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InsaneIzayoi

male LV 10

Nice & friendly Daoist

2018-04-04 Joined Global

Badges 5

Moments 16

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Replied to Joshsidhe
more like 90% is recap and 10% is new

ch 141 Divine Power Absorption, Devourer Beast's Territorial Expansion

Age of Gods: Thousand Folds System

Age of Gods: Thousand Folds System

Sci-fi · Follower of Four Gods

InsaneIzayoi
InsaneIzayoi
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InsaneIzayoi
Posted
RSSG is for all those, who love VR-Game Novels including a bit cuiltivation and dont fear a bit slow paced novels + want to read tons of chapters. Just recently Reread it in around 4 Weeks (Stop at chapter 1k+ a long time ago) and I have to say I really like it. The Idea that your 'current self' is beeing projected as a Player (a bit like SAO), meaning that it depens on your Brainactivity is quite refreshing. IF you get stronger in the Real World and get more Fighting Experience, then you get stronger Ingame and vice versa. For some People there might be some kind of loopholes, where there should be 1-2 more sentences to explain a few things, but overall I didn't mind it. They weren't that big. I also like the idea that special Skills (from items) need EXP to upgrade. So eventhrough our MC is already 5+ lvls ahead of other experts, he invest in these skills, looses lvls, gets even or even below Peak Experts lvls, but gets better farming/livesaving skills. That way the MC ist rushing way ahead of people. Furthermore its said that he only Reached Tier 3 (and I think no grandmaster) in his 'last life' because of his late start of body training. Furthermore a lot of Tier 4 legacys where already taken/reserved by big guilds and without any guideline he couldnt ascend to the next tier. The Story starts a little bit slow paced (but you dont really mind the it), many things need to be explained, the foundation needs to be build and so on. Then it gets slow paced (many matters to do in real life, ingame, guild wars, guild harasments, MC can't just focus on farming and fighting and needs to oversee/do many projects) -> feels like a Strategie game in which you focus on making more workers instead of warriors so that you can have the lategame (higher ressource income) for yourself. But since its an upstart guild, they are still behind the super guilds (great super guilds). The last part feels a bit rushed but never the less the general reason/info for the game and the green god company to exist are quite good. -> but still the Author could write another 5 chapter to get a nice finished ending, close with everything and and and.
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