It might have an engaging plot that makes the two - week time frame really exciting. For example, it could have a lot of plot twists and turns within those two weeks. Also, the characters could be very well - developed, which would add to the overall appeal of the visual novel.
Perhaps it has a unique art style. Since it's a visual novel, the art can really make it stand out.
There could be interesting gameplay elements in addition to the story. Maybe there are choices that the player has to make during the two weeks that significantly impact the outcome of the story. The music and sound effects might also be a great feature, setting the mood for each scene within the two - week period, whether it's a tense moment or a romantic one.
Well, a 'two weeks visual novel' could potentially center around a particular event or series of events that occur within a two - week period. It could be about a mystery that needs to be solved in those two weeks, or a romance that blossoms during that time frame. Without more information, it's hard to say for sure.
Since I'm not familiar with 'Squeez Visual Novel', it's hard to tell. But in general, visual novels can have interesting features like branching storylines, where the choices you make lead to different endings. They might also have beautiful art, immersive music, and well - developed characters. If 'Squeez Visual Novel' follows the typical pattern, it could have these or other unique features.
It could have an engaging storyline. Since it's about a rather complex relationship type, the plot might have twists and turns related to the sexfriend concept, like unexpected changes in the relationship status or revelations about the characters' true feelings.
The Baxter family itself could make it interesting. Their unique personalities and relationships might draw readers in.
One interesting feature could be the use of Red Velvet's music in the background. As the story progresses, different songs might play according to the mood of the scene, enhancing the overall experience. Also, there might be mini - games within the visual novel related to Red Velvet's concepts, like a rhythm - based game if their music has a strong beat.
Maybe it has detailed character portraits. This can make the characters more vivid and engaging.
It might have the voices of the original South Park characters, which would be really cool. Also, the art style could be similar to the show, giving it an authentic South Park look.
Well, one interesting feature might be the use of sound. Given that it's related to Death Grips, their music or samples of it could be integrated in a really immersive way. For example, certain scenes could be accompanied by their signature harsh beats or distorted vocals. The visual elements could also be really distinct, perhaps using a lot of dark and bold colors, or having a post - apocalyptic kind of aesthetic that ties in with the often dystopian themes in their music. And there could be characters that are modeled after the personas in Death Grips, with their own unique and often unorthodox personalities.
One interesting feature could be the character customization. Maybe you can customize your own character's appearance and personality traits, which can then affect how the Undertale characters interact with you during the dating process. Also, it might have a day - night cycle system that changes the mood and available activities for dates.
Well, it's not easy but doable. You need to have a clear outline first. Then, set a daily word count goal and stick to it. Cut out distractions and focus.