SONS OF HERMES : YEAR 2117 Humanity survived the end of the world. What it couldn’t survive—was its salvation. In the aftermath of three cataclysmic wars, Earth is governed not by nations, but by corporations. The elite enforcers of this new order are the Retributors—augmented humans fused with nanotech, created to eliminate threats and maintain order in the shifting chaos of post-war civilization. John “0110” Ripley, a grizzled veteran Retributor, operates by the book. Plukett the unpredictable cannon and Midas, his hotheaded partner, doesn’t believe in rules. Sakarah Mishima, their prodigious intern Together, they patrol the sprawling, code-sensitive districts of Dream City , holding back the tide of rogue AIs and rising rebellion. But when missions start going wrong and classified files vanish mid-upload, the team stumbles onto a conspiracy: their corporate contractors—supposed saviors of civilization—may be hiding the real origins of the war, and the truth about the Bineth Chip that changed them all. Amidst this unraveling order, a new threat emerges: The Prophet—a masked insurgent turning the world against Retributors through terror, propaganda, and a chilling new doctrine. He doesn’t just want to destroy them—he wants to erase what they stand for. And in the shadows of it all, a reawakened Manual named R.O.L.O. begins a journey to change the very foundation of existence. Born of circuits but dreaming of peace, he becomes the unexpected catalyst in a coming storm that will pit machine against creator, soldier against system, reality against dream and truth against control. As the lines blur between loyalty and liberation, Ripley must confront the most dangerous code of all: the one written into his own soul. SONS OF HERMES IS HUGELY INSPIRED BY GHOST IN A SHELL, TRIGUN AND CYBER PUNK EDGE RUNNERS
In the year 2147, humanity lives under the absolute control of the United Federation of Sovereign States (UFSS). Society is divided into unbreakable classes within the System, where heroes are glorified, and outcasts exist only to be trampled upon. Kael Arvid has spent his life in the Lower Districts, surviving on miserable jobs and accumulating hatred against a world that never gave him a chance. But when he discovers a mysterious artifact in the Scrap Graveyard, his fate changes forever. The System offers him a forbidden role: Anti-Hero. He will not be a savior, nor a leader. His only mission is to sow chaos, challenge the established order, and gain power at any cost. However, accepting this path comes at a price: every victory draws him closer to darkness and the loss of his own humanity. While the world sees him as a threat, the true enemy hides within the depths of the System, manipulating reality itself. Kael is just a piece in a much larger game… but perhaps he is the only one capable of breaking it.
Seven years ago, the Kingdom of Songrin became enslaved. Once a marvel of mechanical brilliance, ruled by the fierce and fair Mechan Aiden and Queen Moira, Songrin fell into ruin when their throne was seized in a brutal coup. On the night of their assassination, their only daughter, Princess Zora, was critically wounded. Refusing to let her die with them, her mother sealed her inside an underground bunker, entrusting her broken body to their most loyal and brilliant Mechan, a master cyborg constructor bound by oath. They didn’t just save her life, they rewired it. Now, Zora awakens from a regeneratory sleep meant to last twenty years but something has triggered her return too soon. She is now half human, half machine, with hardly any memories beyond the coup that claimed the life of her parents. She emerges into a kingdom twisted by corruption, cruelty, and the reign of the man who destroyed her family. His name is Horam. Haunted by the dream of her parents’ torture and the chilling words of the man who wanted to make her his slave bride, Zora opens her eyes in the bunker. Her body may be repaired, but her heart is broken and her fury is just beginning. As questions flood her waking mind, the Top Mechan reveals the truth and tells her that it's been seven years since the fall of Songrin. The world she knew is gone but her destiny has just begun. Zora must navigate a realm ruled by violent rules, a ruthless leader and take her place on the throne. She must uncover what became of her mother, and reclaim her right to rule, but first, she must become more than a girl who once dreamed of vengeance. She must become a weapon. The revolution begins when she wakes. Hi Lovely readers. I really hope you enjoy this book and be a part of its growth by reading and engaging with me through comments. It's my first book and I'm thrilled to share it with you all.
Imagine a future sculpted by centuries, a place where everything whispers of order, a civilization shimmering with unbelievable technology. In this realm, time seems to forget its cruel work – people don't age. Yet, the mystery of passing still lingers. Their days are just a shadow of their nights, for their dreams are where tasks bloom, and these very tasks are the currency of their lives. But the flawless surface of this world cracks when Meldenma unearths its deep-buried secrets, or perhaps more intriguingly, when she begins to unravel the puzzle of herself. What clandestine truths lie hidden beneath the gleaming perfection? And what happens when one soul starts to awaken to the reality behind their dreamlike existence?
Azer is a cyborg living his life as criminal. One day, he sets on a journey to become "Cyber Emperor", so to fulfill that dream he makes companions as well as enemies around the universe during his journey. The journey to become the greatest criminal in this cyber world has started. The world shall know what a true emperor is.
When the sun sets for the last time, humanity awakens to its final trial. In 2157, Earth stands at the brink — a planet overrun by rogue AIs, alien infestations, and mutated undead. Amid the ashes of fallen cities and collapsing digital empires, a small group of survivors must rise. Led by Kael, an ex-cyber soldier with fragmented memories and a buried power, they must battle synthetic armies, unravel secrets of a forgotten prophecy, and confront a cosmic truth that could reshape reality itself. This is not just survival — it's war. The Last Dawn of Earth is a cinematic, high-stakes sci-fi epic that fuses advanced technology, brutal action, and soul-shattering mysteries in a world where the line between man, machine, and monster is long gone.
In the year 2060, Ax is just another guy trying to survive in a world ruled by technology. With cybernetic legs and a sharp tongue, he laughs in the face of danger—literally. But when a ghost starts haunting him, things take a terrifying turn. Shadows move where they shouldn’t, whispers call his name, and his own reflection starts lagging. At first, he thinks he’s losing his mind. Then he starts noticing glitches in reality. His cybernetic legs freeze at the worst times. His HUD flickers with corrupt data. And the ghost? It’s not just haunting him. It’s trying to tell him the truth. A truth that no human should ever have to hear. Because Ax isn’t human. And he was never supposed to wake up.