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AntCafe

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2020-11-20 Joined Global

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I haven't read to far into the story as of the time of writing this review so some of my points may be obsolete at later chapters. (possibly mild spoilers below) As many other reviews have stated this is a story about a guy who is obsessed with giving a villainess in a game he played a 'good' ending and like many other similar story's in one way or another ends up in that game world. personally I enjoy these types of story's or at least the few of them I have read, this story begins quite good, the only blaring red flag is the MC constantly thinking about the villainess which I originally thought was just to drill into the readers head about our mc's determination to see this character have a good end (like people wanting to find all the secrets in a game). if this was the case however after entering the world of the game the MC should calm down and we can actually see some character development of the MC figuring out how to survive in his new found situation right? wrong! the MC does a basic rundown of his situation then proceeds to continue thinking about the villaness without even organising a basic plan for his own survival. that is just the MC's personality, the rest of the supporting cast of characters (whom I have read very few of at the moment) also don't have extraordinary character design an example of this is a trained knight of a noble house crying over the deeds of the MC nearly killing himself to save some random person he doesn't know while calling him a hero, there are more characters that I could mention but I honestly think it is better to read for yourself to see whether you like the character design. so yeah this story in my eyes has a lot of potential in terms of its world and the general idea the author seems to want to convey however gets dragged down heavily by its 2d and shallow characters. I believe my views on this won't change too much unless in a later chapter the MC gets some sort of wake up call and gets some character development to make him more than a piece of cardboard simping over a game character.

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