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Chizaru

Chizaru

male LV 10

Power fantasy with world building is the shit.

2021-01-02 Joined Australia

Badges 6

Moments 72

Chizaru
Chizaru
Posted
Embarking on my quest for a riveting power fantasy story with a touch of isekai, I stumbled upon "The Most Satisfied Reincarnated." Does it deliver? Yes and no. Let's delve into the positives first. The world-building, in a general sense, intrigued me. The narrative swiftly unveils the world's history, and I appreciated Desmond's measured approach to navigating his isekai experience. His backstory and the introduction of his new family added depth, and the flawed yet interesting characters, especially the parents, hinted at promising future developments. The nuanced system, not omnipotent but strategically impactful, appealed to me initially. Now, onto the drawbacks. The main character, Desmond, maintains an unyielding and aloof demeanor for over 160 chapters, a trait rooted in his mafia heir past. Yet, after seven years in this new world, one would expect some character evolution. Instead, the "me against the world" mentality persists, justified by overwhelmingly negative interactions with strangers. The prevalence of bratty or villainous male characters among the 12 percent of 'bad' individuals struck a dissonant chord. The problematic expectation for female characters to universally admire and romantically pursue Desmond exacerbated the issue. The promising world-building initially devolves into an info-dump and later stagnates, leaving readers wanting more. The altered timeline of human maturity, attributed to mana and magic, poses logical inconsistencies, unexplored effects on other species, and disrupts the story's pace. The inexplicably flirty relationship between Desmond and his sister Alice adds discomfort, while the neglect of her character post-academy feels like a narrative oversight. Furthermore, the abrupt shift in Desmond's attitude towards his parents and the seemingly forgotten past-life family left me unsatisfied. The acceptance of his new family lacked the expected emotional resonance, feeling oddly anti-climactic. Lastly, the story's grammatical issues, from spelling mistakes to grammatical errors, are distractions that, while not rendering it unreadable, detract from the overall experience. In summary, "The Most Satisfied Reincarnated" exhibits both commendable aspects and room for improvement, offering a mixed reading experience.
Chizaru
Posted
Ah, brace yourself for a riveting tale of mediocrity, or as I like to call it, "Guild Wars: A Symphony of Boredom." Strap in, folks, this might be a bumpy ride through the thrilling world of Draco and his oh-so-imaginative backstory. So, our dear protagonist, Draco. A name so creatively mundane, it could be the brainchild of a 13-year-old Dungeon Master attempting to be the edgiest edge lord in a game of DnD. But let's not judge a book by its hilariously lame name, shall we? Now, Draco's gripping tale begins with the classic trope of a poor, parentless, bullied kid who miraculously rises to become the 3rd best player in a virtual online game. Guild master, cartel leader, cold-hearted extraordinaire—oh, the cliche brilliance! And, of course, he meets his inevitable demise through assassination. Riveting, isn't it? But wait, why should we root for this masterpiece of character development? Draco, devoid of redeemable qualities, had a relatively cushy life in the virtual realm, no familial ties, and about as much motivation as a sloth on a Monday. Sympathy? Please. He couldn't sympathize with a rock, let alone the poor souls he encounters. Our MC is basically a stoic edge lord, the kind who throws sympathy out the window, steps on everyone's feelings, and builds a guild empire for purely selfish reasons. Who doesn't love a protagonist with a heart of stone and a mind focused solely on self-interest? Oh, and let's not forget the riveting speed run through the game that culminates in a World Title. Bravo! The whole narrative feels as rushed as a caffeine addict sprinting to the coffee machine. No emotional weight, just a plot carried along like a deflated balloon in the wind. Action sequences, you ask? Hold onto your seat because they're as lackluster as a soggy sandwich. Blink, and you might miss the lightning-fast events that somehow manage to suck out any tension faster than a vacuum in a black hole. Rare items? No struggle. Draco's apparently on a first-name basis with luck itself. Meanwhile, the average Joes in the game are left to wrestle with struggles that Draco couldn't be bothered to understand, let alone experience. And the characters, oh, the rich tapestry of blandness! They exist solely to be trampled upon by our illustrious MC, both now and in the foreseeable future. A standing ovation for character development, everyone! In conclusion, "Guild Wars" is a masterclass in plot-carrying, emotion-lacking, and character-trampling. The only shining star in this lackluster constellation? Foreshadowing. Because nothing says "quality storytelling" like predicting the disappointment that awaits.
Chizaru
Chizaru
Posted
