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Nydre

Nydre

male LV 12

No u

2018-01-28 Joined United States

Badges 11

Moments 46

Nydre
Replied to Xellos1248
She still cheated and took advantage of him in this life.

Listening to the crowd's discussion, Noah recalled there indeed was such a rule. He had attended this 'Survivors Alliance Convention' in his past life. Knowing it is one thing, but Noah didn't take it to heart. What happened in his past life was in the past; what does it have to do with this life?

Apocalypse - Infinite Plunder

Apocalypse - Infinite Plunder

Sci-fi · bomer_allen

Nydre
1mth
Posted
Overall, it is very boring, it became a chore to read with the long and drawn out internal monologues and lengthy explanations. The power scaling is a mess, the character interactions and the characters themselves are plain and uninteresting, and the pace is incredibly slow. A slow pace is not necessarily a problem if it weren't accompanied by some major pitfalls. Firstly, the development of the characters' relationships are poorly conveyed and the general dialogue format is very shallow and unpolished. Dialogues between the Mc and other characters always come off as aimless and very impersonal, always maintaining the level of casual banter or small talk one would have with an acquaintance. This is highlighted by a striking lack of detail and emphasis given to non-vocal character communications, something I attribute to the story's strange narration style, as body language and facial expressions aren't explored above a primitive application. Secondly, relationships are developed at an extremely slow pace as well. As a result, everything aside from the occasional fights feels very mundane, aimless, and passive. I personally find this very boring, I cannot stand a slow paced story with so little character development, especially when everything aside from that is the Mc doing chores, ceaseless internal monologues, and the author's constant fights with his power scaling. The power scaling is sloppy, the Mc kills an armored level 3 berserk floor boss at lvl 0 and then loses to a lvl 3 human at lvl 2. Onto the main character's character, I find it extremely disappointing. I will keep it short, but he certified that he would win the war game with 100% certainty just to get beaten by a lvl 3. If the lvl 3 hadn't forfeited without fighting for some god forsaken reason like he did, then not only Hestia, but he himself would have become a sx slave due to his unrestrained arrogance, All self inflicted as he himself provoked the situation. Nuff yap bye.
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Nydre
10mth
Commented
I don't like how Eugene has a sexual/romantic relationship with a female lead only to retain the just-friends dynamic. These developments feel fake with how inconsequential they are, they don't have any effect on how they behave or treat each other. All of his relationships just feel very casual and unimportant to him, including Lethe. Regardless of whether it's intentional or not, it is a waste of character development. You've developed Irina's character and her relationship with Eugene just to reach the most unsatisfying conclusion, there being no change in there at all. This has happened not just to Irina, but to every other female lead except Maria who hasn't had the screen time for it to occur. Eugene, despite his drive being one of his most pronounced assets lacks exactly that when it comes to interpersonal relations. For example when he and Lily kissed; Did he want to kiss her? We don't know. Did he kiss her when the opportunity presented itself? Yes. Despite his willingness to kiss, does he ever initiate one? No. Eugene takes every opportunity to have romantic/sexual contact with those around him when presented yet never seems to have the drive to initiate it. He takes what he gets and doesn't try for anything beyond that, this behavior greatly contradicts how his character has been described throughout the novel. Also, has this kiss with Lily changed anything at all? No, they all go along with their day like nothing. This "cool" and "nonchalant" character they are all putting on is not how normal likable people behave, they just come off as uncaring and banal. They behave like middle-school Redditors who think they are cool and mysterious for acting like they are above what others would usually care about, "Yeah we kissed, it's no big deal really". Another thing is that the bantering friends with clever comebacks every other line dynamic is extremely overused. He has this same dynamic with Nao, Lethe, Irina, and sometimes Dawn. Not only that almost every female lead (side characters too) needs to have a strong character and some extreme characteristic on the level of Eugenes in order to even be relevant, they all match his energy perfectly. The problem is that they just look like copies of one another because of that; Lethe is crazy, Maria is crazy, Nao is crazy, and Irina is crazy. If it weren't for their different backgrounds they all would be the same person, in other words, they are very unoriginal. I understand you are doing this to make it so that they don't get outdone by other characters but they are just a dime in a dozen now, an unremarkable female lead without a strong character that openly shows her care and affection and can be vulnerable around him would easily outshine all these mary sues. The last thing is don't focus on one aspect of their character so much. It feels like you took one character trait and made it their whole character, they just feel one-dimensional. Like Lily and her dirty jokes, that's all she does now. No character shows weakness, is relatable, behaves normally, or has any personality outside of their "strong" and "quirky" one. They are all Mary sues, which makes them very hard to like or care about.
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Nydre
