The end times are coming, and something has to be done about it. The King has decided to go mad, The Lord Balthazar, and his envoys have taken it upon themselves to slaughter and slave the dwarves of the Iron foothills, and the dwarven painter Bornithl, the man who ended the war single-handedly has decided to never pick up the brush again. As his apprentice runs away, and the demon hordes move again, a sinister plan begins to brew, one that threatens to upset all of Volmund.
Fate, by its very definition, suggests that our lives are not under our control, but under the control of those recognised as Divine. It is our faith, our belief in something intangible, that takes away our freedom and the control of our own fate. If there was anything Tehran took to heart from the Order of Crows' teachings, it was that fate is man-made. Each choice you make, each action you take, changes the shape of the world around you. Behind every action is a purpose, it matters not if that purpose is selfless or self-centered. Men steal to feed their families. Soldiers dress up in armor to protect their home. Nobles claim taxes and gorge themselves on the luxuries of life. Kings and queens sit on their thrones like gods, killing thousands with but simple words as a means to extend and solidify their power. Though no matter how high or low a person sits, how ornate or chast a person's clothing, they all succumb to death. Change had once arrived on the continent of Angrath in the form of magic, but was that the end of it? Something is stirring beneath shadows of its people, strings are being pulled and plucked, driving and changing the so-called fate of all that live here. The balance of power on Torenth has been disrupted and many are fighting to gain their own piece of it. Now, how will our little Tehran play his part?
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