How so? Crossbows, historically, didn't make a huge difference over bows in field battles, they mostly only made it easier to defend against assaults or sieges on city walls. Now they did allow for larger volumes of missile troops since training a crossbowman is way easier than an archer, which would probably be damaging enough to ancient formations to cause significant casualties and attrition, but not by a huge margin. City battles, where tons of conscripted peasants could aid in defense, is where the real difference would be made, making the enemy pay dearly for every attack by sheer volume of crossbow fire.
ch 1051 New Plans
War · FerriticMatrix
You forgot to include her humanoid form here
[Cassandra]
Fantasy · uwuzer
Further ideas here that you are free to disregard but grenadiers would be a good application of gunpowder too. In the warfare that you depict where punching holes in enemy lines is the key to victory, you could either have grenadiers all across the 2nd or 3rd row to shred the enemy frontline apart, or cluster them on one or a few spots to punch deeper holes in specific spots and allow flanking and encirclement. Obviously, grenades would also be an absurdly psychologically damaging thing for the era, explosives would be utterly terrifying to an enemy with no knowledge of them and their superstition would lead them to conclude all kinds of crazy and scary things, making a mass rout quite possible if there isn't a huge troop number disparity.
ch 1051 New Plans
War · FerriticMatrix
We're slowly approaching real kingdom building territory, I can tell it's gonna slowly ramp up and I'm looling forward to it.
ch 137 Prosperous Kingdom (01)
Fantasy · uwuzer
I think what makes you so unique as a writer is how realistic you make your characters for the most part and their psychology and morality, it's very "human" and legitimately what you would expect people to behave like if one day the world switched to the fantasy genre. It's still a harem fantasy so there's some unrealistic parts, but far less than you would expect for the genre. Also very good worldbuilding and plot development, it's an intriguing world with a great plot that has lots of potential. Keep it up!
ch 136 Night Thoughts
Fantasy · uwuzer
Good on you for making the opponent a real person with real thoughts and motivations instead of just "Punching bag C". Gives the story a lot more depth and meaning as well as, like you said, a good opportunity to reveal AOTG plans, background, and motivation. Keep it up author, I think you may be the best writer overall that I've stumbled across on webnovel so far.
ch 133 AOTG BATTLE: Lance's Side
Fantasy · uwuzer
I get the feeling Miwen's opponent has a gift that levels the playing field between skills or even reverses it. No other way I could see him posing a threat to Miwen unless Elizabeth keeps her involvement minimal. I get the feeling she may be more in danger than Miwen somehow. Maybe his gift ignores or dissipates mana, making him the perfect counter-mage.
ch 132 AOTG Battle: Licia's Side
Fantasy · uwuzer
The mental image I have of Miwen's battle here is Miwen as anakin going berserk while dueling obi-wan in revenge of the sith, except anakin wins and is less screamy and more death glare and furious quip. Both were driven to their rage because of the near-death state of a woman important to them, too.
ch 128 AOTG Battle: Claire's Side
Fantasy · uwuzer
Glad to hear that, I will look forward to it.
ch 1051 New Plans
War · FerriticMatrix
I'm really digging the whole roman legion plus european heavy cavalry, crossbows, and even the instant-bow thrown in mix of warfare, but I hope you're not such a romeaboo that you stop there. If this is going to be several thousand chapters, as I suspect it will be, he should move on to pike and shot or even straight to musket and cannon warfare EVENTUALLY! Obviously his industrial technology is a bit unprepared and he has no chemists to speak of at the moment, but college chemistry classes should have prepared him for at least basic stuff that he can teach, and with gunpowder being a specific mix of charcoal, sulfur, and saltpeter, it isn't incredibly complex. Remember, your mc IS a metallurgist, don't tell me he doesn't have the knowledge to educate men enough to make muskets and gunpowder, it will just take time. Would be cool if a couple rounds of cannon canister shot annihilated an enemy cavalry charge in its first battle, for instance.
