I'm not sure exactly, as it might vary depending on different factors or game updates. You might want to check the official game documentation or community forums for the most accurate and up-to-date information.
I don't have the exact number of fantasias for Story FFXIV 2017 off the top of my head. Usually, such information can be found on the game's official website, in the game's manual, or through dedicated gaming communities where players share and discuss this kind of stuff.
No. In FFXIV, story jumping is mainly for players who want to progress faster in the main story or who have already experienced it before. However, this has no connection to getting a fantasia. Fantasia is a valuable item that alters your character's appearance and is typically acquired through official in - game channels such as the Mog Station, not as a perk for story - related actions.
Well, sometimes. There's so much to do in FFXIV like raiding and crafting. But when I do read the story, I find it quite fascinating. The character development and the twists in the plot are great. It's like reading a good fantasy novel while playing a game.
For jumping the story in FFXIV, you don't get a physical item like a weapon or armor piece. You get the convenience of advancing in the main story without having to redo certain quests or cutscenes. It's a way to speed up your journey through the game's narrative for those who might be on an alt character or just want to get to the end - game content more quickly. But it doesn't offer any unique in - game rewards such as a fantasia, which has its own separate methods of acquisition.
It can vary a lot depending on your playstyle. If you focus mainly on the story and don't get too side-tracked, it might take around 50-100 hours.
The number of primos you get from story quests can vary. Sometimes it might be a decent amount, while other times it could be less. It depends on the specific quest and its complexity.
The amount of primogems from story quests isn't fixed. Different quests offer different amounts. Generally, you can expect to earn anywhere from 20 to 60 primogems per quest, but this can change based on various factors.
It really depends on your preferences. Some players think it gets good around the main quests of the expansions.
To unlock SAM in FFXIV, you need to have made significant progress in the Heavensward story. This includes completing key story quests that are centered around certain regions and characters in that expansion. It's not just about the quantity of the story you've completed but also the quality of your interactions within the story. For instance, you might need to have a good understanding of the political and cultural aspects of the Heavensward world. Additionally, there could be some minor quests that are easily overlooked but are necessary for the SAM unlock. These quests might be related to specific NPCs or events that are part of the broader Heavensward story tapestry. So, it's a combination of major story milestones and smaller, often overlooked, elements that lead to the unlocking of the SAM job.
Since I don't have a clear idea of what 'fantasias story' is about, it could be anything. It might be a love story set in a fantasy world, where two characters from different species or backgrounds fall in love. Or it could be a story of self - discovery, where the main character embarks on a journey to find out who they really are in a world full of mystery and magic.
As there is no clear information about 'fantasias story', it's hard to say. But it might have a brave knight and a wise old mage as main characters. The knight could be in charge of physical battles and the mage could use magic to solve problems.