China's first 3D animation was Journey to the West: The Return of the Great Sage. The film was released in 2015. It was a 3D animated film with Journey to the West as the background produced by the famous Chinese animation company Jianan Media. The work had achieved extremely high box office sales and reputation in China and around the world, becoming one of the representative works in the Chinese animation field.
3D animation was a form of animation that created virtual characters, scenes, and storylines through 3D modeling, rendering, and animation production techniques. In 3D animation, the audience could see the appearance, movements, and expressions of the virtual characters, not just simple text or image descriptions. 3D animation usually uses computer graphics techniques to create virtual worlds and characters, and uses frame by frame rendering or motion capture techniques to create character animations. This technique can create very realistic characters and scenes that allow the audience to immerse themselves in the story. 3D animation was widely used in movies, television, games, comics, illustrations, and other fields. It was a very popular form of animation.
The cost of 3D animation and 2D animation could not be directly compared because each type of animation had its own unique cost structure. 3D animation usually requires more production staff and more equipment because it requires the creation of 3D scenes and characters and the presentation of them on the screen. In addition, the production cost of 3D animation was relatively high because it required more technical support and higher production precision. The cost of 2D animation is relatively low because it only requires simple 3D modeling and rendering. Many 2D animation works have existed for a long time through traditional media such as comics and movies. However, 2D animation required more manpower and time because it required the creation of a large number of 2D characters and scenes, as well as a lot of modifications and adjustments. In short, the cost of making 3D animation may be higher than 2D animation, but it depends on many factors, including the type of animation, production scale, equipment, and personnel. The cost of 2D animation depended on the experience and skill level of the production team.
One-dimensional animation, two-dimensional animation, and multi-dimensional animation referred to different concepts of animation culture. One-dimensional animation referred to the animation works in the real world such as comics, animations, movies, TV series, etc., which were usually produced by 3D modeling technology and could be played on television, computers, or other media platforms. One-dimensional animation was usually seen as an animation work in the real world that was related to the three-dimensional real world. Two-dimensional animation referred to fictional two-dimensional animation works, usually created by cartoonists or illustrator, presented in comics, illustrations, games, or other forms. Two-dimensional cartoons usually only existed in the fictional two-dimensional world and had no connection with the three-dimensional real world. As for the concept of multi-dimensional animation, it was usually used to describe the connection between two-dimensional animation and the real world. A 1D animation was an animation in the 3D real world. A 2D animation was an animation in the 4D fictional world. Therefore, multi-dimensional animation referred to the relative relationship between two-dimensional animation and the real world.
According to the lyrics provided, this song might be an ancient song. The lyrics involved "waiting for you here", which could be an expression of confession or love. At the same time, the tune of the song was more beautiful and suitable for playing at night or in romantic occasions. However, since the lyrics did not provide any information about the song, it was impossible to accurately determine the name of the song. If you have more information about this song or if you like this song, you are welcome to provide more help.
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Country D usually referred to a dynasty in ancient China or a country in modern fictional works. Country D had a long history. Its politics, culture, economy, and other aspects had unique characteristics, so it was often depicted in different novels. In some novels, Country D could be a powerful empire, a weak colony, or something in between. The people of Country D usually had unique culture, language, customs, and other characteristics, which became important elements in the novel.
Two-dimensional anime referred to stories and characters that were based on Japanese anime. In China, anime had become a popular cultural phenomenon, but it had also been resisted by some conservative forces. I think we should analyze and think about this phenomenon from many angles. First of all, as an emerging cultural phenomenon, the development and application of 2D animation did have some controversy and problems, such as over-commerce and vulgar content. The conservative forces held different views on these disputes and issues, so boycotting the 2D animation was a way for them to maintain traditional values. Secondly, the rapid development of 2D animation in the Chinese market had already involved certain economic and social benefits. If the conservative forces blindly boycotted the 2D animation, it might have a negative impact on the development of China's cultural industry. Therefore, they should explore the impact of the 2D animation on the Chinese cultural industry in a rational way and seek a suitable balance point. Finally, as an emerging cultural phenomenon, the emergence and development of 2D animation required the support and tolerance of the whole society. The resistance of the conservative forces might make the 2D animation unable to gain wider recognition and spread, thus affecting its healthy development. Therefore, we should respect the variety and innovation of ACG and promote the healthy development of ACG through various channels and methods.
There are many animation companies that specialize in 2D animation. 1. Animation companies: Kadokawa Animation, Toei Animation, NTV, Studio Ghibli, Matsubara, Arcane, A-1 Pictures 2. Comics companies: Shueisha (JCSTAFF), Gangan (JSHARE), Kadokawa Bookstore (JSHARE), Comics (P), Nip/Snot Comics (Bilibili), Animation (Bilibili) 3. Game companies: Nintendo, SonyInteractionEntertainment, MicrosoftGames, Bilibili, Twitch, Steam These companies had rich experience and technical strength in the field of 2D animation, and they could provide various types of 2D animation works to their customers.