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Adi_Blake

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2020-04-16 Joined Global

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Replied to KevLer

hahaha True!

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Congratz on 3k chapters Exlor! Design spirit idea: Double Chimeric Dragon. There's a bit of context here first, as this should be a 2 design spirits in one, and it would be tied into a small Swordmaiden training arc as follows: Ketis and Dise talk to Ves about going to a planet that has multiple exobeasts so that the new Swordmaidens can take the traditional examination, ofc they will do this with a safety net so that they don't lose new recruits but the ones that succeed will become elite Swordmaidens and the others will remain as ordinary Swordmaidens. On the planet, Ves decides to use the Aspect of Transcendence on some of the Exobeasts and is mostly unsuccessful until a mutated "insert planet name" dragon develops a spiritual attribute, actually two spiritual attributes as the mutation of the dragon (prior to being exposed to AT) is that it has two heads, and each head will have its own spiritual attribute. The double-headed dragon however if very feral and doesn't listen to Ves (maybe a downside of using the aspect?); so Ketis and Dise suggest as an additional examination for the most promising recruits of the Swordmaidens that have already slain their exobeasts with ease to kill the dragon. The dragons' heads are very different, one looks healthy and is much larger and the other one is shriveled and much smaller; the large head has excellent positioning in battle and controls the body as if it sees through its opponent moves while the small head doesn't do much except once every few minutes releases a very powerful slim beam that can cut through most defenses, even though Unyielding alloy. The most gifted of the new Swordmaiden recruits take the challenge to slay the beast and Ves harvests the two spiritual fragments, but he ends up with a conundrum, the two fragments deteriorate when not together, so although they are two different fragments they cannot be used separately. Fragment 1: Judgement of the Meek - once every 30 minutes add a powerful spiritually charged energy to an attack causing its power to multiply by a few orders (2nd class attacks can pierce through 1st class defenses); the magnitude of the improvement in power is directly proportional with the difference between the target and the attacker Fragment 2: Eternity - allows the user to improve their reaction time by several orders, every 1 minute the user can feel as if the world around them slows down to a crawl, while their thought process remains normal (in actuality the opposite happens, the thought process of the user accelerates tremendously and they can strategize or hit windows of opportunity with pin-point accuracy.) The design spirit would be perfect for Davia Stark's expert mech as it fits with her philosophy of hitting above her level and "Eternity" would be incredibly useful to a long-range sniper pilot like her. Honestly, I would like for the two spirits to have their own ratings, but I've included a mutual rating for both if it's too much to have separate ratings; I've considered adaptability as the ability of the pilot to adapt the ability to their own uses whilst ability diversity as the ability of the design spirit to encompass different modules of the mech (ex: Judgement of the Meek can be added to all kind of ranged weapons as well as melee weapons but it does only one thing so it has a score of 0 in adaptability and 3 in ability diversity) Judgment of the Meek (conditional, the Ability power scales from 1 to 7 based on the difference between target and attacker) Intelligence (0/10) Adaptability (0/10) Ability Diversity (3/10) Ability Power (7/10) Eternity Intelligence (5/10) Adaptability (5/10) Ability Diversity (0/10) Ability Power (0/10) Both Fragments as one: Intelligence (3/10) Adaptability (2/10) Ability Diversity (2/10) Ability Power (3/10)

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