**Genres:** As an aficionado of well-crafted tales involving reincarnation, transmigration, and regression, I confess that my literary taste has matured faster than fine wine. No longer in the throes of teenage hormonal chaos, I harbor a genuine aversion to the harem genre. Now, diving into this narrative with a blank slate, the initial setup presented a robust foundation. It may not have unraveled all its mysteries in the first chapter, but that was a deliberate authorial tease, leaving loose ends to be expertly woven into a splendid narrative knot later on. **Characters:** In the grand tapestry of characters, despite the overpowering narcissism of our main character, they all find their place, occasionally swooping in to save the day. From gods to humans to magical beasts, the diversity in personalities avoids the jarring monotony often seen elsewhere. **Plot:** The plot, akin to a delicately woven Persian rug, unfolds with finesse. The invasion of the Hellen Kingdom arc, replete with political intricacies, was a delight. Our MC's navigation through the storm of success, occasionally tripping on unforeseen obstacles, adds a delightful flavor. The stakes are high, but not high enough to induce the kind of stress that prompts one to abandon ship. **Power System:** I must applaud the three deities and their powers, especially the shepherd job class with its delightful intricacies. Who needs to be a run-of-the-mill Necromancer when you can lead a battalion of battle-ready goats? The fleshed-out powers of the supporting characters further add to the intrigue. **World Building:** This novel boasts one of the most meticulously crafted worlds I've encountered. The interweaving of politics and history among mortals and immortals lends it a depth akin to an intellectual abyss. Each square inch of this literary expanse feels as crucial as the next, making every geographical nook and cranny pulsate with importance. **The Dreaded Harem Trope:** Alas, here lies the proverbial fly in the ointment—the harem trope. It sends shivers down my spine. Despite the myriad elements that check all my boxes, the appearance of the harem genre feels akin to an unexpected jump scare. The desire of the MC to have a veritable harem of nine wives is, frankly, preposterous. How these continental beauties agree to such an arrangement is a mystery that eludes my comprehension. The first lover, Wendy, nonchalantly declares, "As long as I am the first wife, I don't mind." Now, call me old-fashioned, but this arrangement strikes me as odd and entirely incomprehensible. The concept of desiring multiple partners remains an enigma I cannot fathom. Moreover, the inclusion of lovers with unique gender circumstances adds another layer of perplexity, leaving a less-than-ideal aftertaste in my literary palate. In conclusion, despite these quibbles, the novel manages to weave a compelling narrative, proving that even a dreaded harem can't completely tarnish the brilliance of its other facets.
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Chizaru
Posted
I read up to chapter 62 and these are my thoughts on this novel. To be honest the beginning was great, it was cliche but the author writing quality and how he writes the actions and reason for his characters made sense. However right after the arrival to the new world i felt like the story was slowly deteriorating. It's clear that this story has taken heavy inspiration from Mushouku Tensei and the similarities really does bother me because if feels as if this book is simply a mushouku tensei clone. Another part that was quite annoying to me was him living in another world which was a game and taking so long (until he was abducted) for him to realize this is not actually some sort of simulation. That's not it, the MC transfers into this world when he is 16 or 18 or something like that, but he acts extremely stupidly most of the time. He actually got caught to the same kidnappers 2 times and also, he doesn't seem to care to keep his power under wraps blatantly showing off his silent invoked magic which got him into this blunder. This man even got robbed by the same girl two times in a day. He was even warned about thieves and advised to hide his money after the first time he was robbed. How the hell could you fail to learn a lesson after the first time you got robbed? then even the second time he won against the thief and took sympathy on her and tried to help her after he mocked and belittled you so many times. There are almost no male side characters in his age who stays relevant and only female characters are introduced. TBH, this novel is wasting its potential, it could have used its rpg game aspect of the world to the MC's advantage, or the MC's prier life knowledge. He just becomes a kid who just is adamant on studying grimoires. The thing that really gets in my skin in the MC's lack of intelligence and being unable to think forward and be cunning and calculating. I really don't mind him being a pervert, I don't particularly enjoy it, but it doesn't bother me either, but not having male characters at all and acting stupidly showing off he is a one in a million without even being a formidable force feels so annoying. The Mc proceeds to not be ruthless on some random thief and waste his time rather than doing something actually important and strategic. Overall rating I gave is an 3.8
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Replied to WorthyAdversary
no prob
Chizaru
Chizaru
Posted
The overall storyline is really creative and nice. Keep up the good work. I haven't read a lot but I'm sure the book is nice from the little that I've read so far.
This book has been deleted.
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