In a kingdom where two worlds meet, Lira is a spirit hunter. When the veil between the physical and the spirit realms Ruptures, it's up to the spirit hunters to seal it shut again before anything malevolent gets through--and if it does, to hunt it down. The problem is, Lira only has two goals in life: to protect Shari, her bonded spirit beast, and to stay the hell away from everyone else. Her plans to avoid civilisation work until one night, forced into an inn by a Wilds storm, Lira receives a mysterious letter asking for her help. It's not until after the serving girl's secret almost gets them both killed that Lira discovers a dangerous combination of two magics that might threaten not only Shari, but every spirit in their realm. The Kingdom she's spent so long avoiding might be the only place to find answers, but legends are coming back to life. An old conflict is rising, and by the end of it, dealing with people might be the last thing that Lira has to worry about.