu]: Village Head House • Wood: 100 • Stone: 50

Searching my inventory I found starter gathering tools a rapidly began collecting the necessary resources.

I continued to gather resources and began constructing my village head house. With each swing of my pickaxe and chop of my axe, my excitement grew. This was my chance to build something from scratch and make my mark on the world. As I worked, I thought about the various systems and mechanics I had learned about in the world chat. I knew that I needed to focus on resource production if I wanted to progress quickly.

After several hours of hard work, I finally finished building my village head house. Looking at it with pride, I thought about what to do next. I knew I needed to gather more resources and recruit some villagers to start producing food and goods.

[SYSTEM]: Congratulations! You have claimed this land as your territory.

With my territory claimed, I looked around, eager to embark on my journey to build my village and rise through the ranks of nobility.

[SYSTEM]: Villagers will begin to spawn at a rate of 1/day. this rate may change based on the level of the village.

I noticed something new in the status panel:

Village Statistics:

Total Population: [1]*NEW

[Village Spawn rate: 1/day]*NEW

Available Housing: [0]

Food Production: [0]

Wood Production: [0]

Stone Production: [0]

Village Income: [0]

Reputation Points: [0/10000]

Village Buildings and Upgrades:

Village Head House: Level [1]

Resources:

Wood: [14]

Stone: [5]

Food: [0]

Gold: [0]

As I looked in the horizon I saw a person arriving in my territory with ragard clothes.

He was a young man in his early twenties and with a careful gaze asked if I could give him shelter.

So I, "Could you become a villager of this place?"

from what he answered positively

Excited to meet my first villager, I decided to explore the surrounding area to see what resources were available. I found a nearby forest with plenty of trees and a river where I could fish. With these resources, I could start building the basic infrastructure of my village.

As I gathered wood and fish, I noticed that something new had appeared in the status panel:

Village Statistics:

Total Population: [1]

Available Housing: [0]

Food Production: [0]

Wood Production: [0]

Stone Production: [0]

Village Income: [0]

Reputation Points: [0/10000]

Village Buildings and Upgrades:

Village Head House: Level [1]

Resources:

Wood: [20]*NEW

Stone: [5]

Food: [2]*NEW

Gold: [0]

Based on the situation so far if I wanted to grow my village quickly, I would need to focus on building and upgrading as much as possible.

With this in mind, I began planning out my next steps. I would need to build more housing for my villagers, as well as resource-gathering structures like a sawmill and a quarry.

As I continued to explore and build my village, I felt a sense of excitement and anticipation for what was to come. The World of Chronicles was proving to be even more immersive and engaging than I had imagined, and I was determined to make the most of my opportunity to thrive in this virtual world.

Looking the status panel:

Name: Alex

Title: Squire

Village Name: [Emerald Haven]

Village Level: [1]

Character Attributes:

Strength: [12] - Influences physical power and ability to carry heavy loads

Dexterity: [11] - Affects agility, evasion, and crafting skills

Intelligence: [13] - Determines efficiency in resource management and strategy

Charisma: [14] - Influences the player's ability to lead and negotiate with NPCs

Village Statistics:

Total Population: [1]

[Village Spawn rate: 1/day]

Available Housing: [0]

Food Production: [0]

Wood Production: [0]

Stone Production: [0]

Village Income: [0]

Reputation Points: [0/10000]

Village Buildings and Upgrades: Village Head House: Level [1]

Resources: Wood: [20] Stone: [5] Food: [2] Gold: [0]


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