I wonder if there is a trait like “TRUE DAMAGE”
(damage bypasses all defences and affected cannot be healed either temporarily or permanently)
though if it exists the it would be temporary non heal
Cuz, there should be a trait called “Curse” that can prevent healing and cause status effects until the curse is dispelled by extremely powerful dispelling magic or a trait "dispell" that makes the user immune to effects and can erase buffs/blessings or debuffs/curses from enemies and Allies
so he is going to try make connections to more galaxys to get more traits? Why does it seem familiar...?? oh RIGHT, its exactly the same as what earth did, literallly the story is just repeating with similar things, now instead of mc connecting to worlds for more mana, he will be conquering galaxies and connecting to them for traits, and then merging galaxies etc etc, rinse and repeat when he reaches the top.
Patient_Nobody