Replied to Magecrafter
The villagers are very annoying characters; they have no character depth and have only contributed to restricting the MC. I initially had a decent opinion of them at the start of the novel since they were a source of karmic points, yet by Chapter 200, they'd long outgrown their use. MC cannot live his life because he has to babysit all these villagers who only receive and never give; they are entirely dependent on him and only offer drawbacks in return, especially when the karmic points they offer aren't substantial considering his current surplus of them. Not to mention that they dump problems on him all the time because of his hero status (mostly Sarah), and I understand the plot needs to move forward, but I would prefer it to be presented in the form of a system quest where the MC has the choice to refuse and gets the appropriate rewards for doing these deeds. It is unpleasant that the MC is almost always coerced into doing these things due to the risk that refusing could tarnish his image. It is especially frustrating that these annoying characters are what the MC sacrifices all his power for; I had initially believed the MC was tricking Death because of how suddenly the hero complex kicked in. I assumed he was simply acting the hero since all of his thoughts regarding the villagers beforehand were always laced with caution, and all of his reasons to help them stemmed from system quests or were simply ploys to improve his reputation, so I still find this sacrifice to be abrupt. My next complaint would be the world building; it is simply non-existent. If the story were a game map, then only 3–4 areas of the map would be unlocked because that is the entire scope of the story; this wouldn't be a problem unless you remember that this is an Isekai story. I don't mind the small scope; however, it really takes away from the Isekai genre that the environment is entirely undeveloped. No monsters, nay, animals outside of dungeons; no treasures to be found; no adventures; and no special environment. It's like an underdeveloped earth where someone places the fantasy elements of demons and dungeons, and that's it. There has yet to even be one living animal or even the cliche slime to ever be mentioned, nor does there appear to be a natural ecosystem. I'm forced to assume that it exists, but not even the villagers have interacted with their environment since every aspect of their lives revolves around the MC. Travels have also lost their novelty due to the MC having a car; it's convenient, but it has removed many opportunities for character development and just general world building. Another problem would be the MC's lack of incentive and initiative; he doesn't seem to have any goals and is simply dealing with whatever the plot has in store for him. He doesn't seem capable of progressing without the plot throwing hurdles in his way; he is unwilling to go outside of his comfort zone despite his changing circumstances. If the plot didn't constantly challenge him, I would imagine he would be level 20 and still be cooped up in his village without any intention of looking for opportunities. I'll summarize the rest quickly: his knowledge from the novel and his system shop play a significantly smaller job than they should, especially considering how important karmic value was stated to be in chapter 10, yet its role has only been used to wow people with his technology and plays a small role story-wise.
Nydre
Nydre
Posted
It got boring. The initially interesting premise of the MC going against all odds to triumph over what would normally have been an impossible situation quickly became tiresome when it happened on every encounter. The initially funny dynamic between the paranoid MC and his overzealous followers grew stale after its second appearance, yet it has become a running gag despite it not making much sense anymore. This novel doesn't even have a comedy tag, so I don't understand why this same joke appears again and again when all it does now is make the MC look stupid. The nail in the coffin was the MC's extremely disappointing character; every small win immediately makes him complacent, and he hardly ever learns from his mistakes. Worst of all, he has a hero complex and willingly loses all his levels to save some villagers, most of whom are just background fluff bar a few. I hate when the MC gets nerfed; all I can see coming from this are the same two aforementioned tropes being rinsed and repeated like a cultivation story with their young masters. I also find his decision to avoid Lilith after what they went through to be extremely cowardly; she was with him at his worst and accepted him for who he truly was, and he pays her back by avoiding her. All with the pathetic excuse of "I'm a hero and she's a demon," he plots against Gods and is ultimately going to go against the demon god himself, and yet he can't even face someone who dies after betraying her race for him all because he can't bear to risk his image, the same reason he won't answer to any of the other female leads who are infatuated with him. Something he is blissfully unaware of due to the "cautious" gag, all due to this gag the MC has become the dreaded dense Japanese protag who cannot read social ques or even has a modicum of common sense. I admit he has grown since the start of the novel and he might very well grow to an acceptable level but it is simply too slow and too late, my interest is low after his continuous disappointment. Overall, the novel had potential; I could ignore the forced zeal of every human character who would miraculously misunderstand his every action (another gag I'm assuming, would've been more bearable if it had some grounds for it's occurrence beside simply plot, maybe a title or a skill), but the MC is simply unbearably pathetic.
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