Synopsis
The Hotel is an unlocatable, reality warping structure that appears only to people moments from certain death, dragging them inside without consent or memory of entry. Its ten floors shift constantly, filled with predatory entities, mimicry based threats, and environments that study their victims as much as they hunt them.
Survivors form uneasy alliances, navigating hazards that feel disturbingly personal. Some entities offer guidance, though their “help” often costs more than the danger avoided.
No one knows what waits on the top floor. The Hotel chooses who enters, hides from the world, and leaves only one law for those trapped inside: keep climbing.
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*insert overly muscular engineer pic from TF2 almost naked* tik tok diamonds on my wrist watch
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