Zaborn_1997

Zaborn_1997

male LV 3

Just casual writer's and not really fluent at english , but let's hope you love my stories!

2019-11-30 Joined Japan
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Original works
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Zaborn_1997
Zaborn_1997
25 days ago
Replied to TReXD

we'll i think the video is reposted the original definitely more than 5+ years ago tho lol.

AN : Fun Fact this scene based on real video i'm so impressed by it lol.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
25 days ago
Replied to

try look for "PLAYING GUITAR HERO ON A MOVING SEMI TRUCK!!!"

AN : Fun Fact this scene based on real video i'm so impressed by it lol.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
1 months ago
Replied to Casey_Short

Thank you for your Kind words, i promise i will work hard to Atleast be more consistent

Zaborn_1997
Zaborn_1997
2 months ago
Replied to Levicious_Xazabi

Zaborn is "First Alternate account" this he expects people know it's him while "Isekai" is second alternate account where Zaboru will incognito

However, since he wanted to release the Fate/Stay Night game now, he realized that one account would not be enough. After thinking about it carefully, he decided to create two alternate developer accounts instead. The first account would use the name "Zaborn." The name was intentionally chosen because it was connected to his ghost partner, making it feel like a small inside joke that only he understood.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
3 months ago
Replied to Soulforger

it's simillar with DS but with no touch screen

Zaboru also pushed for user accounts and a trophy list, similar to ZEPS 3. On ZEPS 3, trophies and profiles existed, but without Wi‑Fi they relied on LAN cable connections for syncing. The ZGBA improved that idea by letting players keep a personal profile on the handheld itself and, when connected, upload their achievements. Still, Zaboru made the limits clear from the start. The ZGBA's internal storage wasn't strong enough to support a true digital storefront or full downloadable games. The profile system was primarily for identity, saves management, and trophies, a way for players to feel ownership over their progress and show it off without turning the handheld into something it wasn't ready to be.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
3 months ago
Commented

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He wore a clean, sharp outfit that didn't scream for attention, but somehow pulled it anyway—simple lines, confident posture. And the biggest surprise was his hair: short, stylish, and dyed with a bold color!. It wasn't loud in a childish way. It was deliberate, like a flag. *Image

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
3 months ago
Replied to Nickalpha01

yes even in 80s laptop already exists

Zaboru was still lying on his back, unconscious, but his vital signs were strong and stable. The monitors beside him blinked rhythmically, each steady beep quietly reassuring everyone that his condition was improving. Sitting close to his bed was Ayumi, faithfully accompanying him while continuing to work on her laptop for Akaishidan's recent game projects. Even in this moment of uncertainty, responsibility did not stop—but neither did her devotion. The doctors had said that Zaboru was expected to regain consciousness today, and she held onto that hope tightly. Zaboru lay there peacefully, his expression calm, almost as if he were simply sleeping after an exhausting day. Ayumi looked at her husband and whispered softly, "Zabo.. Please open your eyes. I miss you." Her voice trembled despite her effort to remain composed. She let out a quiet sigh, and tears welled up again even though she knew he was medically fine. The accident had reminded her of something painful—no matter how strong, intelligent, and capable her husband was, he was still human. And humans, no matter how powerful they seemed, were fragile. That realization deepened her feelings even more, making her love him stronger than ever before.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
3 months ago
Replied to Nickalpha01

no this is based on real ps1 game, look for Super Shot Soccer

It didn't stop there. A defender snapped his fingers and a stone wall burst out of the pitch like a sudden cliff—an entire "Great Wall" rising in a straight line to block a shot mid-flight. The ball slammed into it, cracked it, and still ricocheted back into play like a cannonball.

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

Zaborn_1997
Zaborn_1997
3 months ago
Commented

img
Zaborn_1997
Zaborn_1997
3 months ago
Replied to DaoistInJ8pW

It honestly depends on the restaurant. You might read that Japanese restaurants don’t accept tips because it’s considered rude, and that is true in the traditional sense. However, there are many restaurants—especially in modern Japan—where they won’t reject extra money, particularly from fellow Japanese customers. It also depends on the owner. Japanese people are well known for taking pride in their craft, and this attitude is usually stronger among older generations. Meanwhile, the younger generation often focuses on turning their craft into profit, just like in the rest of the world. Back to the tip , the thing is it’s quite different from a “Western tip.” It’s more like saying, “I love this food, so here—keep the change.” Japan is just like the rest of the world. It’s not really as perfectly “disciplined” as it’s often portrayed to be. That’s why I say anime and real Japan are very different. Anime often shows what an ideal Japanese society looks like to some people.

"Zaboru Renkonan," Toki said. "He'll be here tonight to check on the machines."

Another world Game Developers in Japan`s 1991

Another world Game Developers in Japan`s 1991

Video Games · Zaborn_1997

  • Another world Game Developers in Japan`s 1991 original

    Another world Game Developers in Japan`s 1991

    Video Games REINCARNATION VIDEOGAME NO-HAREM ORIGINAL ENTERTAINMENT

    4.48 Recently Updated

    Original Fanfiction by Non-English Speaker *LEAVE NOW IF YOU LOVE HAREM! Reincarnated person in another world in 1991 where the gaming and entertainment industry are like in those early 1980s - MC is Human he is start from Naive to better version of Himself and He is not perfect and will never be *I just love those video game developer novel , but unfortunately most of them are focused on so much things except video games industry. I also not big fan of harem. I've also new to writing so please forgive me if I'm making mistake, and if you seek perfection in my novel, you ain't gonna find it lol, also this is not translation but my OG, Also be patient this fics have slightly slow pace and the earlier chapters is quite mess hahaha* English Also not my first Language. So i write this with my First language then translate it with help of AI.* if you want support me : https://www.pa*reon.com/zaborn_1997/membership

    1249 Chs 9.2k Collections

  • Zaboru Tales : The Negative Charm Martial God original

    Zaboru Tales : The Negative Charm Martial God

    Action ACTION ADVENTURE REINCARNATION MAGIC SURVIVAL

    Zachary Bonisegna was an marital artist master , but he got accident and can't practice martial arts again so Zachary go to playing-Rising Live, the virtual reality game that consumed his days and filled his nights with adventure , and he can practice martial arts again. But his life took a bizarre twist when he play Rising Live suddenly Thunder struck his device and then he awake not as himself, but as Zaboru Renkonan, a character of his own creation within the game's world. Zaboru Renkonan was no ordinary avatar. He was a character min-maxed to perfection, a master of strength, Perception , intellect , and agility, and has normal Luck equipped with skills honed for survival and combat. His stats bordered on legendary-save for one glaring flaw. His charm, set at -1, was a deliberate quirk Zachary had added for fun, thinking it would make the game's interactions more challenging. But now, that same flaw was an inescapable curse. In this real version of Rising Live, Zaboru's negative charm didn't just make people wary-it made their skin crawl in his presence, an intangible discomfort they couldn't explain. His face, though unremarkable to Zachary in the game's character editor, now unsettled even the kindest of strangers. This was no longer a game. It was life. Follow Zachary as he navigates his new reality, adjusting to life as Zaboru Renkonan-a formidable figure burdened with an unsettling aura-in a world he thought he knew, yet now finds perilously real. Through battles, alliances, and the echoes of his past as a gamer, Zaboru must carve his path in a place where stats are more than numbers, and survival is the ultimate quest

    13 Chs 14 Collections