ch 1051 New Plans
War · FerriticMatrix
I don't think you made Miwen overly edgy here, it makes sense for the anger and other emotions that came out when he heard his sister, his greatest emotional support, was nearly killed for selfish reasons. That would harden anyone's heart a bit and make them more intense than normal, bringing out aggression and hatred that is not often felt or expressed. Obviously it would be bad if Miwen kept getting edgier and edgier, but if this is as bad as it gets for now then no problem. Also, please don't kill off his sister for Miwen's character development. I don't know her enough to care much about her as a character I just don't want to see Miwen suffer so much. If there HAS to be tragedy to drive the story, kill off his parents at some point. Not that I'm fond of that idea either, it's just a better alternative.
ch 126 Battle Against the AOTG: Start
Fantasy · uwuzer
Might want to put a limit on the size of Miwen's harem in order to not compromise character development writing quality. Hard to say what a good number is but if I were you I wouldn't go beyond 12. Take "My three wives are beautiful vampires" as an example for what happens when you don't limit the harem, dude has like 40 or so wives at this point I think and some of them become a bit forgettable or indistinguishable. If you're willing to implement something like a wives/concubines divide, where wives are more prominent and characterized while concubines are less so, his harem could be larger that way and you'd have valid reasons for not characterizing the concubines as much. Not recommending that, it's just an option. I just don't want you going overboard and compromising the awesome writing and character quality you established thus far lol.
ch 125 Finishing The Infinite Hotel's Game
Fantasy · uwuzer
Please tell me you didn't drop this permanently...
ch 58 (LVIII) The Celestial Blacksmith
Fantasy · One_Winged_Angel
I think a big part of Miwen's incentive structure should be the system itself and some sort of "reverse tax" where basically depending on their contribution and accomplishments they will "earn" kingdom points (or tickets via a ticket to kingdom point exchange rate) to their name, which can be used for housing, items, gacha tickets, and perhaps most importantly, skill-sharing. This is probably Miwen's most busted ability: to be able to give anyone regardless of gift any given skill of his citizens, allowing incredibly potent and effective skill combinations that allow for absurd amounts of power and efficiency. Combined with a semi laissez-faire leadership style that allows some amount of autonomy, being able to gain that much power and decide how to use it would be very attractive for some, and the security and strength this would provide would also lead to great prosperity for everyone else more than likely, regardless of their strength, as long as it is managed well (which I think is a safe bet here).
ch 115 The Mine
Fantasy · uwuzer
Good to see you've put a lot of thought into this sort of thing too! Encouraging to know this story is in good hands. I might still share ideas from time to time, but at least now I'm pretty confident you have a lot of thought put into this and have a well-ironed out structure and progression. I greatly look forward to the future of this story then!
ch 113 His Path
Fantasy · uwuzer
I was struck by a sudden deluge of ideas so bear with me author. You could implement something like positions as part of miwen's gift, and maybe even classes or traits. Positions could be administrative like "Manager of the royal treasury" or court-based like "knight, baron, viscount, earl, marquis, duke", etc. Would be something Miwen assigns to his citizens and gives them limited control over certain aspects of his kingdom-space and those "ranked" below them. Would probably be unlocked after meeting certain conditions of citizen number, kingdom size, kingdom points, etc. Classes could be anything from making anna a swordsman or fighter after reaching a certain level and skill threshold with bonuses to physical stats and a tailored skill tree, licia a magic swordsman with bonuses to mana and speed or something and a tailored skill tree for using the sword and magic in tandem, etc, or it could be more like classes in the fire emblem games. If you don't like the class idea, you could add "traits" instead, basically something unlocked when reaching a certain combination of skill levels tailored to a specific combat role or specific strengths. Beatrice could get something along the lines of "scholarly witch" that helps her learn magic faster, memorize more, cast it faster, etc. Anna could get something like "steel swordsman" that gives her bonuses to hp and vitality, maybe some defense-centriflc skills or skills designed to block and lock and enemy in place, etc. You don't have to use any of these ideas or use them exactly as I mentioned, but if they might help you write a better story then I'm happy to help :)
ch 113 His Path
Fantasy · uwuzer
it's working now
[Cassandra]
Gacha Kingdom Building
Fantasy · uwuzer